Lane
58.5% Win Rate
0.6% Pick Rate
17.4% Ban Rate
3.02 KDA
7.0 CS/min
435.3 Gold/min
613.2 DMG/min
65 Games

Rune Page

52.1% 495 champions
Sorcery
Summon Aery 0.6% 33.3% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. Pick Rate0.6% Win Rate33.3% 6 games
Arcane Comet 67.7% 50.2% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. Pick Rate67.7% Win Rate50.2% 639 games
Stormraider's Surge 0.4% 25.0% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. Pick Rate0.4% Win Rate25.0% 4 games
Deathfire Touch 0.2% 50.0% Deathfire Touch Damaging a champion with an ability burns them over time. Pick Rate0.2% Win Rate50.0% 2 games
Artifact
Axiom Arcanist 1.7% 45.5% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate1.7% Win Rate45.5% 11 games
Manaflow Band 98.3% 50.3% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate98.3% Win Rate50.3% 628 games
Nimbus Cloak 0.0% 0.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
Transcendence 96.6% 50.2% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate96.6% Win Rate50.2% 617 games
Celerity 1.7% 36.4% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate1.7% Win Rate36.4% 11 games
Absolute Focus 1.7% 63.6% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate1.7% Win Rate63.6% 11 games
Power
Scorch 97.3% 50.8% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate97.3% Win Rate50.8% 622 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 2.7% 29.4% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate2.7% Win Rate29.4% 17 games
Resolve
Strength
Demolish 0.8% 50.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate0.8% Win Rate50.0% 4 games
Font of Life 0.4% 100.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate0.4% Win Rate100.0% 2 games
Shield Bash 0.8% 50.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate0.8% Win Rate50.0% 4 games
Resistance
Conditioning 3.4% 47.1% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate3.4% Win Rate47.1% 17 games
Second Wind 85.9% 52.0% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate85.9% Win Rate52.0% 425 games
Bone Plating 9.9% 55.1% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate9.9% Win Rate55.1% 49 games
Vitality
Overgrowth 95.2% 51.6% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate95.2% Win Rate51.6% 471 games
Revitalize 0.8% 50.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate0.8% Win Rate50.0% 4 games
Unflinching 2.8% 64.3% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate2.8% Win Rate64.3% 14 games
Stat Shards
Offense
Adaptive Force 31.6% 49.0% Adaptive Force Offense +9 Adaptive Force Pick Rate31.6% Win Rate49.0% 202 games
Attack Speed 65.9% 50.6% Attack Speed Offense +10% Attack Speed Pick Rate65.9% Win Rate50.6% 421 games
Ability Haste 2.5% 56.2% Ability Haste Offense +8 Ability Haste Pick Rate2.5% Win Rate56.2% 16 games
Flex
Adaptive Force 33.5% 49.1% Adaptive Force Flex +9 Adaptive Force Pick Rate33.5% Win Rate49.1% 214 games
Move Speed 0.3% 100.0% Move Speed Flex +2.5% Move Speed Pick Rate0.3% Win Rate100.0% 2 games
Health Scaling 66.2% 50.6% Health Scaling Flex +10-180 Health (based on level) Pick Rate66.2% Win Rate50.6% 423 games
Defense
Health 11.7% 52.0% Health Defense +65 Health Pick Rate11.7% Win Rate52.0% 75 games
Tenacity and Slow Resist 1.1% 42.9% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate1.1% Win Rate42.9% 7 games
Health Scaling 87.2% 50.1% Health Scaling Defense +10-180 Health (based on level) Pick Rate87.2% Win Rate50.1% 557 games

Skill Order

Q Seismic Shard Seismic Shard Q Cost70/75/80/85/90 Cooldown8 Range625 Malphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Move Speed for 3 seconds. W Thunderclap Thunderclap W Cost30/35/40/45/50 Cooldown10/9.5/9/8.5/8 Range400 Malphite attacks with such force that it creates a sonic boom. For the next few seconds, his attacks create aftershocks in front of him. E Ground Slam Ground Slam E Cost50/55/60/65/70 Cooldown7 Range400 Malphite slams the ground, sending out a shockwave that deals magic damage based on his Armor and reduces the Attack Speed of enemies for a short duration. R Unstoppable Force Unstoppable Force R Cost100 Cooldown130/115/100 Range1000 Malphite launches himself to a location at high speed, damaging enemies and knocking them into the air.

Max priority

Seismic Shard Q Seismic Shard Q Cost70/75/80/85/90 Cooldown8 Range625 Malphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Move Speed for 3 seconds.› Ground Slam E Ground Slam E Cost50/55/60/65/70 Cooldown7 Range400 Malphite slams the ground, sending out a shockwave that deals magic damage based on his Armor and reduces the Attack Speed of enemies for a short duration.› Thunderclap W Thunderclap W Cost30/35/40/45/50 Cooldown10/9.5/9/8.5/8 Range400 Malphite attacks with such force that it creates a sonic boom. For the next few seconds, his attacks create aftershocks in front of him. 64.7% 51.5% 33
Thunderclap W Thunderclap W Cost30/35/40/45/50 Cooldown10/9.5/9/8.5/8 Range400 Malphite attacks with such force that it creates a sonic boom. For the next few seconds, his attacks create aftershocks in front of him.› Ground Slam E Ground Slam E Cost50/55/60/65/70 Cooldown7 Range400 Malphite slams the ground, sending out a shockwave that deals magic damage based on his Armor and reduces the Attack Speed of enemies for a short duration.› Seismic Shard Q Seismic Shard Q Cost70/75/80/85/90 Cooldown8 Range625 Malphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Move Speed for 3 seconds. 17.6% 55.6% 9
Seismic Shard Q Seismic Shard Q Cost70/75/80/85/90 Cooldown8 Range625 Malphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Move Speed for 3 seconds.› Thunderclap W Thunderclap W Cost30/35/40/45/50 Cooldown10/9.5/9/8.5/8 Range400 Malphite attacks with such force that it creates a sonic boom. For the next few seconds, his attacks create aftershocks in front of him.› Ground Slam E Ground Slam E Cost50/55/60/65/70 Cooldown7 Range400 Malphite slams the ground, sending out a shockwave that deals magic damage based on his Armor and reduces the Attack Speed of enemies for a short duration. 17.6% 55.6% 9

