Lane
55.6% Win Rate
0.3% Pick Rate
0.2% Ban Rate
2.12 KDA
8.2 CS/min
459.9 Gold/min
988.5 DMG/min
36 Games

Rune Page

50.4% 240 champions
Precision
Press the Attack 1.7% 50.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate1.7% Win Rate50.0% 6 games
Lethal Tempo 0.8% 66.7% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate0.8% Win Rate66.7% 3 games
Fleet Footwork 4.2% 53.3% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate4.2% Win Rate53.3% 15 games
Conqueror 71.7% 50.4% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate71.7% Win Rate50.4% 256 games
Heroism
Absorb Life 0.4% 0.0% Absorb Life Heroism Killing a target heals you. Pick Rate0.4% Win Rate0.0% 1 games
Triumph 12.1% 58.1% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate12.1% Win Rate58.1% 31 games
Presence of Mind 87.5% 49.6% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate87.5% Win Rate49.6% 224 games
Legend
Legend: Alacrity 65.6% 48.8% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate65.6% Win Rate48.8% 168 games
Legend: Haste 1.2% 33.3% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate1.2% Win Rate33.3% 3 games
Legend: Bloodline 33.2% 54.1% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate33.2% Win Rate54.1% 85 games
Combat
Coup de Grace 2.3% 66.7% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate2.3% Win Rate66.7% 6 games
Cut Down 97.3% 49.8% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate97.3% Win Rate49.8% 249 games
Last Stand 0.4% 100.0% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate0.4% Win Rate100.0% 1 games
Inspiration
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 2.1% 80.0% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate2.1% Win Rate80.0% 5 games
Cash Back 89.2% 50.9% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate89.2% Win Rate50.9% 214 games
Tomorrow
Triple Tonic 60.0% 45.8% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate60.0% Win Rate45.8% 144 games
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 7.1% 52.9% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate7.1% Win Rate52.9% 17 games
Beyond
Cosmic Insight 20.8% 48.0% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate20.8% Win Rate48.0% 50 games
Approach Velocity 0.0% 0.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair.
Jack Of All Trades 20.8% 60.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. Pick Rate20.8% Win Rate60.0% 50 games
Stat Shards
Offense
Adaptive Force 2.7% 57.1% Adaptive Force Offense +9 Adaptive Force Pick Rate2.7% Win Rate57.1% 7 games
Attack Speed 97.3% 50.2% Attack Speed Offense +10% Attack Speed Pick Rate97.3% Win Rate50.2% 249 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 99.6% 50.6% Adaptive Force Flex +9 Adaptive Force Pick Rate99.6% Win Rate50.6% 255 games
Move Speed 0.4% 0.0% Move Speed Flex +2.5% Move Speed Pick Rate0.4% Win Rate0.0% 1 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 93.8% 49.6% Health Defense +65 Health Pick Rate93.8% Win Rate49.6% 240 games
Tenacity and Slow Resist 0.4% 100.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate0.4% Win Rate100.0% 1 games
Health Scaling 5.9% 60.0% Health Scaling Defense +10-180 Health (based on level) Pick Rate5.9% Win Rate60.0% 15 games

Skill Order

Q Phosphorus Bomb Phosphorus Bomb Q Cost60/65/70/75/80 Cooldown9/8.5/8/7.5/7 Range825 Corki fires a flash bomb at a target location, dealing magic damage to enemies in the area. This attack additionally reveals units in the area for a duration. W Valkyrie Valkyrie W Cost80/85/90/95/100 Cooldown20/18/16/14/12 Range600 Corki flies a short distance, dropping bombs that create a trail of fire that damages opponents who remain in it. E Gatling Gun Gatling Gun E Cost50/55/60/65/70 Cooldown12 Range600 Corki's gatling gun rapidly fires in a cone in front of him, dealing damage and reducing enemy Armor and Magic Resist. R Missile Barrage Missile Barrage R Cost35 Cooldown2 Range1225 Corki fires a missile toward his target location that explodes on impact, dealing damage to enemies in an area. Corki stores missiles over time, up to a maximum. Every 3rd missile fired will be a Big One, dealing extra damage.

Max priority

Phosphorus Bomb Q Phosphorus Bomb Q Cost60/65/70/75/80 Cooldown9/8.5/8/7.5/7 Range825 Corki fires a flash bomb at a target location, dealing magic damage to enemies in the area. This attack additionally reveals units in the area for a duration.› Gatling Gun E Gatling Gun E Cost50/55/60/65/70 Cooldown12 Range600 Corki's gatling gun rapidly fires in a cone in front of him, dealing damage and reducing enemy Armor and Magic Resist.› Valkyrie W Valkyrie W Cost80/85/90/95/100 Cooldown20/18/16/14/12 Range600 Corki flies a short distance, dropping bombs that create a trail of fire that damages opponents who remain in it. 85.7% 50.0% 24

