Lane

These two champions have not met often enough in this lane on the current patch.

Jinx build

Full Jinx build

Builds are not measured per opponent yet: this is what Jinx builds on patch 26.19 against every opponent.

Runes

50.6% 1790
53.3% 933
57.7% 26

Summoner Spells

51.8% 2183
50.9% 279

Items

Berserker's GreavesBerserker's Greaves 1100 +30% Attack Speed+45 Move Speed 50.0% 4
Infinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage 33.3% 3
Yun Tal WildarrowsYun Tal Wildarrows 3000 +50 Attack Damage+45% Attack Speed Practice Makes LethalOn-Attack, gain Critical Strike Chance permanently up to 25%.FlurryOn-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown).Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.50.0% 2
Mortal ReminderMortal Reminder 3000 +35 Attack Damage+30% Armor Penetration+25% Crit Chance Grievous WoundsDealing physical damage applies 40% Wounds to enemy champions for 3 seconds.50.0% 2
Hexoptics C44Hexoptics C44 2800 +55 Attack Damage+25% Crit Chance MagnificationDeal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range).Arcane AimWhen a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 8 seconds.0.0% 1
The CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.100.0% 1

Skill Order

Q Switcheroo! Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower. W Zap! Zap! W Cost40/45/50/55/60 Cooldown8/7/6/5/4 Range1450 Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it. E Flame Chompers! Flame Chompers! E Cost90 Cooldown24/20.5/17/13.5/10 Range925 Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place. R Super Mega Death Rocket! Super Mega Death Rocket! R Cost100 Cooldown85/65/45 Jinx fires a super rocket across the map that gains damage as it travels. The rocket will explode upon colliding with an enemy champion, dealing damage to it and surrounding enemies based on their missing Health.

Max priority

Switcheroo! Q Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower.› Zap! W Zap! W Cost40/45/50/55/60 Cooldown8/7/6/5/4 Range1450 Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it.› Flame Chompers! E Flame Chompers! E Cost90 Cooldown24/20.5/17/13.5/10 Range925 Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place. 100.0% 54.0% 187

First 5 points

Switcheroo! Q Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower. Zap! W Zap! W Cost40/45/50/55/60 Cooldown8/7/6/5/4 Range1450 Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it. Flame Chompers! E Flame Chompers! E Cost90 Cooldown24/20.5/17/13.5/10 Range925 Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place. Switcheroo! Q Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower. Switcheroo! Q Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower. 81.7% 49.7% 187
Switcheroo! Q Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower. Flame Chompers! E Flame Chompers! E Cost90 Cooldown24/20.5/17/13.5/10 Range925 Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place. Zap! W Zap! W Cost40/45/50/55/60 Cooldown8/7/6/5/4 Range1450 Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it. Switcheroo! Q Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower. Switcheroo! Q Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower. 11.8% 40.7% 27
Switcheroo! Q Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower. Zap! W Zap! W Cost40/45/50/55/60 Cooldown8/7/6/5/4 Range1450 Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it. Switcheroo! Q Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower. Flame Chompers! E Flame Chompers! E Cost90 Cooldown24/20.5/17/13.5/10 Range925 Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place. Switcheroo! Q Switcheroo! Q Cost20 Cooldown0.9 Range600 Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower. 6.6% 73.3% 15