Lane
100.0% Win Rate
0.0% Pick Rate
1.5% Ban Rate
1.77 KDA
5.4 CS/min
421.8 Gold/min
1168.7 DMG/min
2 Games

Rune Page

52.8% 163 champions
Precision
Press the Attack 68.3% 52.8% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate68.3% Win Rate52.8% 265 games
Lethal Tempo 9.0% 57.1% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate9.0% Win Rate57.1% 35 games
Fleet Footwork 0.3% 100.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate0.3% Win Rate100.0% 1 games
Conqueror 21.9% 56.5% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate21.9% Win Rate56.5% 85 games
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 99.6% 52.7% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate99.6% Win Rate52.7% 264 games
Presence of Mind 0.4% 100.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate0.4% Win Rate100.0% 1 games
Legend
Legend: Alacrity 98.5% 52.9% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate98.5% Win Rate52.9% 261 games
Legend: Haste 0.0% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
Legend: Bloodline 1.5% 50.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate1.5% Win Rate50.0% 4 games
Combat
Coup de Grace 87.2% 53.7% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate87.2% Win Rate53.7% 231 games
Cut Down 12.1% 50.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate12.1% Win Rate50.0% 32 games
Last Stand 0.8% 0.0% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate0.8% Win Rate0.0% 2 games
Domination
Malice
Cheap Shot 0.0% 0.0% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
Taste of Blood 0.0% 0.0% Taste of Blood Malice Heal when you damage an enemy champion.
Sudden Impact 98.8% 52.8% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate98.8% Win Rate52.8% 161 games
Tracking
Sixth Sense 1.8% 66.7% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate1.8% Win Rate66.7% 3 games
Grisly Mementos 0.0% 0.0% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
Deep Ward 0.0% 0.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
Treasure Hunter 81.6% 50.4% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate81.6% Win Rate50.4% 133 games
Relentless Hunter 8.6% 57.1% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate8.6% Win Rate57.1% 14 games
Ultimate Hunter 9.2% 66.7% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate9.2% Win Rate66.7% 15 games
Stat Shards
Offense
Adaptive Force 0.4% 0.0% Adaptive Force Offense +9 Adaptive Force Pick Rate0.4% Win Rate0.0% 1 games
Attack Speed 99.6% 53.0% Attack Speed Offense +10% Attack Speed Pick Rate99.6% Win Rate53.0% 264 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 100.0% 52.8% Adaptive Force Flex +9 Adaptive Force Pick Rate100.0% Win Rate52.8% 265 games
Move Speed 0.0% 0.0% Move Speed Flex +2.5% Move Speed
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 25.3% 47.8% Health Defense +65 Health Pick Rate25.3% Win Rate47.8% 67 games
Tenacity and Slow Resist 3.0% 50.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate3.0% Win Rate50.0% 8 games
Health Scaling 71.7% 54.7% Health Scaling Defense +10-180 Health (based on level) Pick Rate71.7% Win Rate54.7% 190 games

Skill Order

Q Dance of Arrows Dance of Arrows Q Cost35 Cooldown9 Range340 Kindred tumbles and shoots up to three arrows at nearby targets. W Wolf's Frenzy Wolf's Frenzy W Cost40 Cooldown18/17/16/15/14 Range560 Wolf enrages and attacks enemies around him. Lamb passively gains stacks by moving and attacking. When fully charged, Lamb's next attack restores health. E Mounting Dread Mounting Dread E Cooldown14/12.5/11/9.5/8 Range500 Lamb fires a carefully placed shot, slowing the target. If Lamb attacks the target two more times, her third attack instead directs Wolf to pounce on the enemy, savaging them for massive damage. R Lamb's Respite Lamb's Respite R Cost100 Cooldown160/140/120 Range500 Lamb grants all living things inside a zone a respite from death. Until the effect ends, nothing can die. At the end, units are healed.

Max priority

Dance of Arrows Q Dance of Arrows Q Cost35 Cooldown9 Range340 Kindred tumbles and shoots up to three arrows at nearby targets. Wolf's Frenzy W Wolf's Frenzy W Cost40 Cooldown18/17/16/15/14 Range560 Wolf enrages and attacks enemies around him. Lamb passively gains stacks by moving and attacking. When fully charged, Lamb's next attack restores health. Mounting Dread E Mounting Dread E Cooldown14/12.5/11/9.5/8 Range500 Lamb fires a carefully placed shot, slowing the target. If Lamb attacks the target two more times, her third attack instead directs Wolf to pounce on the enemy, savaging them for massive damage. 100.0% 66.7% 24

First 5 points

Wolf's Frenzy W Wolf's Frenzy W Cost40 Cooldown18/17/16/15/14 Range560 Wolf enrages and attacks enemies around him. Lamb passively gains stacks by moving and attacking. When fully charged, Lamb's next attack restores health. Dance of Arrows Q Dance of Arrows Q Cost35 Cooldown9 Range340 Kindred tumbles and shoots up to three arrows at nearby targets. Mounting Dread E Mounting Dread E Cooldown14/12.5/11/9.5/8 Range500 Lamb fires a carefully placed shot, slowing the target. If Lamb attacks the target two more times, her third attack instead directs Wolf to pounce on the enemy, savaging them for massive damage. Dance of Arrows Q Dance of Arrows Q Cost35 Cooldown9 Range340 Kindred tumbles and shoots up to three arrows at nearby targets. Dance of Arrows Q Dance of Arrows Q Cost35 Cooldown9 Range340 Kindred tumbles and shoots up to three arrows at nearby targets. 75.9% 63.6% 22
Dance of Arrows Q Dance of Arrows Q Cost35 Cooldown9 Range340 Kindred tumbles and shoots up to three arrows at nearby targets. Wolf's Frenzy W Wolf's Frenzy W Cost40 Cooldown18/17/16/15/14 Range560 Wolf enrages and attacks enemies around him. Lamb passively gains stacks by moving and attacking. When fully charged, Lamb's next attack restores health. Mounting Dread E Mounting Dread E Cooldown14/12.5/11/9.5/8 Range500 Lamb fires a carefully placed shot, slowing the target. If Lamb attacks the target two more times, her third attack instead directs Wolf to pounce on the enemy, savaging them for massive damage. Dance of Arrows Q Dance of Arrows Q Cost35 Cooldown9 Range340 Kindred tumbles and shoots up to three arrows at nearby targets. Dance of Arrows Q Dance of Arrows Q Cost35 Cooldown9 Range340 Kindred tumbles and shoots up to three arrows at nearby targets. 24.1% 28.6% 7

Build Order

Percentages are the win rate of players who bought that item.
1st ItemKraken SlayerKraken Slayer 3000 +45 Attack Damage+40% Attack Speed+4% Move Speed Bring It DownEvery third Attack deals bonus physical damage On-Hit, increased based on their missing Health.Kraken Slayer
2nd ItemThe CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector
3rd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards
1st ItemKraken SlayerKraken Slayer 3000 +45 Attack Damage+40% Attack Speed+4% Move Speed Bring It DownEvery third Attack deals bonus physical damage On-Hit, increased based on their missing Health.Kraken Slayer
2nd ItemThe CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector
3rd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge
1st ItemThe CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector
2nd ItemKraken SlayerKraken Slayer 3000 +45 Attack Damage+40% Attack Speed+4% Move Speed Bring It DownEvery third Attack deals bonus physical damage On-Hit, increased based on their missing Health.Kraken Slayer
3rd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge