Lane

In Mid, LeBlanc wins 100.0% of the 1 games played against Fiddlesticks on this patch. The matchup favours LeBlanc.

Most played lane for this pair: Mid. Only 1 games on this patch, so these numbers can still move.

Who wins

LeBlanc 100.0% Adjusted: 51.2% Own average: 50.0% Difference: +1.2
+1.0 Matchup edge Games: 1
Fiddlesticks 0.0% Adjusted: 65.0% Own average: 66.7% Difference: -1.6

Laning phase

Every number below is shown from LeBlanc's side: positive means LeBlanc is ahead.

LeBlanc Games
Gold difference at the end +2766 1
CS difference at the end +34.0 1
Solo kill difference +1.00 1
Turret plate difference +5.00 1
Level lead +1.00 1
Average game length (minutes) 32.0 1

LeBlanc build

Full LeBlanc build

Builds are not measured per opponent yet: this is what LeBlanc builds on patch 26.18 against every opponent.

Runes

48.1% 297
50.9% 53
40.0% 10

Summoner Spells

49.7% 340
50.0% 34

Items

Luden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.48.9% 315
Spellslinger's ShoesSpellslinger's Shoes 1100 +20 Magic Penetration+8% Magic Penetration+45 Move Speed 49.5% 275
ShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.48.0% 227
StormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.49.1% 114
Rabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.50.6% 89
Zhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.49.2% 59

Skill Order

Q Sigil of Malice Sigil of Malice Q Cost50 Cooldown6 Range700 LeBlanc projects a sigil, dealing damage and marking the target for 3.5 seconds. Damaging the marked target with an ability detonates the sigil, dealing additional damage. If either part kills the target, Leblanc refunds the Mana cost and part of this spell's remaining Cooldown. W Distortion Distortion W Cost60/70/80/90/100 Cooldown15/13.75/12.5/11.25/10 Range600 LeBlanc dashes to a location, dealing damage to enemies near her destination. For the next 4 seconds, activate Distortion again to return LeBlanc to her starting location. E Ethereal Chains Ethereal Chains E Cost50 Cooldown14/13.25/12.5/11.75/11 Range925 LeBlanc launches a chain that shackles the first enemy hit. If the target remains shackled for 1.5 seconds, LeBlanc roots them and deals additional damage. R Mimic Mimic R Cooldown45/35/25 LeBlanc casts a mimicked version of one of her basic spells.

Max priority

Distortion W Distortion W Cost60/70/80/90/100 Cooldown15/13.75/12.5/11.25/10 Range600 LeBlanc dashes to a location, dealing damage to enemies near her destination. For the next 4 seconds, activate Distortion again to return LeBlanc to her starting location. Sigil of Malice Q Sigil of Malice Q Cost50 Cooldown6 Range700 LeBlanc projects a sigil, dealing damage and marking the target for 3.5 seconds. Damaging the marked target with an ability detonates the sigil, dealing additional damage. If either part kills the target, Leblanc refunds the Mana cost and part of this spell's remaining Cooldown. Ethereal Chains E Ethereal Chains E Cost50 Cooldown14/13.25/12.5/11.75/11 Range925 LeBlanc launches a chain that shackles the first enemy hit. If the target remains shackled for 1.5 seconds, LeBlanc roots them and deals additional damage. 100.0% 54.2% 24

