Lane
100.0% Win Rate
0.0% Pick Rate
14.2% Ban Rate
1.25 KDA
8.6 CS/min
477.2 Gold/min
714.5 DMG/min
1 Games

Rune Page

59.8% 132 champions
Precision
Press the Attack 0.0% 0.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Lethal Tempo 79.1% 53.6% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate79.1% Win Rate53.6% 220 games
Fleet Footwork 13.3% 51.4% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate13.3% Win Rate51.4% 37 games
Conqueror 0.0% 0.0% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Heroism
Absorb Life 0.9% 50.0% Absorb Life Heroism Killing a target heals you. Pick Rate0.9% Win Rate50.0% 2 games
Triumph 5.0% 36.4% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate5.0% Win Rate36.4% 11 games
Presence of Mind 94.1% 54.6% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate94.1% Win Rate54.6% 207 games
Legend
Legend: Alacrity 8.2% 27.8% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate8.2% Win Rate27.8% 18 games
Legend: Haste 0.0% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
Legend: Bloodline 91.8% 55.9% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate91.8% Win Rate55.9% 202 games
Combat
Coup de Grace 42.3% 54.8% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate42.3% Win Rate54.8% 93 games
Cut Down 56.8% 53.6% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate56.8% Win Rate53.6% 125 games
Last Stand 0.9% 0.0% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate0.9% Win Rate0.0% 2 games
Sorcery
Artifact
Axiom Arcanist 0.0% 0.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow Band 0.0% 0.0% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Nimbus Cloak 0.8% 0.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate0.8% Win Rate0.0% 1 games
Excellence
Transcendence 0.0% 0.0% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Celerity 0.8% 100.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate0.8% Win Rate100.0% 1 games
Absolute Focus 98.5% 60.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate98.5% Win Rate60.0% 130 games
Power
Scorch 0.0% 0.0% Scorch Power Your first damaging ability hit every 10s burns champions.
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 100.0% 59.8% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate100.0% Win Rate59.8% 132 games
Stat Shards
Offense
Adaptive Force 3.2% 57.1% Adaptive Force Offense +9 Adaptive Force Pick Rate3.2% Win Rate57.1% 7 games
Attack Speed 96.8% 53.5% Attack Speed Offense +10% Attack Speed Pick Rate96.8% Win Rate53.5% 213 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 99.5% 53.9% Adaptive Force Flex +9 Adaptive Force Pick Rate99.5% Win Rate53.9% 219 games
Move Speed 0.5% 0.0% Move Speed Flex +2.5% Move Speed Pick Rate0.5% Win Rate0.0% 1 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 46.8% 52.4% Health Defense +65 Health Pick Rate46.8% Win Rate52.4% 103 games
Tenacity and Slow Resist 0.5% 100.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate0.5% Win Rate100.0% 1 games
Health Scaling 52.7% 54.3% Health Scaling Defense +10-180 Health (based on level) Pick Rate52.7% Win Rate54.3% 116 games

Skill Order

Q Piltover Peacemaker Piltover Peacemaker Q Cost55/60/65/70/75 Cooldown10/9/8/7/6 Range1250 Caitlyn revs up her rifle for 1 second to unleash a penetrating shot that deals physical damage (deals less damage to subsequent targets). W Yordle Snap Trap Yordle Snap Trap W Cost20 Cooldown0.5 Range800 Caitlyn sets a trap that, when sprung, reveals and immobilizes the enemy champion for 1.5 seconds, granting Caitlyn an empowered Headshot. E 90 Caliber Net 90 Caliber Net E Cost75 Cooldown16/14/12/10/8 Range750 Caitlyn fires a heavy net to slow her target. The recoil knocks Caitlyn back. R Ace in the Hole Ace in the Hole R Cost100 Cooldown90 Range3500 Caitlyn takes time to line up the perfect shot, dealing massive damage to a single target at a huge range. Enemy champions can intercept the bullet for their ally.

