Lane

In Jungle, Kindred wins 50.0% of the 14 games played against Wukong on this patch. Neither side has a clear edge in this matchup.

Most played lane for this pair: Jungle. Only 14 games on this patch, so these numbers can still move.

Who wins

Kindred 50.0% Adjusted: 53.4% Own average: 54.6% Difference: -1.2
-0.8 Matchup edge Games: 14
Wukong 50.0% Adjusted: 48.9% Own average: 48.5% Difference: +0.4

Laning phase

Every number below is shown from Kindred's side: positive means Kindred is ahead.

Kindred Games
Gold difference at 15 min +20 6
XP difference at 15 min -170 6
CS difference at 15 min -1.5 6
Kills minus deaths at 15 min -0.33 6
Gold difference at the end +316 14
CS difference at the end +8.0 14
Solo kill difference -0.71 14
Turret plate difference +1.00 14
Level lead -0.43 14
Average game length (minutes) 29.2 14

Kindred build

Full Kindred build

Builds are not measured per opponent yet: this is what Kindred builds on patch 26.18 against every opponent.

Runes

53.6% 153
51.6% 91
56.2% 64

Summoner Spells

54.5% 354
50.0% 10

Items

The CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.57.4% 263
Kraken SlayerKraken Slayer 3000 +45 Attack Damage+40% Attack Speed+4% Move Speed Bring It DownEvery third Attack deals bonus physical damage On-Hit, increased based on their missing Health.54.6% 218
Lord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.66.7% 135
Infinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage 70.3% 118
Trinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.50.5% 105
Berserker's GreavesBerserker's Greaves 1100 +30% Attack Speed+45 Move Speed 61.6% 99

Skill Order

Q Dance of Arrows Dance of Arrows Q Cost35 Cooldown9 Range340 Kindred tumbles and shoots up to three arrows at nearby targets. W Wolf's Frenzy Wolf's Frenzy W Cost40 Cooldown18/17/16/15/14 Range560 Wolf enrages and attacks enemies around him. Lamb passively gains stacks by moving and attacking. When fully charged, Lamb's next attack restores health. E Mounting Dread Mounting Dread E Cooldown14/12.5/11/9.5/8 Range500 Lamb fires a carefully placed shot, slowing the target. If Lamb attacks the target two more times, her third attack instead directs Wolf to pounce on the enemy, savaging them for massive damage. R Lamb's Respite Lamb's Respite R Cost100 Cooldown160/140/120 Range500 Lamb grants all living things inside a zone a respite from death. Until the effect ends, nothing can die. At the end, units are healed.

Max priority

Dance of Arrows Q Dance of Arrows Q Cost35 Cooldown9 Range340 Kindred tumbles and shoots up to three arrows at nearby targets. Wolf's Frenzy W Wolf's Frenzy W Cost40 Cooldown18/17/16/15/14 Range560 Wolf enrages and attacks enemies around him. Lamb passively gains stacks by moving and attacking. When fully charged, Lamb's next attack restores health. Mounting Dread E Mounting Dread E Cooldown14/12.5/11/9.5/8 Range500 Lamb fires a carefully placed shot, slowing the target. If Lamb attacks the target two more times, her third attack instead directs Wolf to pounce on the enemy, savaging them for massive damage. 100.0% 66.7% 21

First 5 points

Wolf's Frenzy W Wolf's Frenzy W Cost40 Cooldown18/17/16/15/14 Range560 Wolf enrages and attacks enemies around him. Lamb passively gains stacks by moving and attacking. When fully charged, Lamb's next attack restores health. Dance of Arrows Q Dance of Arrows Q Cost35 Cooldown9 Range340 Kindred tumbles and shoots up to three arrows at nearby targets. Mounting Dread E Mounting Dread E Cooldown14/12.5/11/9.5/8 Range500 Lamb fires a carefully placed shot, slowing the target. If Lamb attacks the target two more times, her third attack instead directs Wolf to pounce on the enemy, savaging them for massive damage. Dance of Arrows Q Dance of Arrows Q Cost35 Cooldown9 Range340 Kindred tumbles and shoots up to three arrows at nearby targets. Dance of Arrows Q Dance of Arrows Q Cost35 Cooldown9 Range340 Kindred tumbles and shoots up to three arrows at nearby targets. 76.9% 65.0% 20
Dance of Arrows Q Dance of Arrows Q Cost35 Cooldown9 Range340 Kindred tumbles and shoots up to three arrows at nearby targets. Wolf's Frenzy W Wolf's Frenzy W Cost40 Cooldown18/17/16/15/14 Range560 Wolf enrages and attacks enemies around him. Lamb passively gains stacks by moving and attacking. When fully charged, Lamb's next attack restores health. Mounting Dread E Mounting Dread E Cooldown14/12.5/11/9.5/8 Range500 Lamb fires a carefully placed shot, slowing the target. If Lamb attacks the target two more times, her third attack instead directs Wolf to pounce on the enemy, savaging them for massive damage. Dance of Arrows Q Dance of Arrows Q Cost35 Cooldown9 Range340 Kindred tumbles and shoots up to three arrows at nearby targets. Dance of Arrows Q Dance of Arrows Q Cost35 Cooldown9 Range340 Kindred tumbles and shoots up to three arrows at nearby targets. 23.1% 16.7% 6

How this matchup is measured

The big number is the raw win rate. Next to it stands the adjusted one: small samples are pulled towards the champion's own average, so a lucky run cannot look like a counter. The difference column compares the matchup with that average, because a champion that wins 48 percent of all its games looks weak in every matchup. The laning rows are measured between the two laners only, without the noise of the other eight players.