Lane

In Mid, Lissandra wins 0.0% of the 1 games played against Wukong on this patch. The matchup favours Wukong.

Most played lane for this pair: Mid. Only 1 games on this patch, so these numbers can still move.

Who wins

Lissandra 0.0% Adjusted: 51.2% Own average: 52.5% Difference: -1.3
-1.0 Matchup edge Games: 1
Wukong 100.0% Adjusted: 51.2% Own average: 50.0% Difference: +1.2

Laning phase

Every number below is shown from Lissandra's side: positive means Lissandra is ahead.

Lissandra Games
Gold difference at the end -2860 1
CS difference at the end -20.0 1
Solo kill difference 0.00 1
Turret plate difference -4.00 1
Level lead -1.00 1
Average game length (minutes) 35.1 1

Lissandra build

Full Lissandra build

Builds are not measured per opponent yet: this is what Lissandra builds on patch 26.20 against every opponent.

Runes

55.3% 215
48.1% 135
64.4% 45

Summoner Spells

51.0% 339
51.8% 164

Items

MalignanceMalignance 2700 +90 Ability Power+600 Mana+15 Ability Haste ScornGain 20 Ultimate Ability Haste.HatefogDamaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.54.8% 301
Zhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.61.7% 253
Spellslinger's ShoesSpellslinger's Shoes 1100 +20 Magic Penetration+8% Magic Penetration+45 Move Speed 54.2% 251
ShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.57.3% 227
Blackfire TorchBlackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.51.1% 137
Crimson LucidityCrimson Lucidity 900 +20 Ability Haste+45 Move Speed Ionian InsightGain 20 Summoner Spell Haste.Noxian HasteEmpowering or protecting allies with abilities, dealing damage to enemy Champions with abilities, or casting a Summoner Spell grants Move Speed for 4 seconds.Noxian Haste can only be triggered once per Ability cast.51.4% 109

Skill Order

Q Ice Shard Ice Shard Q Cost55/60/65/70/75 Cooldown7/6/5/4/3 Range725 Throws a spear of ice that shatters when it hits an enemy, dealing magic damage and slowing Move Speed. Shards pass through the target, dealing the same damage to other enemies hit. W Ring of Frost Ring of Frost W Cost40 Cooldown10/9.5/9/8.5/8 Range450 Freezes nearby enemies in ice, dealing magic damage and rooting them. E Glacial Path Glacial Path E Cost80/85/90/95/100 Cooldown24/21/18/15/12 Range1050 Lissandra creates an ice claw that deals magic damage. Reactivating this ability transports Lissandra to the claw's current location. R Frozen Tomb Frozen Tomb R Cost100 Cooldown120/100/80 Range550 If cast on an enemy champion, the target is frozen solid, stunning it. If cast on Lissandra, she encases herself in dark ice, healing herself while becoming untargetable and invulnerable. Dark ice then emanates from the target dealing magic damage to enemies and slowing Move Speed.

Max priority

Ice Shard Q Ice Shard Q Cost55/60/65/70/75 Cooldown7/6/5/4/3 Range725 Throws a spear of ice that shatters when it hits an enemy, dealing magic damage and slowing Move Speed. Shards pass through the target, dealing the same damage to other enemies hit.› Ring of Frost W Ring of Frost W Cost40 Cooldown10/9.5/9/8.5/8 Range450 Freezes nearby enemies in ice, dealing magic damage and rooting them.› Glacial Path E Glacial Path E Cost80/85/90/95/100 Cooldown24/21/18/15/12 Range1050 Lissandra creates an ice claw that deals magic damage. Reactivating this ability transports Lissandra to the claw's current location. 96.3% 57.7% 26

First 5 points

Ice Shard Q Ice Shard Q Cost55/60/65/70/75 Cooldown7/6/5/4/3 Range725 Throws a spear of ice that shatters when it hits an enemy, dealing magic damage and slowing Move Speed. Shards pass through the target, dealing the same damage to other enemies hit. Ring of Frost W Ring of Frost W Cost40 Cooldown10/9.5/9/8.5/8 Range450 Freezes nearby enemies in ice, dealing magic damage and rooting them. Glacial Path E Glacial Path E Cost80/85/90/95/100 Cooldown24/21/18/15/12 Range1050 Lissandra creates an ice claw that deals magic damage. Reactivating this ability transports Lissandra to the claw's current location. Ice Shard Q Ice Shard Q Cost55/60/65/70/75 Cooldown7/6/5/4/3 Range725 Throws a spear of ice that shatters when it hits an enemy, dealing magic damage and slowing Move Speed. Shards pass through the target, dealing the same damage to other enemies hit. Ice Shard Q Ice Shard Q Cost55/60/65/70/75 Cooldown7/6/5/4/3 Range725 Throws a spear of ice that shatters when it hits an enemy, dealing magic damage and slowing Move Speed. Shards pass through the target, dealing the same damage to other enemies hit. 79.3% 73.9% 23
Ice Shard Q Ice Shard Q Cost55/60/65/70/75 Cooldown7/6/5/4/3 Range725 Throws a spear of ice that shatters when it hits an enemy, dealing magic damage and slowing Move Speed. Shards pass through the target, dealing the same damage to other enemies hit. Glacial Path E Glacial Path E Cost80/85/90/95/100 Cooldown24/21/18/15/12 Range1050 Lissandra creates an ice claw that deals magic damage. Reactivating this ability transports Lissandra to the claw's current location. Ring of Frost W Ring of Frost W Cost40 Cooldown10/9.5/9/8.5/8 Range450 Freezes nearby enemies in ice, dealing magic damage and rooting them. Ice Shard Q Ice Shard Q Cost55/60/65/70/75 Cooldown7/6/5/4/3 Range725 Throws a spear of ice that shatters when it hits an enemy, dealing magic damage and slowing Move Speed. Shards pass through the target, dealing the same damage to other enemies hit. Ice Shard Q Ice Shard Q Cost55/60/65/70/75 Cooldown7/6/5/4/3 Range725 Throws a spear of ice that shatters when it hits an enemy, dealing magic damage and slowing Move Speed. Shards pass through the target, dealing the same damage to other enemies hit. 17.2% 40.0% 5

How this matchup is measured

The big number is the raw win rate. Next to it stands the adjusted one: small samples are pulled towards the champion's own average, so a lucky run cannot look like a counter. The difference column compares the matchup with that average, because a champion that wins 48 percent of all its games looks weak in every matchup. The laning rows are measured between the two laners only, without the noise of the other eight players.