
0.0% Win Rate
0.0% Pick Rate
4.0% Ban Rate
2.50 KDA
5.3 CS/min
293.2 Gold/min
523.1 DMG/min
1 Games
Rune Page
Artifact
9.7% 55.3%
Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
74.1% 52.9%
Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
16.1% 56.6%
Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
96.8% 53.6%
Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
2.8% 60.6%
Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
0.4% 40.0%
Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
74.9% 53.1%
Scorch Power Your first damaging ability hit every 10s burns champions.
4.1% 56.2%
Waterwalking Power Gain MS and AP or AD, adaptive in the river.
21.0% 55.7%
Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game.
Strength
0.1% 0.0%
Demolish Strength Your third attack against turrets deals bonus damage.
6.7% 58.9%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
1.0% 62.5%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
1.0% 62.5%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
3.1% 46.2%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
88.6% 54.9%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
0.0% 0.0%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
99.5% 54.8%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
0.1% 100.0%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
18.3% 51.9%
Adaptive Force Offense +9 Adaptive Force
0.9% 27.3%
Attack Speed Offense +10% Attack Speed
80.8% 54.5%
Ability Haste Offense +8 Ability Haste
Flex
90.4% 54.0%
Adaptive Force Flex +9 Adaptive Force
8.7% 55.9%
Move Speed Flex +2.5% Move Speed
0.9% 10.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
24.1% 54.4%
Health Defense +65 Health
2.9% 61.8%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
73.0% 53.2%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.1st Item
Moonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer
› 2nd Item
Echoes of Helia 2200 +35 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Soul SiphonGain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes allSoul Charges to restore Health.Echoes of Helia
› 3rd Item
Ardent Censer 2200 +45 Ability Power+10% Heal and Shield Power+125% Base Mana Regen+4% Move Speed SanctifyHealing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.Ardent Censer
1st Item
Echoes of Helia 2200 +35 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Soul SiphonGain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes allSoul Charges to restore Health.Echoes of Helia
› 2nd Item
Moonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer
› 3rd Item
Ardent Censer 2200 +45 Ability Power+10% Heal and Shield Power+125% Base Mana Regen+4% Move Speed SanctifyHealing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.Ardent Censer
1st Item
Echoes of Helia 2200 +35 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Soul SiphonGain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes allSoul Charges to restore Health.Echoes of Helia
› 2nd Item
Ardent Censer 2200 +45 Ability Power+10% Heal and Shield Power+125% Base Mana Regen+4% Move Speed SanctifyHealing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.Ardent Censer
› 3rd Item
Redemption 2300 +30 Ability Power+15 Ability Haste+100% Base Mana Regen+10% Heal and Shield Power InterventionRestore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.Redemption
Full Build Win Rate
69.8% with 6 completed items
All champions 57.2%
Difference (pp) +12.6
Games reaching full build 5.1% (63)
Win rate by completed items
121.4% 14
232.7% 49
342.4% 217
452.0% 571
562.9% 326
669.8% 63