Lux Fiddlesticks

Lux vs Fiddlesticks

All Lanes Patch 26.18
See this matchup from Fiddlesticks's side Counters All champion stats
Lane

These two champions have not met often enough in this lane on the current patch.

Builds are not measured per opponent yet: this is what Lux builds on patch 26.18 against every opponent.

Runes

52.0% 50
44.4% 18
66.7% 15

Summoner Spells

47.5% 40
41.4% 29

Items

Luden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.52.8% 53
Zaz'Zak's RealmspikeZaz'Zak's Realmspike 400 +200 Health+75% Base Health Regen+75% Base Mana Regen+9 Gold per 10s Void ExplosionDealing Ability damage to a champion causes an explosion that deals magic damage.Active (4 charges)Places an Invisible Stealth Ward that grants vision.52.3% 44
StormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.54.8% 42
ShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.52.6% 38
Sorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed 58.1% 31
Spellslinger's ShoesSpellslinger's Shoes 1100 +20 Magic Penetration+8% Magic Penetration+45 Move Speed 31.0% 29

Skill Order

Q Light Binding Light Binding Q Cost50 Cooldown10 Range1175 Lux releases a sphere of light that binds and deals damage to up to two enemy units. W Prismatic Barrier Prismatic Barrier W Cost60/65/70/75/80 Cooldown12/11.5/11/10.5/10 Range1150 Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage. E Lucent Singularity Lucent Singularity E Cost70/80/90/100/110 Cooldown10/9.5/9/8.5/8 Range1100 Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect. R Final Spark Final Spark R Cost100 Cooldown60/50/40 Range3340 After gathering energy, Lux fires a beam of light that deals damage to all targets in the area. In addition, triggers Lux's passive ability and refreshes the Illumination debuff duration.

Max priority

Lucent Singularity E Lucent Singularity E Cost70/80/90/100/110 Cooldown10/9.5/9/8.5/8 Range1100 Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect. Light Binding Q Light Binding Q Cost50 Cooldown10 Range1175 Lux releases a sphere of light that binds and deals damage to up to two enemy units. Prismatic Barrier W Prismatic Barrier W Cost60/65/70/75/80 Cooldown12/11.5/11/10.5/10 Range1150 Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage. 100.0% 33.3% 6

First 5 points

Lucent Singularity E Lucent Singularity E Cost70/80/90/100/110 Cooldown10/9.5/9/8.5/8 Range1100 Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect. Light Binding Q Light Binding Q Cost50 Cooldown10 Range1175 Lux releases a sphere of light that binds and deals damage to up to two enemy units. Prismatic Barrier W Prismatic Barrier W Cost60/65/70/75/80 Cooldown12/11.5/11/10.5/10 Range1150 Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage. Lucent Singularity E Lucent Singularity E Cost70/80/90/100/110 Cooldown10/9.5/9/8.5/8 Range1100 Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect. Lucent Singularity E Lucent Singularity E Cost70/80/90/100/110 Cooldown10/9.5/9/8.5/8 Range1100 Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect. 75.0% 50.0% 6