Lane
0.0% Win Rate
0.0% Pick Rate
14.0% Ban Rate
2.50 KDA
6.2 CS/min
402.3 Gold/min
617.5 DMG/min
1 Games

Rune Page

51.9% 822 champions
Precision
Press the Attack 0.1% 100.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate0.1% Win Rate100.0% 1 games
Lethal Tempo 0.5% 40.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate0.5% Win Rate40.0% 10 games
Fleet Footwork 49.0% 51.8% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate49.0% Win Rate51.8% 901 games
Conqueror 32.2% 51.8% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate32.2% Win Rate51.8% 593 games
Heroism
Absorb Life 0.8% 57.1% Absorb Life Heroism Killing a target heals you. Pick Rate0.8% Win Rate57.1% 7 games
Triumph 99.2% 51.8% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate99.2% Win Rate51.8% 894 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 98.4% 51.9% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate98.4% Win Rate51.9% 887 games
Legend: Haste 0.9% 50.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate0.9% Win Rate50.0% 8 games
Legend: Bloodline 0.7% 50.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate0.7% Win Rate50.0% 6 games
Combat
Coup de Grace 20.5% 51.9% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate20.5% Win Rate51.9% 185 games
Cut Down 77.5% 51.6% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate77.5% Win Rate51.6% 698 games
Last Stand 2.0% 61.1% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate2.0% Win Rate61.1% 18 games
Domination
Malice
Cheap Shot 0.0% 0.0% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
Taste of Blood 0.2% 50.0% Taste of Blood Malice Heal when you damage an enemy champion. Pick Rate0.2% Win Rate50.0% 2 games
Sudden Impact 99.1% 52.0% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate99.1% Win Rate52.0% 815 games
Tracking
Sixth Sense 0.1% 100.0% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate0.1% Win Rate100.0% 1 games
Grisly Mementos 0.7% 50.0% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate0.7% Win Rate50.0% 6 games
Deep Ward 0.0% 0.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
Treasure Hunter 0.1% 0.0% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate0.1% Win Rate0.0% 1 games
Relentless Hunter 24.1% 52.0% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate24.1% Win Rate52.0% 198 games
Ultimate Hunter 75.5% 51.9% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate75.5% Win Rate51.9% 621 games
Stat Shards
Offense
Adaptive Force 4.6% 51.2% Adaptive Force Offense +9 Adaptive Force Pick Rate4.6% Win Rate51.2% 41 games
Attack Speed 95.1% 51.9% Attack Speed Offense +10% Attack Speed Pick Rate95.1% Win Rate51.9% 857 games
Ability Haste 0.3% 33.3% Ability Haste Offense +8 Ability Haste Pick Rate0.3% Win Rate33.3% 3 games
Flex
Adaptive Force 99.7% 51.9% Adaptive Force Flex +9 Adaptive Force Pick Rate99.7% Win Rate51.9% 898 games
Move Speed 0.3% 33.3% Move Speed Flex +2.5% Move Speed Pick Rate0.3% Win Rate33.3% 3 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 21.1% 53.2% Health Defense +65 Health Pick Rate21.1% Win Rate53.2% 190 games
Tenacity and Slow Resist 0.6% 40.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate0.6% Win Rate40.0% 5 games
Health Scaling 78.4% 51.6% Health Scaling Defense +10-180 Health (based on level) Pick Rate78.4% Win Rate51.6% 706 games

Skill Order

Q Savagery Savagery Q Cooldown0.25 Range450 Rengar's next Attack brutally stabs his target for bonus damage. Ferocity effect: deals increased damage and grants Attack Speed. W Battle Roar Battle Roar W Cooldown0.25 Range450 Rengar lets out a battle roar, damaging enemies and healing for some of the recent damage he has taken. Ferocity effect: additionally breaks crowd control effects. E Bola Strike Bola Strike E Cooldown0.25 Range1000 Rengar throws a bola, slowing the first target hit for a short duration. Ferocity effect: roots the target. R Thrill of the Hunt Thrill of the Hunt R Cooldown100/90/80 Range2500 Rengar's predatory instincts take over, Camouflaging him and revealing the nearest enemy champion in a large radius around him. During Thrill of the Hunt, Rengar gains Move Speed and he can leap to the tracked enemy without being in brush, reducing their armor.

Max priority

Savagery Q Savagery Q Cooldown0.25 Range450 Rengar's next Attack brutally stabs his target for bonus damage. Ferocity effect: deals increased damage and grants Attack Speed. Bola Strike E Bola Strike E Cooldown0.25 Range1000 Rengar throws a bola, slowing the first target hit for a short duration. Ferocity effect: roots the target. Battle Roar W Battle Roar W Cooldown0.25 Range450 Rengar lets out a battle roar, damaging enemies and healing for some of the recent damage he has taken. Ferocity effect: additionally breaks crowd control effects. 94.7% 57.0% 107
Savagery Q Savagery Q Cooldown0.25 Range450 Rengar's next Attack brutally stabs his target for bonus damage. Ferocity effect: deals increased damage and grants Attack Speed. Battle Roar W Battle Roar W Cooldown0.25 Range450 Rengar lets out a battle roar, damaging enemies and healing for some of the recent damage he has taken. Ferocity effect: additionally breaks crowd control effects. Bola Strike E Bola Strike E Cooldown0.25 Range1000 Rengar throws a bola, slowing the first target hit for a short duration. Ferocity effect: roots the target. 4.4% 60.0% 5

