Lane

In Mid, Aurora wins 100.0% of the 1 games played against Sett on this patch. The matchup favours Aurora.

Most played lane for this pair: Mid. Only 1 games on this patch, so these numbers can still move.

Who wins

Aurora 100.0% Adjusted: 63.4% Own average: 62.5% Difference: +0.9
+1.2 Matchup edge Games: 1
Sett 0.0% Adjusted: 65.0% Own average: 66.7% Difference: -1.6

Laning phase

Every number below is shown from Aurora's side: positive means Aurora is ahead.

Aurora Games
Gold difference at the end +3668 1
CS difference at the end +72.0 1
Solo kill difference +3.00 1
Turret plate difference +7.00 1
Level lead +2.00 1
Average game length (minutes) 15.7 1

Aurora build

Full Aurora build

Builds are not measured per opponent yet: this is what Aurora builds on patch 26.18 against every opponent.

Runes

60.3% 78
50.0% 8
66.7% 6

Summoner Spells

66.7% 57
50.0% 38

Items

Spellslinger's ShoesSpellslinger's Shoes 1100 +20 Magic Penetration+8% Magic Penetration+45 Move Speed 67.7% 62
ShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.63.9% 61
StormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.65.4% 52
Luden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.51.5% 33
Rabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.72.7% 22
Zhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.70.6% 17

How this matchup is measured

The big number is the raw win rate. Next to it stands the adjusted one: small samples are pulled towards the champion's own average, so a lucky run cannot look like a counter. The difference column compares the matchup with that average, because a champion that wins 48 percent of all its games looks weak in every matchup. The laning rows are measured between the two laners only, without the noise of the other eight players.