First 5 points

Gatling Gun E Gatling Gun E Cost50/55/60/65/70 Cooldown12 Range600 Corki's gatling gun rapidly fires in a cone in front of him, dealing damage and reducing enemy Armor and Magic Resist. Phosphorus Bomb Q Phosphorus Bomb Q Cost60/65/70/75/80 Cooldown9/8.5/8/7.5/7 Range825 Corki fires a flash bomb at a target location, dealing magic damage to enemies in the area. This attack additionally reveals units in the area for a duration. Valkyrie W Valkyrie W Cost80/85/90/95/100 Cooldown20/18/16/14/12 Range600 Corki flies a short distance, dropping bombs that create a trail of fire that damages opponents who remain in it. Phosphorus Bomb Q Phosphorus Bomb Q Cost60/65/70/75/80 Cooldown9/8.5/8/7.5/7 Range825 Corki fires a flash bomb at a target location, dealing magic damage to enemies in the area. This attack additionally reveals units in the area for a duration. Phosphorus Bomb Q Phosphorus Bomb Q Cost60/65/70/75/80 Cooldown9/8.5/8/7.5/7 Range825 Corki fires a flash bomb at a target location, dealing magic damage to enemies in the area. This attack additionally reveals units in the area for a duration. 52.4% 63.6% 11
Phosphorus Bomb Q Phosphorus Bomb Q Cost60/65/70/75/80 Cooldown9/8.5/8/7.5/7 Range825 Corki fires a flash bomb at a target location, dealing magic damage to enemies in the area. This attack additionally reveals units in the area for a duration. Gatling Gun E Gatling Gun E Cost50/55/60/65/70 Cooldown12 Range600 Corki's gatling gun rapidly fires in a cone in front of him, dealing damage and reducing enemy Armor and Magic Resist. Valkyrie W Valkyrie W Cost80/85/90/95/100 Cooldown20/18/16/14/12 Range600 Corki flies a short distance, dropping bombs that create a trail of fire that damages opponents who remain in it. Phosphorus Bomb Q Phosphorus Bomb Q Cost60/65/70/75/80 Cooldown9/8.5/8/7.5/7 Range825 Corki fires a flash bomb at a target location, dealing magic damage to enemies in the area. This attack additionally reveals units in the area for a duration. Phosphorus Bomb Q Phosphorus Bomb Q Cost60/65/70/75/80 Cooldown9/8.5/8/7.5/7 Range825 Corki fires a flash bomb at a target location, dealing magic damage to enemies in the area. This attack additionally reveals units in the area for a duration. 28.6% 16.7% 6
Phosphorus Bomb Q Phosphorus Bomb Q Cost60/65/70/75/80 Cooldown9/8.5/8/7.5/7 Range825 Corki fires a flash bomb at a target location, dealing magic damage to enemies in the area. This attack additionally reveals units in the area for a duration. Valkyrie W Valkyrie W Cost80/85/90/95/100 Cooldown20/18/16/14/12 Range600 Corki flies a short distance, dropping bombs that create a trail of fire that damages opponents who remain in it. Gatling Gun E Gatling Gun E Cost50/55/60/65/70 Cooldown12 Range600 Corki's gatling gun rapidly fires in a cone in front of him, dealing damage and reducing enemy Armor and Magic Resist. Phosphorus Bomb Q Phosphorus Bomb Q Cost60/65/70/75/80 Cooldown9/8.5/8/7.5/7 Range825 Corki fires a flash bomb at a target location, dealing magic damage to enemies in the area. This attack additionally reveals units in the area for a duration. Phosphorus Bomb Q Phosphorus Bomb Q Cost60/65/70/75/80 Cooldown9/8.5/8/7.5/7 Range825 Corki fires a flash bomb at a target location, dealing magic damage to enemies in the area. This attack additionally reveals units in the area for a duration. 19.0% 50.0% 4

Build Order

Percentages are the win rate of players who bought that item.
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 50.0% 2 games order not measured
1st ItemEssence ReaverEssence Reaver 3050 +50 Attack Damage+20 Ability Haste+25% Crit Chance SpellbladeAfter using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.Essence Reaver 100.0% 2 games
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2nd ItemThe CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector 100.0% 1 games
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3rd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge 50.0% 2 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 50.0% 2 games order not measured
1st ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force
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2nd ItemManamuneManamune 2900 +35 Attack Damage+500 Mana+15 Ability Haste AweGain bonus Attack Damage.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).Transforms intoMuramana at 360 max Mana.Manamune
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3rd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 50.0% 2 games order not measured
1st ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force
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2nd ItemManamuneManamune 2900 +35 Attack Damage+500 Mana+15 Ability Haste AweGain bonus Attack Damage.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).Transforms intoMuramana at 360 max Mana.Manamune
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3rd ItemThe CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector
Later Items situational, after the core
Mortal ReminderMortal Reminder 3000 +35 Attack Damage+30% Armor Penetration+25% Crit Chance Grievous WoundsDealing physical damage applies 40% Wounds to enemy champions for 3 seconds.0.0% 1
Lord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.100.0% 1
BloodthirsterBloodthirster 3400 +80 Attack Damage+15% Life Steal IchorshieldConvert excess healing from your Lifesteal to a Shield.0.0% 1
Rapid FirecannonRapid Firecannon 2650 +35% Attack Speed+25% Crit Chance+4% Move Speed SharpshooterYour Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.0.0% 1

Hardest Matchups

WR Δ@15 n
Galio 56.0% +0.5 +5449 5

Easiest Matchups

WR Δ@15 n
Galio 56.0% +0.5 +5449 5

All matchups →