Lane
53.1% Win Rate
4.2% Pick Rate
4.3% Ban Rate
4.12 KDA
7.2 CS/min
480.4 Gold/min
799.7 DMG/min
64 Games

Rune Page

53.8% 26 champions
Domination
Electrocute 0.0% 0.0% Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Dark Harvest 60.9% 53.8% Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. Pick Rate60.9% Win Rate53.8% 39 games
Hail of Blades 0.0% 0.0% Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.
Malice
Cheap Shot 0.0% 0.0% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
Taste of Blood 0.0% 0.0% Taste of Blood Malice Heal when you damage an enemy champion.
Sudden Impact 100.0% 53.8% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate100.0% Win Rate53.8% 39 games
Tracking
Sixth Sense 51.3% 55.0% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate51.3% Win Rate55.0% 20 games
Grisly Mementos 46.2% 50.0% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate46.2% Win Rate50.0% 18 games
Deep Ward 2.6% 100.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. Pick Rate2.6% Win Rate100.0% 1 games
Hunter
Treasure Hunter 97.4% 52.6% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate97.4% Win Rate52.6% 38 games
Relentless Hunter 2.6% 100.0% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate2.6% Win Rate100.0% 1 games
Ultimate Hunter 0.0% 0.0% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Sorcery
Artifact
Axiom Arcanist 0.0% 0.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow Band 3.8% 100.0% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate3.8% Win Rate100.0% 1 games
Nimbus Cloak 0.0% 0.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
Transcendence 100.0% 53.8% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate100.0% Win Rate53.8% 26 games
Celerity 0.0% 0.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Absolute Focus 0.0% 0.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
Scorch 0.0% 0.0% Scorch Power Your first damaging ability hit every 10s burns champions.
Waterwalking 96.2% 52.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river. Pick Rate96.2% Win Rate52.0% 25 games
Gathering Storm 0.0% 0.0% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game.
Stat Shards
Offense
Adaptive Force 2.6% 0.0% Adaptive Force Offense +9 Adaptive Force Pick Rate2.6% Win Rate0.0% 1 games
Attack Speed 79.5% 58.1% Attack Speed Offense +10% Attack Speed Pick Rate79.5% Win Rate58.1% 31 games
Ability Haste 17.9% 42.9% Ability Haste Offense +8 Ability Haste Pick Rate17.9% Win Rate42.9% 7 games
Flex
Adaptive Force 100.0% 53.8% Adaptive Force Flex +9 Adaptive Force Pick Rate100.0% Win Rate53.8% 39 games
Move Speed 0.0% 0.0% Move Speed Flex +2.5% Move Speed
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 43.6% 64.7% Health Defense +65 Health Pick Rate43.6% Win Rate64.7% 17 games
Tenacity and Slow Resist 0.0% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
Health Scaling 56.4% 45.5% Health Scaling Defense +10-180 Health (based on level) Pick Rate56.4% Win Rate45.5% 22 games

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 0.0% 2 games order not measured
1st ItemLich BaneLich Bane 2900 +100 Ability Power+6% Move Speed+10 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus magic damage On-Hit.Lich Bane 0.0% 1 games
2nd ItemHextech RocketbeltHextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.Hextech Rocketbelt 0.0% 1 games
3rd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 0.0% 1 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 0.0% 2 games order not measured
1st ItemHextech RocketbeltHextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.Hextech Rocketbelt 0.0% 1 games
2nd ItemLich BaneLich Bane 2900 +100 Ability Power+6% Move Speed+10 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus magic damage On-Hit.Lich Bane 0.0% 1 games
3rd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 0.0% 1 games

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