First 5 points

Savagery Q Savagery Q Cooldown0.25 Range450 Rengar's next Attack brutally stabs his target for bonus damage. Ferocity effect: deals increased damage and grants Attack Speed. Battle Roar W Battle Roar W Cooldown0.25 Range450 Rengar lets out a battle roar, damaging enemies and healing for some of the recent damage he has taken. Ferocity effect: additionally breaks crowd control effects. Bola Strike E Bola Strike E Cooldown0.25 Range1000 Rengar throws a bola, slowing the first target hit for a short duration. Ferocity effect: roots the target. Savagery Q Savagery Q Cooldown0.25 Range450 Rengar's next Attack brutally stabs his target for bonus damage. Ferocity effect: deals increased damage and grants Attack Speed. Savagery Q Savagery Q Cooldown0.25 Range450 Rengar's next Attack brutally stabs his target for bonus damage. Ferocity effect: deals increased damage and grants Attack Speed. 90.6% 52.4% 126
Savagery Q Savagery Q Cooldown0.25 Range450 Rengar's next Attack brutally stabs his target for bonus damage. Ferocity effect: deals increased damage and grants Attack Speed. Bola Strike E Bola Strike E Cooldown0.25 Range1000 Rengar throws a bola, slowing the first target hit for a short duration. Ferocity effect: roots the target. Battle Roar W Battle Roar W Cooldown0.25 Range450 Rengar lets out a battle roar, damaging enemies and healing for some of the recent damage he has taken. Ferocity effect: additionally breaks crowd control effects. Savagery Q Savagery Q Cooldown0.25 Range450 Rengar's next Attack brutally stabs his target for bonus damage. Ferocity effect: deals increased damage and grants Attack Speed. Savagery Q Savagery Q Cooldown0.25 Range450 Rengar's next Attack brutally stabs his target for bonus damage. Ferocity effect: deals increased damage and grants Attack Speed. 8.6% 50.0% 12

Build Order

Percentages are the win rate of players who bought that item.
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 0.0% 1 games order not measured
1st ItemUmbral GlaiveUmbral Glaive 2800 +60 Attack Damage+18 Lethality+15 Ability Haste NightstalkerAfter being unseen by enemies briefly, your next attack against a champion deals an additional true damage.BlackoutWhen you are near enemy Stealth Wards and traps, reveal them briefly. While revealing wards, your attacks deal bonus damage to them.Umbral Glaive
2nd ItemProfane HydraProfane Hydra 2850 +55 Attack Damage+18 Lethality+10 Ability Haste CleaveAttacks deal physical damage to nearby enemies.Heretical CleaveDeal physical damage around you.Profane Hydra
3rd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 0.0% 1 games order not measured
1st ItemUmbral GlaiveUmbral Glaive 2800 +60 Attack Damage+18 Lethality+15 Ability Haste NightstalkerAfter being unseen by enemies briefly, your next attack against a champion deals an additional true damage.BlackoutWhen you are near enemy Stealth Wards and traps, reveal them briefly. While revealing wards, your attacks deal bonus damage to them.Umbral Glaive
2nd ItemProfane HydraProfane Hydra 2850 +55 Attack Damage+18 Lethality+10 Ability Haste CleaveAttacks deal physical damage to nearby enemies.Heretical CleaveDeal physical damage around you.Profane Hydra
3rd ItemEdge of NightEdge of Night 3000 +50 Attack Damage+15 Lethality+250 Health AnnulGrants a Spell Shield that blocks the next enemy Ability.Edge of Night
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 0.0% 1 games order not measured
1st ItemUmbral GlaiveUmbral Glaive 2800 +60 Attack Damage+18 Lethality+15 Ability Haste NightstalkerAfter being unseen by enemies briefly, your next attack against a champion deals an additional true damage.BlackoutWhen you are near enemy Stealth Wards and traps, reveal them briefly. While revealing wards, your attacks deal bonus damage to them.Umbral Glaive
2nd ItemProfane HydraProfane Hydra 2850 +55 Attack Damage+18 Lethality+10 Ability Haste CleaveAttacks deal physical damage to nearby enemies.Heretical CleaveDeal physical damage around you.Profane Hydra
3rd ItemMortal ReminderMortal Reminder 3000 +35 Attack Damage+30% Armor Penetration+25% Crit Chance Grievous WoundsDealing physical damage applies 40% Wounds to enemy champions for 3 seconds.Mortal Reminder

Full Build Win Rate

68.7% with 6 completed items
All champions 57.9%
Difference (pp) +10.8
Scaling rank 1 / 32
Games reaching full build 14.2% (262)
Win rate by completed items
1
30.4% 92
2
35.0% 234
3
38.0% 361
4
54.9% 505
5
63.9% 366
6
68.7% 262