Lane
45.5% Win Rate
0.2% Pick Rate
12.7% Ban Rate
1.55 KDA
8.2 CS/min
498.2 Gold/min
765.9 DMG/min
66 Games

Rune Page

51.0% 1729 champions
Precision
Press the Attack 6.4% 53.6% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate6.4% Win Rate53.6% 179 games
Lethal Tempo 1.0% 40.7% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate1.0% Win Rate40.7% 27 games
Fleet Footwork 0.0% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
Conqueror 90.3% 50.9% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate90.3% Win Rate50.9% 2522 games
Heroism
Absorb Life 1.3% 53.1% Absorb Life Heroism Killing a target heals you. Pick Rate1.3% Win Rate53.1% 32 games
Triumph 94.8% 50.6% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate94.8% Win Rate50.6% 2391 games
Presence of Mind 3.9% 57.6% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate3.9% Win Rate57.6% 99 games
Legend
Legend: Alacrity 98.7% 51.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate98.7% Win Rate51.0% 2488 games
Legend: Haste 0.3% 42.9% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate0.3% Win Rate42.9% 7 games
Legend: Bloodline 1.1% 40.7% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate1.1% Win Rate40.7% 27 games
Combat
Coup de Grace 1.5% 51.3% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate1.5% Win Rate51.3% 39 games
Cut Down 2.9% 44.6% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate2.9% Win Rate44.6% 74 games
Last Stand 95.5% 51.1% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate95.5% Win Rate51.1% 2409 games
Inspiration
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 2.3% 32.5% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate2.3% Win Rate32.5% 40 games
Cash Back 6.0% 63.1% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate6.0% Win Rate63.1% 103 games
Tomorrow
Triple Tonic 84.8% 50.7% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate84.8% Win Rate50.7% 1466 games
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 10.4% 53.1% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate10.4% Win Rate53.1% 179 games
Beyond
Cosmic Insight 24.6% 53.9% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate24.6% Win Rate53.9% 425 games
Approach Velocity 0.1% 0.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. Pick Rate0.1% Win Rate0.0% 2 games
Jack Of All Trades 71.9% 49.6% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. Pick Rate71.9% Win Rate49.6% 1243 games
Stat Shards
Offense
Adaptive Force 1.9% 34.7% Adaptive Force Offense +9 Adaptive Force Pick Rate1.9% Win Rate34.7% 49 games
Attack Speed 98.1% 51.2% Attack Speed Offense +10% Attack Speed Pick Rate98.1% Win Rate51.2% 2473 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 99.7% 50.9% Adaptive Force Flex +9 Adaptive Force Pick Rate99.7% Win Rate50.9% 2514 games
Move Speed 0.2% 33.3% Move Speed Flex +2.5% Move Speed Pick Rate0.2% Win Rate33.3% 6 games
Health Scaling 0.1% 100.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.1% Win Rate100.0% 2 games
Defense
Health 68.4% 52.1% Health Defense +65 Health Pick Rate68.4% Win Rate52.1% 1725 games
Tenacity and Slow Resist 1.7% 37.2% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate1.7% Win Rate37.2% 43 games
Health Scaling 29.9% 49.1% Health Scaling Defense +10-180 Health (based on level) Pick Rate29.9% Win Rate49.1% 754 games

Skill Order

Q Bladesurge Bladesurge Q Cost15 Cooldown10/9/8/7/6 Range600 Irelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. W Defiant Dance Defiant Dance W Cost70/75/80/85/90 Cooldown20/18/16/14/12 Range825 Irelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge. E Flawless Duet Flawless Duet E Cost50 Cooldown16/14.5/13/11.5/10 Range850 Irelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked. R Vanguard's Edge Vanguard's Edge R Cost100 Cooldown125/105/85 Range950 Irelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. Afterwards the blades form a wall that will damage and slow enemies that walk through it.

