
58.5% Win Rate
0.6% Pick Rate
17.4% Ban Rate
3.02 KDA
7.0 CS/min
435.3 Gold/min
613.2 DMG/min
65 Games
Rune Page
Artifact
1.7% 45.5%
Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
98.3% 50.2%
Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
0.0% 0.0%
Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
96.6% 50.2%
Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
1.7% 36.4%
Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
1.7% 63.6%
Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
97.3% 50.7%
Scorch Power Your first damaging ability hit every 10s burns champions.
0.0% 0.0%
Waterwalking Power Gain MS and AP or AD, adaptive in the river.
2.7% 29.4%
Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game.
Strength
0.8% 50.0%
Demolish Strength Your third attack against turrets deals bonus damage.
0.4% 100.0%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
0.8% 50.0%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
3.4% 47.1%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
85.7% 52.0%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
10.1% 54.0%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
95.2% 51.5%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
0.8% 50.0%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
2.8% 64.3%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
31.7% 48.8%
Adaptive Force Offense +9 Adaptive Force
65.8% 50.6%
Attack Speed Offense +10% Attack Speed
2.5% 56.2%
Ability Haste Offense +8 Ability Haste
Flex
33.6% 48.8%
Adaptive Force Flex +9 Adaptive Force
0.3% 100.0%
Move Speed Flex +2.5% Move Speed
66.1% 50.6%
Health Scaling Flex +10-180 Health (based on level)
Defense
11.9% 51.3%
Health Defense +65 Health
1.1% 42.9%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
87.0% 50.1%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 100.0% 2 games order not measured
1st Item
Sunfire Aegis 2800 +350 Health+50 Armor+10 Ability Haste ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.Sunfire Aegis
› 2nd Item
Thornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail
› 3rd Item
Jak'Sho, The Protean 3200 +350 Health+45 Armor+45 Magic Resist Voidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.Jak'Sho, The Protean
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 100.0% 2 games order not measured
1st Item
Sunfire Aegis 2800 +350 Health+50 Armor+10 Ability Haste ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.Sunfire Aegis
› 2nd Item
Thornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail
› 3rd Item
Frozen Heart 2500 +75 Armor+400 Mana+20 Ability Haste Winter's CaressReduce the Attack Speed of nearby champions by 20%.Frozen Heart 100.0% 2 games
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 100.0% 2 games order not measured
1st Item
Dusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.Dusk and Dawn 100.0% 3 games
› 2nd Item
Zeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.Zeke's Convergence 100.0% 3 games
› 3rd Item
Kaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.Kaenic Rookern 100.0% 1 games
Later Items situational, after the core