Lane

In Jungle, Graves wins 60.0% of the 30 games played against Wukong on this patch. The matchup favours Graves.

Most played lane for this pair: Jungle.

Who wins

Graves 60.0% Adjusted: 54.9% Own average: 51.1% Difference: +3.8
+2.8 Matchup edge Games: 30
Wukong 40.0% Adjusted: 44.0% Own average: 47.1% Difference: -3.0

Laning phase

Every number below is shown from Graves's side: positive means Graves is ahead.

Graves Games
Gold difference at 15 min +480 5
XP difference at 15 min +301 5
CS difference at 15 min +12.0 5
Kills minus deaths at 15 min -0.60 5
Gold difference at the end +1700 30
CS difference at the end +36.3 30
Solo kill difference +0.07 30
Turret plate difference +0.80 30
Level lead +0.50 30
Average game length (minutes) 30.4 30

Graves build

Full Graves build

Builds are not measured per opponent yet: this is what Graves builds on patch 26.18 against every opponent.

Runes

52.2% 345
50.6% 342
44.4% 54

Summoner Spells

51.0% 753
80.0% 5

Items

The CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.52.1% 618
HubrisHubris 2800 +55 Attack Damage+18 Lethality+10 Ability Haste EminenceWhen a champion that you damaged within 3 seconds dies, gain 12 Attack Damage plus 3 per champion killed for 90 seconds.53.1% 554
Lord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.61.5% 340
Plated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.57.2% 269
Immortal ShieldbowImmortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.60.2% 206
Mercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity 51.8% 197

Skill Order

Q End of the Line End of the Line Q Cost80 Cooldown13/11.25/9.5/7.75/6 Range925 Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain. W Smoke Screen Smoke Screen W Cost70/75/80/85/90 Cooldown26/24/22/20/18 Range950 Graves fires a smoke canister at the target area creating a cloud of smoke that reduces sight range. Enemies caught in the initial impact are dealt magic damage and have their Move Speed reduced briefly. E Quickdraw Quickdraw E Cost40 Cooldown16/15/14/13/12 Range425 Graves dashes forward gaining an Armor and Magic Resist boost for several seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Hitting enemies with basic attacks lowers the cooldown of this skill and refreshes the resistance boost. R Collateral Damage Collateral Damage R Cost100 Cooldown100/80/60 Range1000 Graves fires an explosive shell dealing heavy damage to the first champion it hits. After hitting a champion or reaching the end of its range, the shell explodes dealing damage in a cone.

Max priority

End of the Line Q End of the Line Q Cost80 Cooldown13/11.25/9.5/7.75/6 Range925 Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain. Quickdraw E Quickdraw E Cost40 Cooldown16/15/14/13/12 Range425 Graves dashes forward gaining an Armor and Magic Resist boost for several seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Hitting enemies with basic attacks lowers the cooldown of this skill and refreshes the resistance boost. Smoke Screen W Smoke Screen W Cost70/75/80/85/90 Cooldown26/24/22/20/18 Range950 Graves fires a smoke canister at the target area creating a cloud of smoke that reduces sight range. Enemies caught in the initial impact are dealt magic damage and have their Move Speed reduced briefly. 97.8% 54.5% 44

First 5 points

Quickdraw E Quickdraw E Cost40 Cooldown16/15/14/13/12 Range425 Graves dashes forward gaining an Armor and Magic Resist boost for several seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Hitting enemies with basic attacks lowers the cooldown of this skill and refreshes the resistance boost. End of the Line Q End of the Line Q Cost80 Cooldown13/11.25/9.5/7.75/6 Range925 Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain. End of the Line Q End of the Line Q Cost80 Cooldown13/11.25/9.5/7.75/6 Range925 Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain. Smoke Screen W Smoke Screen W Cost70/75/80/85/90 Cooldown26/24/22/20/18 Range950 Graves fires a smoke canister at the target area creating a cloud of smoke that reduces sight range. Enemies caught in the initial impact are dealt magic damage and have their Move Speed reduced briefly. End of the Line Q End of the Line Q Cost80 Cooldown13/11.25/9.5/7.75/6 Range925 Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain. 52.0% 50.0% 26
Quickdraw E Quickdraw E Cost40 Cooldown16/15/14/13/12 Range425 Graves dashes forward gaining an Armor and Magic Resist boost for several seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Hitting enemies with basic attacks lowers the cooldown of this skill and refreshes the resistance boost. End of the Line Q End of the Line Q Cost80 Cooldown13/11.25/9.5/7.75/6 Range925 Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain. Smoke Screen W Smoke Screen W Cost70/75/80/85/90 Cooldown26/24/22/20/18 Range950 Graves fires a smoke canister at the target area creating a cloud of smoke that reduces sight range. Enemies caught in the initial impact are dealt magic damage and have their Move Speed reduced briefly. End of the Line Q End of the Line Q Cost80 Cooldown13/11.25/9.5/7.75/6 Range925 Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain. End of the Line Q End of the Line Q Cost80 Cooldown13/11.25/9.5/7.75/6 Range925 Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain. 42.0% 52.4% 21
End of the Line Q End of the Line Q Cost80 Cooldown13/11.25/9.5/7.75/6 Range925 Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain. Quickdraw E Quickdraw E Cost40 Cooldown16/15/14/13/12 Range425 Graves dashes forward gaining an Armor and Magic Resist boost for several seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Hitting enemies with basic attacks lowers the cooldown of this skill and refreshes the resistance boost. Smoke Screen W Smoke Screen W Cost70/75/80/85/90 Cooldown26/24/22/20/18 Range950 Graves fires a smoke canister at the target area creating a cloud of smoke that reduces sight range. Enemies caught in the initial impact are dealt magic damage and have their Move Speed reduced briefly. End of the Line Q End of the Line Q Cost80 Cooldown13/11.25/9.5/7.75/6 Range925 Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain. End of the Line Q End of the Line Q Cost80 Cooldown13/11.25/9.5/7.75/6 Range925 Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain. 6.0% 66.7% 3

How this matchup is measured

The big number is the raw win rate. Next to it stands the adjusted one: small samples are pulled towards the champion's own average, so a lucky run cannot look like a counter. The difference column compares the matchup with that average, because a champion that wins 48 percent of all its games looks weak in every matchup. The laning rows are measured between the two laners only, without the noise of the other eight players.