First 5 points

Seismic Shard Q Seismic Shard Q Cost70/75/80/85/90 Cooldown8 Range625 Malphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Move Speed for 3 seconds. Thunderclap W Thunderclap W Cost30/35/40/45/50 Cooldown10/9.5/9/8.5/8 Range400 Malphite attacks with such force that it creates a sonic boom. For the next few seconds, his attacks create aftershocks in front of him. Ground Slam E Ground Slam E Cost50/55/60/65/70 Cooldown7 Range400 Malphite slams the ground, sending out a shockwave that deals magic damage based on his Armor and reduces the Attack Speed of enemies for a short duration. Seismic Shard Q Seismic Shard Q Cost70/75/80/85/90 Cooldown8 Range625 Malphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Move Speed for 3 seconds. Seismic Shard Q Seismic Shard Q Cost70/75/80/85/90 Cooldown8 Range625 Malphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Move Speed for 3 seconds. 48.8% 42.9% 21
Seismic Shard Q Seismic Shard Q Cost70/75/80/85/90 Cooldown8 Range625 Malphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Move Speed for 3 seconds. Ground Slam E Ground Slam E Cost50/55/60/65/70 Cooldown7 Range400 Malphite slams the ground, sending out a shockwave that deals magic damage based on his Armor and reduces the Attack Speed of enemies for a short duration. Thunderclap W Thunderclap W Cost30/35/40/45/50 Cooldown10/9.5/9/8.5/8 Range400 Malphite attacks with such force that it creates a sonic boom. For the next few seconds, his attacks create aftershocks in front of him. Seismic Shard Q Seismic Shard Q Cost70/75/80/85/90 Cooldown8 Range625 Malphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Move Speed for 3 seconds. Seismic Shard Q Seismic Shard Q Cost70/75/80/85/90 Cooldown8 Range625 Malphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Move Speed for 3 seconds. 37.2% 62.5% 16
Thunderclap W Thunderclap W Cost30/35/40/45/50 Cooldown10/9.5/9/8.5/8 Range400 Malphite attacks with such force that it creates a sonic boom. For the next few seconds, his attacks create aftershocks in front of him. Ground Slam E Ground Slam E Cost50/55/60/65/70 Cooldown7 Range400 Malphite slams the ground, sending out a shockwave that deals magic damage based on his Armor and reduces the Attack Speed of enemies for a short duration. Thunderclap W Thunderclap W Cost30/35/40/45/50 Cooldown10/9.5/9/8.5/8 Range400 Malphite attacks with such force that it creates a sonic boom. For the next few seconds, his attacks create aftershocks in front of him. Seismic Shard Q Seismic Shard Q Cost70/75/80/85/90 Cooldown8 Range625 Malphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Move Speed for 3 seconds. Thunderclap W Thunderclap W Cost30/35/40/45/50 Cooldown10/9.5/9/8.5/8 Range400 Malphite attacks with such force that it creates a sonic boom. For the next few seconds, his attacks create aftershocks in front of him. 14.0% 50.0% 6

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 100.0% 2 games order not measured
1st ItemSunfire AegisSunfire Aegis 2800 +350 Health+50 Armor+10 Ability Haste ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.Sunfire Aegis
›
2nd ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail
›
3rd ItemJak'Sho, The ProteanJak'Sho, The Protean 3200 +350 Health+45 Armor+45 Magic Resist Voidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.Jak'Sho, The Protean
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 100.0% 2 games order not measured
1st ItemSunfire AegisSunfire Aegis 2800 +350 Health+50 Armor+10 Ability Haste ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.Sunfire Aegis
›
2nd ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail
›
3rd ItemFrozen HeartFrozen Heart 2500 +75 Armor+400 Mana+20 Ability Haste Winter's CaressReduce the Attack Speed of nearby champions by 20%.Frozen Heart 100.0% 2 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 100.0% 2 games order not measured
1st ItemDusk and DawnDusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.Dusk and Dawn 100.0% 3 games
›
2nd ItemZeke's ConvergenceZeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.Zeke's Convergence 100.0% 3 games
›
3rd ItemKaenic RookernKaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.Kaenic Rookern 100.0% 1 games
Later Items situational, after the core
ThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.100.0% 1
Jak'Sho, The ProteanJak'Sho, The Protean 3200 +350 Health+45 Armor+45 Magic Resist Voidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.100.0% 1

Hardest Matchups

WR Δ@15 n
Lillia 58.6% +0.2 -1518 5

Easiest Matchups

WR Δ@15 n
Lillia 58.6% +0.2 -1518 5

All matchups →