
36.6% Win Rate
2.5% Pick Rate
1.5% Ban Rate
1.85 KDA
4.8 CS/min
381.2 Gold/min
878.1 DMG/min
82 Games
Rune Page
Artifact
3.0% 50.0%
Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
89.4% 40.7%
Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
7.6% 40.0%
Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
98.5% 40.0%
Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
0.0% 0.0%
Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
1.5% 100.0%
Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
90.9% 40.0%
Scorch Power Your first damaging ability hit every 10s burns champions.
1.5% 100.0%
Waterwalking Power Gain MS and AP or AD, adaptive in the river.
7.6% 40.0%
Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game.
Heroism
0.0% 0.0%
Absorb Life Heroism Killing a target heals you.
1.8% 0.0%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
89.5% 43.1%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
0.0% 0.0%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
17.5% 60.0%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
0.0% 0.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
12.3% 42.9%
Coup de Grace Combat Deal more damage to low health enemy champions.
78.9% 37.8%
Cut Down Combat Deal more damage to high health enemy champions.
0.0% 0.0%
Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
72.7% 41.7%
Adaptive Force Offense +9 Adaptive Force
3.0% 50.0%
Attack Speed Offense +10% Attack Speed
24.2% 37.5%
Ability Haste Offense +8 Ability Haste
Flex
97.0% 42.2%
Adaptive Force Flex +9 Adaptive Force
1.5% 0.0%
Move Speed Flex +2.5% Move Speed
1.5% 0.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
13.6% 66.7%
Health Defense +65 Health
3.0% 0.0%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
83.3% 38.2%
Health Scaling Defense +10-180 Health (based on level)
Build Order
Percentages are the win rate of players who bought that item.Boots
Ionian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 100.0% 2 games order not measured
1st Item
Rylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.Rylai's Crystal Scepter 100.0% 2 games
› 2nd Item
Blackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.Blackfire Torch 100.0% 1 games
› 3rd Item
Liandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 100.0% 1 games
Later Items situational, after the core