Lane

In Jungle, Briar wins 0.0% of the 1 games played against Fiddlesticks on this patch. Neither side has a clear edge in this matchup.

Most played lane for this pair: Jungle. Only 1 games on this patch, so these numbers can still move.

Who wins

Briar 0.0% Adjusted: 50.9% Own average: 52.2% Difference: -1.3
-0.5 Matchup edge Games: 1
Fiddlesticks 100.0% Adjusted: 54.4% Own average: 53.3% Difference: +1.1

Laning phase

Every number below is shown from Briar's side: positive means Briar is ahead.

Briar Games
Gold difference at the end +2888 1
CS difference at the end +57.0 1
Solo kill difference +2.00 1
Turret plate difference +2.00 1
Level lead +2.00 1
Average game length (minutes) 32.8 1

Briar build

Full Briar build

Builds are not measured per opponent yet: this is what Briar builds on patch 26.18 against every opponent.

Runes

52.2% 67
47.6% 21
61.9% 21

Summoner Spells

52.3% 111
33.3% 15

Items

Titanic HydraTitanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.50.8% 63
The CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.50.0% 62
Black CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.53.8% 52
Plated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.52.1% 48
Death's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.58.1% 43
Mercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity 54.5% 33

Skill Order

Q Head Rush Head Rush Q Cooldown13/12/11/10/9 Range475 Briar leaps to a unit and hits enemies with The Heel Wheel (of Pain), stunning them and breaking their Armor. W Blood Frenzy / Snack Attack Blood Frenzy / Snack Attack W Cooldown14/13/12/11/10 Range350 Briar leaps forward and shatters her pillory, entering a Blood Frenzy that causes her to relentlessly pursue the nearest enemy (prioritizing champions). While frenzied, she gains increased Attack Speed and Move Speed, and her attacks deal damage in an area around her target. Briar can reactivate this ability while frenzied to take a CHOMP out of her target on her next attack, dealing additional damage based on their missing Health, and healing Briar based on the damage she deals. E Chilling Scream Chilling Scream E Cooldown16 Range400 Briar refocuses her mind, removing Blood Frenzy and channeling energy into a powerful scream that damages and slows enemies. While charging, she takes reduced damage and heals for a portion of her max Health. A fully charged scream knocks foes back, dealing additional damage and stunning those who collide with a wall. R Certain Death Certain Death R Cooldown120/100/80 Range12000 Briar kicks her pillory's hemolith gemstone, marking the first champion it hits as her prey. She then beelines straight to them, fearing other surrounding enemies upon arriving at her target, and enters a state of complete hemomania. She will pursue her prey until death, gaining the benefits of Blood Frenzy as well as additional Armor, Magic Resistance, Life Steal, and Move Speed.

Max priority

Blood Frenzy / Snack Attack W Blood Frenzy / Snack Attack W Cooldown14/13/12/11/10 Range350 Briar leaps forward and shatters her pillory, entering a Blood Frenzy that causes her to relentlessly pursue the nearest enemy (prioritizing champions). While frenzied, she gains increased Attack Speed and Move Speed, and her attacks deal damage in an area around her target. Briar can reactivate this ability while frenzied to take a CHOMP out of her target on her next attack, dealing additional damage based on their missing Health, and healing Briar based on the damage she deals. Head Rush Q Head Rush Q Cooldown13/12/11/10/9 Range475 Briar leaps to a unit and hits enemies with The Heel Wheel (of Pain), stunning them and breaking their Armor. Chilling Scream E Chilling Scream E Cooldown16 Range400 Briar refocuses her mind, removing Blood Frenzy and channeling energy into a powerful scream that damages and slows enemies. While charging, she takes reduced damage and heals for a portion of her max Health. A fully charged scream knocks foes back, dealing additional damage and stunning those who collide with a wall. 100.0% 33.3% 6

First 5 points

Blood Frenzy / Snack Attack W Blood Frenzy / Snack Attack W Cooldown14/13/12/11/10 Range350 Briar leaps forward and shatters her pillory, entering a Blood Frenzy that causes her to relentlessly pursue the nearest enemy (prioritizing champions). While frenzied, she gains increased Attack Speed and Move Speed, and her attacks deal damage in an area around her target. Briar can reactivate this ability while frenzied to take a CHOMP out of her target on her next attack, dealing additional damage based on their missing Health, and healing Briar based on the damage she deals. Chilling Scream E Chilling Scream E Cooldown16 Range400 Briar refocuses her mind, removing Blood Frenzy and channeling energy into a powerful scream that damages and slows enemies. While charging, she takes reduced damage and heals for a portion of her max Health. A fully charged scream knocks foes back, dealing additional damage and stunning those who collide with a wall. Head Rush Q Head Rush Q Cooldown13/12/11/10/9 Range475 Briar leaps to a unit and hits enemies with The Heel Wheel (of Pain), stunning them and breaking their Armor. Blood Frenzy / Snack Attack W Blood Frenzy / Snack Attack W Cooldown14/13/12/11/10 Range350 Briar leaps forward and shatters her pillory, entering a Blood Frenzy that causes her to relentlessly pursue the nearest enemy (prioritizing champions). While frenzied, she gains increased Attack Speed and Move Speed, and her attacks deal damage in an area around her target. Briar can reactivate this ability while frenzied to take a CHOMP out of her target on her next attack, dealing additional damage based on their missing Health, and healing Briar based on the damage she deals. Blood Frenzy / Snack Attack W Blood Frenzy / Snack Attack W Cooldown14/13/12/11/10 Range350 Briar leaps forward and shatters her pillory, entering a Blood Frenzy that causes her to relentlessly pursue the nearest enemy (prioritizing champions). While frenzied, she gains increased Attack Speed and Move Speed, and her attacks deal damage in an area around her target. Briar can reactivate this ability while frenzied to take a CHOMP out of her target on her next attack, dealing additional damage based on their missing Health, and healing Briar based on the damage she deals. 83.3% 20.0% 5

How this matchup is measured

The big number is the raw win rate. Next to it stands the adjusted one: small samples are pulled towards the champion's own average, so a lucky run cannot look like a counter. The difference column compares the matchup with that average, because a champion that wins 48 percent of all its games looks weak in every matchup. The laning rows are measured between the two laners only, without the noise of the other eight players.