First 5 points

Distortion W Distortion W Cost60/70/80/90/100 Cooldown15/13.75/12.5/11.25/10 Range600 LeBlanc dashes to a location, dealing damage to enemies near her destination. For the next 4 seconds, activate Distortion again to return LeBlanc to her starting location. Sigil of Malice Q Sigil of Malice Q Cost50 Cooldown6 Range700 LeBlanc projects a sigil, dealing damage and marking the target for 3.5 seconds. Damaging the marked target with an ability detonates the sigil, dealing additional damage. If either part kills the target, Leblanc refunds the Mana cost and part of this spell's remaining Cooldown. Ethereal Chains E Ethereal Chains E Cost50 Cooldown14/13.25/12.5/11.75/11 Range925 LeBlanc launches a chain that shackles the first enemy hit. If the target remains shackled for 1.5 seconds, LeBlanc roots them and deals additional damage. Distortion W Distortion W Cost60/70/80/90/100 Cooldown15/13.75/12.5/11.25/10 Range600 LeBlanc dashes to a location, dealing damage to enemies near her destination. For the next 4 seconds, activate Distortion again to return LeBlanc to her starting location. Distortion W Distortion W Cost60/70/80/90/100 Cooldown15/13.75/12.5/11.25/10 Range600 LeBlanc dashes to a location, dealing damage to enemies near her destination. For the next 4 seconds, activate Distortion again to return LeBlanc to her starting location. 73.3% 50.0% 22
Ethereal Chains E Ethereal Chains E Cost50 Cooldown14/13.25/12.5/11.75/11 Range925 LeBlanc launches a chain that shackles the first enemy hit. If the target remains shackled for 1.5 seconds, LeBlanc roots them and deals additional damage. Distortion W Distortion W Cost60/70/80/90/100 Cooldown15/13.75/12.5/11.25/10 Range600 LeBlanc dashes to a location, dealing damage to enemies near her destination. For the next 4 seconds, activate Distortion again to return LeBlanc to her starting location. Sigil of Malice Q Sigil of Malice Q Cost50 Cooldown6 Range700 LeBlanc projects a sigil, dealing damage and marking the target for 3.5 seconds. Damaging the marked target with an ability detonates the sigil, dealing additional damage. If either part kills the target, Leblanc refunds the Mana cost and part of this spell's remaining Cooldown. Distortion W Distortion W Cost60/70/80/90/100 Cooldown15/13.75/12.5/11.25/10 Range600 LeBlanc dashes to a location, dealing damage to enemies near her destination. For the next 4 seconds, activate Distortion again to return LeBlanc to her starting location. Distortion W Distortion W Cost60/70/80/90/100 Cooldown15/13.75/12.5/11.25/10 Range600 LeBlanc dashes to a location, dealing damage to enemies near her destination. For the next 4 seconds, activate Distortion again to return LeBlanc to her starting location. 13.3% 75.0% 4
Distortion W Distortion W Cost60/70/80/90/100 Cooldown15/13.75/12.5/11.25/10 Range600 LeBlanc dashes to a location, dealing damage to enemies near her destination. For the next 4 seconds, activate Distortion again to return LeBlanc to her starting location. Ethereal Chains E Ethereal Chains E Cost50 Cooldown14/13.25/12.5/11.75/11 Range925 LeBlanc launches a chain that shackles the first enemy hit. If the target remains shackled for 1.5 seconds, LeBlanc roots them and deals additional damage. Sigil of Malice Q Sigil of Malice Q Cost50 Cooldown6 Range700 LeBlanc projects a sigil, dealing damage and marking the target for 3.5 seconds. Damaging the marked target with an ability detonates the sigil, dealing additional damage. If either part kills the target, Leblanc refunds the Mana cost and part of this spell's remaining Cooldown. Distortion W Distortion W Cost60/70/80/90/100 Cooldown15/13.75/12.5/11.25/10 Range600 LeBlanc dashes to a location, dealing damage to enemies near her destination. For the next 4 seconds, activate Distortion again to return LeBlanc to her starting location. Distortion W Distortion W Cost60/70/80/90/100 Cooldown15/13.75/12.5/11.25/10 Range600 LeBlanc dashes to a location, dealing damage to enemies near her destination. For the next 4 seconds, activate Distortion again to return LeBlanc to her starting location. 13.3% 50.0% 4

How this matchup is measured

The big number is the raw win rate. Next to it stands the adjusted one: small samples are pulled towards the champion's own average, so a lucky run cannot look like a counter. The difference column compares the matchup with that average, because a champion that wins 48 percent of all its games looks weak in every matchup. The laning rows are measured between the two laners only, without the noise of the other eight players.