Lane

In Support, Brand wins 100.0% of the 2 games played against Teemo on this patch. The matchup favours Brand.

Most played lane for this pair: Support. Only 2 games on this patch, so these numbers can still move.

Who wins

Brand 100.0% Adjusted: 53.6% Own average: 51.3% Difference: +2.3
+1.4 Matchup edge Games: 2
Teemo 0.0% Adjusted: 38.1% Own average: 40.0% Difference: -1.9

Laning phase

Every number below is shown from Brand's side: positive means Brand is ahead.

Brand Games
Gold difference at the end +1063 2
CS difference at the end -5.0 2
Solo kill difference +1.00 2
Turret plate difference +2.50 2
Level lead +0.50 2
Average game length (minutes) 40.0 2

Brand build

Full Brand build

Builds are not measured per opponent yet: this is what Brand builds on patch 26.18 against every opponent.

Runes

52.7% 425
39.5% 43
53.3% 30

Summoner Spells

50.2% 255
54.5% 88

Items

Rylai's Crystal ScepterRylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.52.5% 444
Liandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.52.7% 385
Zaz'Zak's RealmspikeZaz'Zak's Realmspike 400 +200 Health+75% Base Health Regen+75% Base Mana Regen+9 Gold per 10s Void ExplosionDealing Ability damage to a champion causes an explosion that deals magic damage.Active (4 charges)Places an Invisible Stealth Ward that grants vision.51.8% 278
Blackfire TorchBlackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.48.2% 249
Sorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed 48.4% 246
Zhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.58.8% 85

Skill Order

Q Sear Sear Q Cost70 Cooldown8/7.5/7/6.5/6 Range1050 Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, Sear will stun the target. W Pillar of Flame Pillar of Flame W Cost60/70/80/90/100 Cooldown10/9.5/9/8.5/8 Range900 After a short delay, Brand creates a Pillar of Flame at a target area, dealing magic damage to enemy units within the area. Units that are ablaze take an additional 25% damage. E Conflagration Conflagration E Cost90 Cooldown13/12/11/10/9 Range625 Brand conjures a powerful blast at his target that spreads to nearby enemies, dealing magic damage. If the target is ablaze, Conflagration's spread is doubled. R Pyroclasm Pyroclasm R Cost100 Cooldown100/90/80 Range750 Brand unleashes a devastating torrent of fire that bounces up to 5 times off of Brand and nearby enemies, dealing magic damage to enemies each time bounce. Bounces prioritize stacking Blaze to max on Champions. If a target is ablaze, Pyroclasm will briefly slow them.

Max priority

Pillar of Flame W Pillar of Flame W Cost60/70/80/90/100 Cooldown10/9.5/9/8.5/8 Range900 After a short delay, Brand creates a Pillar of Flame at a target area, dealing magic damage to enemy units within the area. Units that are ablaze take an additional 25% damage. Conflagration E Conflagration E Cost90 Cooldown13/12/11/10/9 Range625 Brand conjures a powerful blast at his target that spreads to nearby enemies, dealing magic damage. If the target is ablaze, Conflagration's spread is doubled. Sear Q Sear Q Cost70 Cooldown8/7.5/7/6.5/6 Range1050 Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, Sear will stun the target. 55.6% 60.0% 15
Pillar of Flame W Pillar of Flame W Cost60/70/80/90/100 Cooldown10/9.5/9/8.5/8 Range900 After a short delay, Brand creates a Pillar of Flame at a target area, dealing magic damage to enemy units within the area. Units that are ablaze take an additional 25% damage. Sear Q Sear Q Cost70 Cooldown8/7.5/7/6.5/6 Range1050 Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, Sear will stun the target. Conflagration E Conflagration E Cost90 Cooldown13/12/11/10/9 Range625 Brand conjures a powerful blast at his target that spreads to nearby enemies, dealing magic damage. If the target is ablaze, Conflagration's spread is doubled. 44.4% 66.7% 12

First 5 points

Pillar of Flame W Pillar of Flame W Cost60/70/80/90/100 Cooldown10/9.5/9/8.5/8 Range900 After a short delay, Brand creates a Pillar of Flame at a target area, dealing magic damage to enemy units within the area. Units that are ablaze take an additional 25% damage. Sear Q Sear Q Cost70 Cooldown8/7.5/7/6.5/6 Range1050 Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, Sear will stun the target. Conflagration E Conflagration E Cost90 Cooldown13/12/11/10/9 Range625 Brand conjures a powerful blast at his target that spreads to nearby enemies, dealing magic damage. If the target is ablaze, Conflagration's spread is doubled. Pillar of Flame W Pillar of Flame W Cost60/70/80/90/100 Cooldown10/9.5/9/8.5/8 Range900 After a short delay, Brand creates a Pillar of Flame at a target area, dealing magic damage to enemy units within the area. Units that are ablaze take an additional 25% damage. Pillar of Flame W Pillar of Flame W Cost60/70/80/90/100 Cooldown10/9.5/9/8.5/8 Range900 After a short delay, Brand creates a Pillar of Flame at a target area, dealing magic damage to enemy units within the area. Units that are ablaze take an additional 25% damage. 53.8% 61.9% 21
Pillar of Flame W Pillar of Flame W Cost60/70/80/90/100 Cooldown10/9.5/9/8.5/8 Range900 After a short delay, Brand creates a Pillar of Flame at a target area, dealing magic damage to enemy units within the area. Units that are ablaze take an additional 25% damage. Conflagration E Conflagration E Cost90 Cooldown13/12/11/10/9 Range625 Brand conjures a powerful blast at his target that spreads to nearby enemies, dealing magic damage. If the target is ablaze, Conflagration's spread is doubled. Sear Q Sear Q Cost70 Cooldown8/7.5/7/6.5/6 Range1050 Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, Sear will stun the target. Pillar of Flame W Pillar of Flame W Cost60/70/80/90/100 Cooldown10/9.5/9/8.5/8 Range900 After a short delay, Brand creates a Pillar of Flame at a target area, dealing magic damage to enemy units within the area. Units that are ablaze take an additional 25% damage. Pillar of Flame W Pillar of Flame W Cost60/70/80/90/100 Cooldown10/9.5/9/8.5/8 Range900 After a short delay, Brand creates a Pillar of Flame at a target area, dealing magic damage to enemy units within the area. Units that are ablaze take an additional 25% damage. 41.0% 56.2% 16

How this matchup is measured

The big number is the raw win rate. Next to it stands the adjusted one: small samples are pulled towards the champion's own average, so a lucky run cannot look like a counter. The difference column compares the matchup with that average, because a champion that wins 48 percent of all its games looks weak in every matchup. The laning rows are measured between the two laners only, without the noise of the other eight players.