
51.5% Win Rate
0.7% Pick Rate
0.4% Ban Rate
2.15 KDA
7.6 CS/min
441.8 Gold/min
1119.4 DMG/min
293 Games
Rune Page
Heroism
0.7% 80.0%
Absorb Life Heroism Killing a target heals you.
82.0% 51.1%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
17.3% 55.0%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
32.2% 52.7%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
0.1% 0.0%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
67.6% 51.7%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
8.3% 51.7%
Coup de Grace Combat Deal more damage to low health enemy champions.
30.4% 51.2%
Cut Down Combat Deal more damage to high health enemy champions.
61.3% 52.3%
Last Stand Combat Deal more damage to champions while you are low on health.
Strength
0.0% 0.0%
Demolish Strength Your third attack against turrets deals bonus damage.
0.0% 0.0%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
0.7% 0.0%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
92.4% 53.1%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
0.7% 33.3%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
6.7% 43.3%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
95.8% 53.4%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
2.2% 40.0%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
1.6% 14.3%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
0.3% 50.0%
Adaptive Force Offense +9 Adaptive Force
99.6% 51.9%
Attack Speed Offense +10% Attack Speed
0.1% 100.0%
Ability Haste Offense +8 Ability Haste
Flex
84.7% 51.8%
Adaptive Force Flex +9 Adaptive Force
13.4% 50.5%
Move Speed Flex +2.5% Move Speed
1.9% 69.2%
Health Scaling Flex +10-180 Health (based on level)
Defense
21.0% 49.3%
Health Defense +65 Health
1.0% 57.1%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
78.0% 52.6%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 31.6% 19 games order not measured
1st Item
Dusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.Dusk and Dawn 33.3% 15 games
› 2nd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 33.3% 15 games
› 3rd Item
Rabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 33.3% 3 games
Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 31.6% 19 games order not measured
1st Item
Guinsoo's Rageblade 3000 +30 Attack Damage+30 Ability Power+25% Attack Speed WrathAttacks deal 30 bonus magic damage On-Hit.Seething StrikeAttacks grant 8% Attack Speed for 4 seconds. (stacks 4 times).While fully stacked, every third Attack applies On-Hit effects twice.Guinsoo's Rageblade 0.0% 1 games
› 2nd Item
Runaan's Hurricane 2650 +40% Attack Speed+25% Crit Chance+5% Move Speed Wind's FuryAttacks fire bolts at 2 additional enemies near the target.Each bolt deals physical damage and applies On-Hit effects.Runaan's Hurricane
› 3rd Item
Terminus 3000 +30 Attack Damage+35% Attack Speed ShadowAttacks deal bonus magic damage On-Hit.JuxtapositionAlternate between Light and Dark Attacks against champions:Light Attacks grant Armor and Magic Resist for 5s.Dark Attacks grant 10% Armor Penetration and Magic Penetration for 5s.Terminus 100.0% 1 games
Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 31.6% 19 games order not measured
1st Item
Blade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King
› 2nd Item
Guinsoo's Rageblade 3000 +30 Attack Damage+30 Ability Power+25% Attack Speed WrathAttacks deal 30 bonus magic damage On-Hit.Seething StrikeAttacks grant 8% Attack Speed for 4 seconds. (stacks 4 times).While fully stacked, every third Attack applies On-Hit effects twice.Guinsoo's Rageblade 100.0% 1 games
› 3rd Item
Runaan's Hurricane 2650 +40% Attack Speed+25% Crit Chance+5% Move Speed Wind's FuryAttacks fire bolts at 2 additional enemies near the target.Each bolt deals physical damage and applies On-Hit effects.Runaan's Hurricane 0.0% 1 games
Later Items situational, after the core
Full Build Win Rate
53.2% with 6 completed items
All champions 58.0%
Difference (pp) -4.7
Games reaching full build 6.0% (77)
Win rate by completed items
141.8% 55
248.2% 195
347.2% 405
459.8% 343
556.7% 194
653.2% 77
Best Duos
MID · All RanksTOP
WR Δ n
JNG
WR Δ n
BOT
WR Δ n
SUP
WR Δ n