Blitzcrank Fiddlesticks

Blitzcrank vs Fiddlesticks

SUP Patch 26.18
See this matchup from Fiddlesticks's side Counters All champion stats
Lane

In Support, Blitzcrank wins 50.0% of the 2 games played against Fiddlesticks on this patch. Neither side has a clear edge in this matchup.

Most played lane for this pair: Support. Only 2 games on this patch, so these numbers can still move.

Who wins

Blitzcrank 50.0% Adjusted: 49.8% Own average: 49.8% Difference: 0.0
-0.2 Matchup edge Games: 2
Fiddlesticks 50.0% Adjusted: 54.6% Own average: 54.8% Difference: -0.2

Laning phase

Every number below is shown from Blitzcrank's side: positive means Blitzcrank is ahead.

Blitzcrank Games
Gold difference at the end -1826 2
CS difference at the end -3.0 2
Solo kill difference 0.00 2
Turret plate difference -2.50 2
Level lead -2.00 2
Average game length (minutes) 27.0 2

Blitzcrank build

Full Blitzcrank build

Builds are not measured per opponent yet: this is what Blitzcrank builds on patch 26.18 against every opponent.

Runes

47.2% 489
51.0% 196
55.3% 159

Summoner Spells

49.3% 681
48.9% 188

Items

Boots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.50.6% 749
Locket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.50.1% 670
Celestial OppositionCelestial Opposition 400 +200 Health+75% Base Health Regen+75% Base Mana Regen+9 Gold per 10s Blessing of the MountainReduce incoming champion damage for 2 seconds after taking damage from a champion. When the effect ends, slow nearby enemies by 50% for 1.5 seconds.Active (4 charges)Places an Invisible Stealth Ward that grants vision.48.5% 528
Zeke's ConvergenceZeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.55.0% 329
Solstice SleighSolstice Sleigh 400 +200 Health+75% Base Health Regen+75% Base Mana Regen+9 Gold per 10s Going SleddingSlowing or Immobilizing an enemy champion near allies restores Health and grants 20% decaying Move Speed for 2.5 seconds to you and a nearby ally.Active (4 charges)Places an Invisible Stealth Ward that grants vision.51.4% 220
Frozen HeartFrozen Heart 2500 +75 Armor+400 Mana+20 Ability Haste Winter's CaressReduce the Attack Speed of nearby champions by 20%.51.3% 187

Skill Order

Q Rocket Grab Rocket Grab Q Cost100 Cooldown20/19/18/17/16 Range1079 Blitzcrank fires their right hand to grab an opponent on its path, dealing damage and dragging it back to them. W Overdrive Overdrive W Cost75 Cooldown15 Blitzcrank super charges themself to get dramatically increased Move and Attack Speed. They are temporarily slowed after the effect ends. E Power Fist Power Fist E Cost25 Cooldown7/6.5/6/5.5/5 Range300 Blitzcrank charges up their fist to make the next attack deal double damage and pop their target up in the air. R Static Field Static Field R Cost100 Cooldown60/40/20 Range600 Enemies attacked by Blitzcrank are marked and take lightning damage after 1 second. Additionally, Blitzcrank can activate this ability to remove nearby enemies' shields, damage them, and silence them briefly.

Max priority

Rocket Grab Q Rocket Grab Q Cost100 Cooldown20/19/18/17/16 Range1079 Blitzcrank fires their right hand to grab an opponent on its path, dealing damage and dragging it back to them. Power Fist E Power Fist E Cost25 Cooldown7/6.5/6/5.5/5 Range300 Blitzcrank charges up their fist to make the next attack deal double damage and pop their target up in the air. Overdrive W Overdrive W Cost75 Cooldown15 Blitzcrank super charges themself to get dramatically increased Move and Attack Speed. They are temporarily slowed after the effect ends. 80.0% 60.7% 28
Rocket Grab Q Rocket Grab Q Cost100 Cooldown20/19/18/17/16 Range1079 Blitzcrank fires their right hand to grab an opponent on its path, dealing damage and dragging it back to them. Overdrive W Overdrive W Cost75 Cooldown15 Blitzcrank super charges themself to get dramatically increased Move and Attack Speed. They are temporarily slowed after the effect ends. Power Fist E Power Fist E Cost25 Cooldown7/6.5/6/5.5/5 Range300 Blitzcrank charges up their fist to make the next attack deal double damage and pop their target up in the air. 20.0% 57.1% 7

First 5 points

Rocket Grab Q Rocket Grab Q Cost100 Cooldown20/19/18/17/16 Range1079 Blitzcrank fires their right hand to grab an opponent on its path, dealing damage and dragging it back to them. Power Fist E Power Fist E Cost25 Cooldown7/6.5/6/5.5/5 Range300 Blitzcrank charges up their fist to make the next attack deal double damage and pop their target up in the air. Overdrive W Overdrive W Cost75 Cooldown15 Blitzcrank super charges themself to get dramatically increased Move and Attack Speed. They are temporarily slowed after the effect ends. Rocket Grab Q Rocket Grab Q Cost100 Cooldown20/19/18/17/16 Range1079 Blitzcrank fires their right hand to grab an opponent on its path, dealing damage and dragging it back to them. Rocket Grab Q Rocket Grab Q Cost100 Cooldown20/19/18/17/16 Range1079 Blitzcrank fires their right hand to grab an opponent on its path, dealing damage and dragging it back to them. 100.0% 54.2% 72

How this matchup is measured

The big number is the raw win rate. Next to it stands the adjusted one: small samples are pulled towards the champion's own average, so a lucky run cannot look like a counter. The difference column compares the matchup with that average, because a champion that wins 48 percent of all its games looks weak in every matchup. The laning rows are measured between the two laners only, without the noise of the other eight players.