Lane
52.2% Win Rate
4.6% Pick Rate
6.9% Ban Rate
2.81 KDA
7.0 CS/min
453.0 Gold/min
720.4 DMG/min
209 Games

Rune Page

51.2% 84 champions
Domination
Electrocute 0.5% 100.0% Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. Pick Rate0.5% Win Rate100.0% 1 games
Dark Harvest 0.0% 0.0% Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
Hail of Blades 44.0% 51.1% Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. Pick Rate44.0% Win Rate51.1% 92 games
Malice
Cheap Shot 1.1% 100.0% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions. Pick Rate1.1% Win Rate100.0% 1 games
Taste of Blood 0.0% 0.0% Taste of Blood Malice Heal when you damage an enemy champion.
Sudden Impact 98.9% 50.5% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate98.9% Win Rate50.5% 91 games
Tracking
Sixth Sense 6.5% 50.0% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate6.5% Win Rate50.0% 6 games
Grisly Mementos 93.5% 51.2% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate93.5% Win Rate51.2% 86 games
Deep Ward 0.0% 0.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
Treasure Hunter 1.1% 0.0% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate1.1% Win Rate0.0% 1 games
Relentless Hunter 0.0% 0.0% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
Ultimate Hunter 98.9% 51.6% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate98.9% Win Rate51.6% 91 games
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 98.8% 51.8% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate98.8% Win Rate51.8% 83 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 97.6% 50.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate97.6% Win Rate50.0% 82 games
Legend: Haste 0.0% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 3.6% 66.7% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate3.6% Win Rate66.7% 3 games
Cut Down 0.0% 0.0% Cut Down Combat Deal more damage to high health enemy champions.
Last Stand 0.0% 0.0% Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
Adaptive Force 2.2% 0.0% Adaptive Force Offense +9 Adaptive Force Pick Rate2.2% Win Rate0.0% 2 games
Attack Speed 97.8% 52.2% Attack Speed Offense +10% Attack Speed Pick Rate97.8% Win Rate52.2% 90 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 100.0% 51.1% Adaptive Force Flex +9 Adaptive Force Pick Rate100.0% Win Rate51.1% 92 games
Move Speed 0.0% 0.0% Move Speed Flex +2.5% Move Speed
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 2.2% 0.0% Health Defense +65 Health Pick Rate2.2% Win Rate0.0% 2 games
Tenacity and Slow Resist 1.1% 100.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate1.1% Win Rate100.0% 1 games
Health Scaling 96.7% 51.7% Health Scaling Defense +10-180 Health (based on level) Pick Rate96.7% Win Rate51.7% 89 games

Skill Order

Q Duskbringer Duskbringer Q Cost60/65/70/75/80 Cooldown8 Range1125 Nocturne throws a shadow blade that deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne can move through units and has increased Move Speed and Attack Damage. W Shroud of Darkness Shroud of Darkness W Cost50 Cooldown20/18/16/14/12 Nocturne empowers his blades, passively gaining Attack Speed. Activating Shroud of Darkness allows Nocturne to fade into the shadows, creating a magical barrier which blocks a single enemy ability and doubles his passive Attack Speed if successful. E Unspeakable Horror Unspeakable Horror E Cost60/65/70/75/80 Cooldown15/14/13/12/11 Range425 Nocturne plants a nightmare into his target's mind, dealing damage each second and applying fear to the target if they do not get out of range by the end of the duration. R Paranoia Paranoia R Cost100 Cooldown140/115/90 Range2500 Nocturne reduces the sight radius of all enemy champions and removes their ally vision in the process. He can then launch himself at a nearby enemy champion.

Max priority

Duskbringer Q Duskbringer Q Cost60/65/70/75/80 Cooldown8 Range1125 Nocturne throws a shadow blade that deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne can move through units and has increased Move Speed and Attack Damage. Unspeakable Horror E Unspeakable Horror E Cost60/65/70/75/80 Cooldown15/14/13/12/11 Range425 Nocturne plants a nightmare into his target's mind, dealing damage each second and applying fear to the target if they do not get out of range by the end of the duration. Shroud of Darkness W Shroud of Darkness W Cost50 Cooldown20/18/16/14/12 Nocturne empowers his blades, passively gaining Attack Speed. Activating Shroud of Darkness allows Nocturne to fade into the shadows, creating a magical barrier which blocks a single enemy ability and doubles his passive Attack Speed if successful. 91.7% 54.5% 11

First 5 points

Duskbringer Q Duskbringer Q Cost60/65/70/75/80 Cooldown8 Range1125 Nocturne throws a shadow blade that deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne can move through units and has increased Move Speed and Attack Damage. Shroud of Darkness W Shroud of Darkness W Cost50 Cooldown20/18/16/14/12 Nocturne empowers his blades, passively gaining Attack Speed. Activating Shroud of Darkness allows Nocturne to fade into the shadows, creating a magical barrier which blocks a single enemy ability and doubles his passive Attack Speed if successful. Unspeakable Horror E Unspeakable Horror E Cost60/65/70/75/80 Cooldown15/14/13/12/11 Range425 Nocturne plants a nightmare into his target's mind, dealing damage each second and applying fear to the target if they do not get out of range by the end of the duration. Duskbringer Q Duskbringer Q Cost60/65/70/75/80 Cooldown8 Range1125 Nocturne throws a shadow blade that deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne can move through units and has increased Move Speed and Attack Damage. Duskbringer Q Duskbringer Q Cost60/65/70/75/80 Cooldown8 Range1125 Nocturne throws a shadow blade that deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne can move through units and has increased Move Speed and Attack Damage. 54.5% 50.0% 6
Duskbringer Q Duskbringer Q Cost60/65/70/75/80 Cooldown8 Range1125 Nocturne throws a shadow blade that deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne can move through units and has increased Move Speed and Attack Damage. Shroud of Darkness W Shroud of Darkness W Cost50 Cooldown20/18/16/14/12 Nocturne empowers his blades, passively gaining Attack Speed. Activating Shroud of Darkness allows Nocturne to fade into the shadows, creating a magical barrier which blocks a single enemy ability and doubles his passive Attack Speed if successful. Duskbringer Q Duskbringer Q Cost60/65/70/75/80 Cooldown8 Range1125 Nocturne throws a shadow blade that deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne can move through units and has increased Move Speed and Attack Damage. Unspeakable Horror E Unspeakable Horror E Cost60/65/70/75/80 Cooldown15/14/13/12/11 Range425 Nocturne plants a nightmare into his target's mind, dealing damage each second and applying fear to the target if they do not get out of range by the end of the duration. Duskbringer Q Duskbringer Q Cost60/65/70/75/80 Cooldown8 Range1125 Nocturne throws a shadow blade that deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne can move through units and has increased Move Speed and Attack Damage. 36.4% 50.0% 4

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 40.0% 5 games order not measured
1st ItemProfane HydraProfane Hydra 2850 +55 Attack Damage+18 Lethality+10 Ability Haste CleaveAttacks deal physical damage to nearby enemies.Heretical CleaveDeal physical damage around you.Profane Hydra 33.3% 3 games
2nd ItemAxiom ArcAxiom Arc 2750 +55 Attack Damage+18 Lethality+20 Ability Haste FluxWhen a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.Axiom Arc 50.0% 4 games
3rd ItemVoltaic CycloswordVoltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.Voltaic Cyclosword 66.7% 3 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 40.0% 5 games order not measured
1st ItemExperimental HexplateExperimental Hexplate 3000 +40 Attack Damage+20% Attack Speed+450 Health HexchargedGain 30 Ultimate Ability Haste.OverdriveAfter casting your Ultimate, gain % Attack Speed and % Move Speed for 8 seconds.Experimental Hexplate 50.0% 6 games
2nd ItemStridebreakerStridebreaker 3300 +40 Attack Damage+25% Attack Speed+450 Health CleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per champion hit for 3 seconds.Stridebreaker 50.0% 4 games
3rd ItemBlade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King 0.0% 1 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 40.0% 5 games order not measured
1st ItemExperimental HexplateExperimental Hexplate 3000 +40 Attack Damage+20% Attack Speed+450 Health HexchargedGain 30 Ultimate Ability Haste.OverdriveAfter casting your Ultimate, gain % Attack Speed and % Move Speed for 8 seconds.Experimental Hexplate 50.0% 6 games
2nd ItemStridebreakerStridebreaker 3300 +40 Attack Damage+25% Attack Speed+450 Health CleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per champion hit for 3 seconds.Stridebreaker 50.0% 4 games
3rd ItemSterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.Sterak's Gage 0.0% 1 games
Later Items situational, after the core
Guardian AngelGuardian Angel 3200 +55 Attack Damage+45 Armor RebirthUpon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.100.0% 2
Infinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage 0.0% 1
Kaenic RookernKaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.100.0% 1
Maw of MalmortiusMaw of Malmortius 3100 +60 Attack Damage+15 Ability Haste+40 Magic Resist LifelineTaking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.100.0% 1
Serpent's FangSerpent's Fang 2500 +55 Attack Damage+15 Lethality Shield ReaverDamaging an enemy champion reduces Shields they gain by % for 3 seconds.If they were not already affected byShield Reaver, reduce Shields on them by %.0.0% 1
Voltaic CycloswordVoltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.100.0% 1
Lord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.0.0% 1

Best Duos

JNG · All Ranks

MID

WR Δ n
Locke 57.9% +5.8 13
Twisted Fate 54.4% +1.7 11
Akali 44.8% +0.9 10
Syndra 54.5% 0.0 11
Ahri 49.0% -0.6 13

BOT

WR Δ n
Jhin 56.7% +5.2 21
Caitlyn 54.1% +1.6 13
Lucian 51.0% +0.7 11
Ashe 51.5% +0.6 11
Kai'Sa 50.0% -1.7 14

SUP

WR Δ n
Nami 48.8% -0.6 13
Thresh 52.7% -1.3 11
Seraphine 48.6% -2.2 13
Karma 46.4% -2.6 12
Lulu 50.5% -3.4 14

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