Max priority

Piltover Peacemaker Q Piltover Peacemaker Q Cost55/60/65/70/75 Cooldown10/9/8/7/6 Range1250 Caitlyn revs up her rifle for 1 second to unleash a penetrating shot that deals physical damage (deals less damage to subsequent targets). Yordle Snap Trap W Yordle Snap Trap W Cost20 Cooldown0.5 Range800 Caitlyn sets a trap that, when sprung, reveals and immobilizes the enemy champion for 1.5 seconds, granting Caitlyn an empowered Headshot. 90 Caliber Net E 90 Caliber Net E Cost75 Cooldown16/14/12/10/8 Range750 Caitlyn fires a heavy net to slow her target. The recoil knocks Caitlyn back. 88.9% 50.0% 8

First 5 points

Piltover Peacemaker Q Piltover Peacemaker Q Cost55/60/65/70/75 Cooldown10/9/8/7/6 Range1250 Caitlyn revs up her rifle for 1 second to unleash a penetrating shot that deals physical damage (deals less damage to subsequent targets). Yordle Snap Trap W Yordle Snap Trap W Cost20 Cooldown0.5 Range800 Caitlyn sets a trap that, when sprung, reveals and immobilizes the enemy champion for 1.5 seconds, granting Caitlyn an empowered Headshot. 90 Caliber Net E 90 Caliber Net E Cost75 Cooldown16/14/12/10/8 Range750 Caitlyn fires a heavy net to slow her target. The recoil knocks Caitlyn back. Piltover Peacemaker Q Piltover Peacemaker Q Cost55/60/65/70/75 Cooldown10/9/8/7/6 Range1250 Caitlyn revs up her rifle for 1 second to unleash a penetrating shot that deals physical damage (deals less damage to subsequent targets). Piltover Peacemaker Q Piltover Peacemaker Q Cost55/60/65/70/75 Cooldown10/9/8/7/6 Range1250 Caitlyn revs up her rifle for 1 second to unleash a penetrating shot that deals physical damage (deals less damage to subsequent targets). 69.2% 33.3% 9
Piltover Peacemaker Q Piltover Peacemaker Q Cost55/60/65/70/75 Cooldown10/9/8/7/6 Range1250 Caitlyn revs up her rifle for 1 second to unleash a penetrating shot that deals physical damage (deals less damage to subsequent targets). 90 Caliber Net E 90 Caliber Net E Cost75 Cooldown16/14/12/10/8 Range750 Caitlyn fires a heavy net to slow her target. The recoil knocks Caitlyn back. Yordle Snap Trap W Yordle Snap Trap W Cost20 Cooldown0.5 Range800 Caitlyn sets a trap that, when sprung, reveals and immobilizes the enemy champion for 1.5 seconds, granting Caitlyn an empowered Headshot. Piltover Peacemaker Q Piltover Peacemaker Q Cost55/60/65/70/75 Cooldown10/9/8/7/6 Range1250 Caitlyn revs up her rifle for 1 second to unleash a penetrating shot that deals physical damage (deals less damage to subsequent targets). Piltover Peacemaker Q Piltover Peacemaker Q Cost55/60/65/70/75 Cooldown10/9/8/7/6 Range1250 Caitlyn revs up her rifle for 1 second to unleash a penetrating shot that deals physical damage (deals less damage to subsequent targets). 30.8% 50.0% 4

Build Order

Percentages are the win rate of players who bought that item.
1st ItemHexoptics C44Hexoptics C44 2800 +55 Attack Damage+25% Crit Chance MagnificationDeal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range).Arcane AimWhen a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 8 seconds.Hexoptics C44
2nd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge
3rd ItemRapid FirecannonRapid Firecannon 2650 +35% Attack Speed+25% Crit Chance+4% Move Speed SharpshooterYour Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.Rapid Firecannon
1st ItemHexoptics C44Hexoptics C44 2800 +55 Attack Damage+25% Crit Chance MagnificationDeal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range).Arcane AimWhen a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 8 seconds.Hexoptics C44
2nd ItemRunaan's HurricaneRunaan's Hurricane 2650 +40% Attack Speed+25% Crit Chance+5% Move Speed Wind's FuryAttacks fire bolts at 2 additional enemies near the target.Each bolt deals physical damage and applies On-Hit effects.Runaan's Hurricane
3rd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge
1st ItemHexoptics C44Hexoptics C44 2800 +55 Attack Damage+25% Crit Chance MagnificationDeal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range).Arcane AimWhen a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 8 seconds.Hexoptics C44
2nd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge
3rd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards