
43.8% Win Rate
0.1% Pick Rate
34.0% Ban Rate
2.54 KDA
4.8 CS/min
409.6 Gold/min
635.1 DMG/min
16 Games
Rune Page
Malice
50.9% 49.7%
Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
0.5% 66.7%
Taste of Blood Malice Heal when you damage an enemy champion.
48.6% 52.5%
Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
56.0% 48.2%
Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
8.2% 53.2%
Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
35.8% 55.3%
Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
14.6% 52.1%
Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
36.3% 54.0%
Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
49.1% 48.8%
Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Strength
0.7% 80.0%
Demolish Strength Your third attack against turrets deals bonus damage.
0.7% 20.0%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
0.0% 0.0%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
0.1% 0.0%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
4.9% 50.0%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
94.8% 50.2%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
0.9% 50.0%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
2.2% 60.0%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
95.7% 50.0%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
93.0% 51.2%
Adaptive Force Offense +9 Adaptive Force
4.4% 58.0%
Attack Speed Offense +10% Attack Speed
2.6% 36.7%
Ability Haste Offense +8 Ability Haste
Flex
94.0% 51.2%
Adaptive Force Flex +9 Adaptive Force
5.5% 50.8%
Move Speed Flex +2.5% Move Speed
0.5% 50.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
34.9% 51.9%
Health Defense +65 Health
11.3% 53.5%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
53.8% 50.2%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 100.0% 1 games order not measured
1st Item
Umbral Glaive 2800 +60 Attack Damage+18 Lethality+15 Ability Haste NightstalkerAfter being unseen by enemies briefly, your next attack against a champion deals an additional true damage.BlackoutWhen you are near enemy Stealth Wards and traps, reveal them briefly. While revealing wards, your attacks deal bonus damage to them.Umbral Glaive
› 2nd Item
Youmuu's Ghostblade 2800 +55 Attack Damage+18 Lethality+4% Move Speed HauntGain Move Speed while out of combat.Wraith StepGain Move Speed and Ghosting for seconds.Youmuu's Ghostblade
› 3rd Item
Edge of Night 3000 +50 Attack Damage+15 Lethality+250 Health AnnulGrants a Spell Shield that blocks the next enemy Ability.Edge of Night 100.0% 1 games
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 100.0% 1 games order not measured
1st Item
Umbral Glaive 2800 +60 Attack Damage+18 Lethality+15 Ability Haste NightstalkerAfter being unseen by enemies briefly, your next attack against a champion deals an additional true damage.BlackoutWhen you are near enemy Stealth Wards and traps, reveal them briefly. While revealing wards, your attacks deal bonus damage to them.Umbral Glaive
› 2nd Item
Youmuu's Ghostblade 2800 +55 Attack Damage+18 Lethality+4% Move Speed HauntGain Move Speed while out of combat.Wraith StepGain Move Speed and Ghosting for seconds.Youmuu's Ghostblade
› 3rd Item
Voltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.Voltaic Cyclosword
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 100.0% 1 games order not measured
1st Item
Umbral Glaive 2800 +60 Attack Damage+18 Lethality+15 Ability Haste NightstalkerAfter being unseen by enemies briefly, your next attack against a champion deals an additional true damage.BlackoutWhen you are near enemy Stealth Wards and traps, reveal them briefly. While revealing wards, your attacks deal bonus damage to them.Umbral Glaive
› 2nd Item
Edge of Night 3000 +50 Attack Damage+15 Lethality+250 Health AnnulGrants a Spell Shield that blocks the next enemy Ability.Edge of Night
› 3rd Item
Guardian Angel 3200 +55 Attack Damage+45 Armor RebirthUpon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.Guardian Angel
Full Build Win Rate
56.8% with 6 completed items
All champions 58.0%
Difference (pp) -1.2
Games reaching full build 6.7% (81)
Win rate by completed items
146.2% 13
231.4% 51
341.2% 216
454.2% 485
556.1% 355
656.8% 81