Lane
52.4% Win Rate
2.0% Pick Rate
1.4% Ban Rate
2.27 KDA
7.9 CS/min
530.1 Gold/min
838.0 DMG/min
21 Games

Rune Page

50.0% 18 champions
Precision
Press the Attack 9.5% 50.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate9.5% Win Rate50.0% 2 games
Lethal Tempo 0.0% 0.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet Footwork 0.0% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
Conqueror 90.5% 52.6% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate90.5% Win Rate52.6% 19 games
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 100.0% 52.6% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate100.0% Win Rate52.6% 19 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 89.5% 47.1% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate89.5% Win Rate47.1% 17 games
Legend: Haste 0.0% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
Legend: Bloodline 10.5% 100.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate10.5% Win Rate100.0% 2 games
Combat
Coup de Grace 0.0% 0.0% Coup de Grace Combat Deal more damage to low health enemy champions.
Cut Down 0.0% 0.0% Cut Down Combat Deal more damage to high health enemy champions.
Last Stand 100.0% 52.6% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate100.0% Win Rate52.6% 19 games
Inspiration
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 0.0% 0.0% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Cash Back 100.0% 50.0% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate100.0% Win Rate50.0% 18 games
Tomorrow
Triple Tonic 0.0% 0.0% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 0.0% 0.0% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
Beyond
Cosmic Insight 100.0% 50.0% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate100.0% Win Rate50.0% 18 games
Approach Velocity 0.0% 0.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair.
Jack Of All Trades 0.0% 0.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks.
Stat Shards
Offense
Adaptive Force 0.0% 0.0% Adaptive Force Offense +9 Adaptive Force
Attack Speed 100.0% 52.6% Attack Speed Offense +10% Attack Speed Pick Rate100.0% Win Rate52.6% 19 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 100.0% 52.6% Adaptive Force Flex +9 Adaptive Force Pick Rate100.0% Win Rate52.6% 19 games
Move Speed 0.0% 0.0% Move Speed Flex +2.5% Move Speed
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 21.1% 50.0% Health Defense +65 Health Pick Rate21.1% Win Rate50.0% 4 games
Tenacity and Slow Resist 5.3% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate5.3% Win Rate0.0% 1 games
Health Scaling 73.7% 57.1% Health Scaling Defense +10-180 Health (based on level) Pick Rate73.7% Win Rate57.1% 14 games

Build Order

Percentages are the win rate of players who bought that item.
BootsGluttonous GreavesGluttonous Greaves 1100 +45 Move Speed+4% Omnivamp SlayGain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.Gluttonous Greaves 33.3% 3 games order not measured
1st ItemThe CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector 50.0% 4 games
›
2nd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge 50.0% 2 games
›
3rd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards 0.0% 1 games