Lane
57.1% Win Rate
0.1% Pick Rate
16.0% Ban Rate
3.00 KDA
2.0 CS/min
371.7 Gold/min
659.8 DMG/min
14 Games

Rune Page

53.9% 345 champions
Domination
Electrocute 46.6% 54.3% Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. Pick Rate46.6% Win Rate54.3% 409 games
Dark Harvest 4.3% 44.7% Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. Pick Rate4.3% Win Rate44.7% 38 games
Hail of Blades 0.0% 0.0% Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.
Malice
Cheap Shot 0.0% 0.0% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
Taste of Blood 0.7% 33.3% Taste of Blood Malice Heal when you damage an enemy champion. Pick Rate0.7% Win Rate33.3% 3 games
Sudden Impact 99.3% 54.4% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate99.3% Win Rate54.4% 406 games
Tracking
Sixth Sense 12.0% 57.1% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate12.0% Win Rate57.1% 49 games
Grisly Mementos 87.8% 54.0% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate87.8% Win Rate54.0% 359 games
Deep Ward 0.2% 0.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. Pick Rate0.2% Win Rate0.0% 1 games
Hunter
Treasure Hunter 2.0% 50.0% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate2.0% Win Rate50.0% 8 games
Relentless Hunter 96.8% 54.3% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate96.8% Win Rate54.3% 396 games
Ultimate Hunter 1.2% 60.0% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate1.2% Win Rate60.0% 5 games
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 100.0% 53.9% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate100.0% Win Rate53.9% 345 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 0.0% 0.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
Legend: Haste 0.0% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 89.9% 54.8% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate89.9% Win Rate54.8% 310 games
Cut Down 6.7% 52.2% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate6.7% Win Rate52.2% 23 games
Last Stand 3.5% 33.3% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate3.5% Win Rate33.3% 12 games
Stat Shards
Offense
Adaptive Force 99.3% 54.2% Adaptive Force Offense +9 Adaptive Force Pick Rate99.3% Win Rate54.2% 406 games
Attack Speed 0.7% 66.7% Attack Speed Offense +10% Attack Speed Pick Rate0.7% Win Rate66.7% 3 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 99.0% 54.3% Adaptive Force Flex +9 Adaptive Force Pick Rate99.0% Win Rate54.3% 405 games
Move Speed 1.0% 50.0% Move Speed Flex +2.5% Move Speed Pick Rate1.0% Win Rate50.0% 4 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 46.5% 55.8% Health Defense +65 Health Pick Rate46.5% Win Rate55.8% 190 games
Tenacity and Slow Resist 4.6% 42.1% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate4.6% Win Rate42.1% 19 games
Health Scaling 48.9% 54.0% Health Scaling Defense +10-180 Health (based on level) Pick Rate48.9% Win Rate54.0% 200 games

Skill Order

Q Bouncing Blade Bouncing Blade Q Cooldown11/10/9/8/7 Range625 Katarina throws a Dagger at the target that then bounces to nearby enemies before ricocheting onto the ground. W Preparation Preparation W Cooldown15/14/13/12/11 Katarina gains a burst of Move Speed, tossing a Dagger into the air directly above herself. E Shunpo Shunpo E Cooldown12/11/10/9/8 Range725 Katarina blinks to the target, striking it if its an enemy, or striking the nearest enemy otherwise. R Death Lotus Death Lotus R Cooldown75/60/45 Range550 Katarina becomes a flurry of blades, dealing massive magic damage while she channels to the 3 nearest enemy champions.

Max priority

Bouncing Blade Q Bouncing Blade Q Cooldown11/10/9/8/7 Range625 Katarina throws a Dagger at the target that then bounces to nearby enemies before ricocheting onto the ground. Shunpo E Shunpo E Cooldown12/11/10/9/8 Range725 Katarina blinks to the target, striking it if its an enemy, or striking the nearest enemy otherwise. Preparation W Preparation W Cooldown15/14/13/12/11 Katarina gains a burst of Move Speed, tossing a Dagger into the air directly above herself. 95.7% 54.5% 44

First 5 points

Bouncing Blade Q Bouncing Blade Q Cooldown11/10/9/8/7 Range625 Katarina throws a Dagger at the target that then bounces to nearby enemies before ricocheting onto the ground. Shunpo E Shunpo E Cooldown12/11/10/9/8 Range725 Katarina blinks to the target, striking it if its an enemy, or striking the nearest enemy otherwise. Preparation W Preparation W Cooldown15/14/13/12/11 Katarina gains a burst of Move Speed, tossing a Dagger into the air directly above herself. Bouncing Blade Q Bouncing Blade Q Cooldown11/10/9/8/7 Range625 Katarina throws a Dagger at the target that then bounces to nearby enemies before ricocheting onto the ground. Bouncing Blade Q Bouncing Blade Q Cooldown11/10/9/8/7 Range625 Katarina throws a Dagger at the target that then bounces to nearby enemies before ricocheting onto the ground. 95.1% 46.6% 58

Build Order

Percentages are the win rate of players who bought that item.
1st ItemLich BaneLich Bane 2900 +100 Ability Power+6% Move Speed+10 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus magic damage On-Hit.Lich Bane
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame
3rd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass
1st ItemKraken SlayerKraken Slayer 3000 +45 Attack Damage+40% Attack Speed+4% Move Speed Bring It DownEvery third Attack deals bonus physical damage On-Hit, increased based on their missing Health.Kraken Slayer
2nd ItemBlade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King
3rd ItemTerminusTerminus 3000 +30 Attack Damage+35% Attack Speed ShadowAttacks deal bonus magic damage On-Hit.JuxtapositionAlternate between Light and Dark Attacks against champions:Light Attacks grant Armor and Magic Resist for 5s.Dark Attacks grant 10% Armor Penetration and Magic Penetration for 5s.Terminus
1st ItemKraken SlayerKraken Slayer 3000 +45 Attack Damage+40% Attack Speed+4% Move Speed Bring It DownEvery third Attack deals bonus physical damage On-Hit, increased based on their missing Health.Kraken Slayer
2nd ItemTerminusTerminus 3000 +30 Attack Damage+35% Attack Speed ShadowAttacks deal bonus magic damage On-Hit.JuxtapositionAlternate between Light and Dark Attacks against champions:Light Attacks grant Armor and Magic Resist for 5s.Dark Attacks grant 10% Armor Penetration and Magic Penetration for 5s.Terminus
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance

Full Build Win Rate

62.3% with 6 completed items
All champions 56.8%
Difference (pp) +5.5
Games reaching full build 6.0% (53)
Win rate by completed items
1
27.6% 29
2
34.7% 118
3
39.8% 251
4
58.0% 283
5
66.9% 136
6
62.3% 53