Max priority

Bladesurge Q Bladesurge Q Cost15 Cooldown10/9/8/7/6 Range600 Irelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes.› Defiant Dance W Defiant Dance W Cost70/75/80/85/90 Cooldown20/18/16/14/12 Range825 Irelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge.› Flawless Duet E Flawless Duet E Cost50 Cooldown16/14.5/13/11.5/10 Range850 Irelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked. 91.7% 57.4% 188
Bladesurge Q Bladesurge Q Cost15 Cooldown10/9/8/7/6 Range600 Irelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes.› Flawless Duet E Flawless Duet E Cost50 Cooldown16/14.5/13/11.5/10 Range850 Irelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked.› Defiant Dance W Defiant Dance W Cost70/75/80/85/90 Cooldown20/18/16/14/12 Range825 Irelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge. 7.8% 50.0% 16

First 5 points

Bladesurge Q Bladesurge Q Cost15 Cooldown10/9/8/7/6 Range600 Irelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. Flawless Duet E Flawless Duet E Cost50 Cooldown16/14.5/13/11.5/10 Range850 Irelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked. Defiant Dance W Defiant Dance W Cost70/75/80/85/90 Cooldown20/18/16/14/12 Range825 Irelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge. Bladesurge Q Bladesurge Q Cost15 Cooldown10/9/8/7/6 Range600 Irelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. Bladesurge Q Bladesurge Q Cost15 Cooldown10/9/8/7/6 Range600 Irelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. 82.0% 55.5% 164
Flawless Duet E Flawless Duet E Cost50 Cooldown16/14.5/13/11.5/10 Range850 Irelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked. Bladesurge Q Bladesurge Q Cost15 Cooldown10/9/8/7/6 Range600 Irelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. Defiant Dance W Defiant Dance W Cost70/75/80/85/90 Cooldown20/18/16/14/12 Range825 Irelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge. Bladesurge Q Bladesurge Q Cost15 Cooldown10/9/8/7/6 Range600 Irelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. Bladesurge Q Bladesurge Q Cost15 Cooldown10/9/8/7/6 Range600 Irelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. 9.0% 61.1% 18
Bladesurge Q Bladesurge Q Cost15 Cooldown10/9/8/7/6 Range600 Irelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. Defiant Dance W Defiant Dance W Cost70/75/80/85/90 Cooldown20/18/16/14/12 Range825 Irelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge. Flawless Duet E Flawless Duet E Cost50 Cooldown16/14.5/13/11.5/10 Range850 Irelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked. Bladesurge Q Bladesurge Q Cost15 Cooldown10/9/8/7/6 Range600 Irelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. Bladesurge Q Bladesurge Q Cost15 Cooldown10/9/8/7/6 Range600 Irelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes. 9.0% 44.4% 18

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 75.0% 4 games order not measured
1st ItemBlade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King 75.0% 4 games
›
2nd ItemKraken SlayerKraken Slayer 3000 +45 Attack Damage+40% Attack Speed+4% Move Speed Bring It DownEvery third Attack deals bonus physical damage On-Hit, increased based on their missing Health.Kraken Slayer 100.0% 3 games
›
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 100.0% 1 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 75.0% 4 games order not measured
1st ItemBlade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King 75.0% 4 games
›
2nd ItemHullbreakerHullbreaker 3000 +40 Attack Damage+500 Health+4% Move Speed SkipperEvery fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.Boarding PartyNearby allied siege and super minions gain Armor and Magic Resist.Hullbreaker
›
3rd ItemWit's EndWit's End 2800 +50% Attack Speed+45 Magic Resist+20% Tenacity FrayAttacks deal bonus magic damage On-Hit.Wit's End
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 75.0% 4 games order not measured
1st ItemBlade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King 75.0% 4 games
›
2nd ItemHullbreakerHullbreaker 3000 +40 Attack Damage+500 Health+4% Move Speed SkipperEvery fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.Boarding PartyNearby allied siege and super minions gain Armor and Magic Resist.Hullbreaker
›
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 100.0% 1 games
Later Items situational, after the core
Guardian AngelGuardian Angel 3200 +55 Attack Damage+45 Armor RebirthUpon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.100.0% 1
Death's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.100.0% 1

Full Build Win Rate

49.4% with 6 completed items
All champions 57.7%
Difference (pp) -8.3
Scaling rank 24 / 24
Games reaching full build 9.2% (257)
Win rate by completed items
1
25.6% 86
2
39.3% 234
3
44.8% 629
4
56.2% 944
5
56.2% 628
6
49.4% 257

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