Lane

In Support, Ashe wins 0.0% of the 1 games played against Bard on this patch. Neither side has a clear edge in this matchup.

Most played lane for this pair: Support. Only 1 games on this patch, so these numbers can still move.

Who wins

Ashe 0.0% Adjusted: 24.4% Own average: 25.0% Difference: -0.6
-0.4 Matchup edge Games: 1
Bard 100.0% Adjusted: 50.4% Own average: 49.2% Difference: +1.2

Laning phase

Every number below is shown from Ashe's side: positive means Ashe is ahead.

Ashe Games
Gold difference at the end +256 1
CS difference at the end +23.0 1
Solo kill difference 0.00 1
Turret plate difference +3.00 1
Level lead +1.00 1
Average game length (minutes) 33.8 1

Ashe build

Full Ashe build

Builds are not measured per opponent yet: this is what Ashe builds on patch 26.19 against every opponent.

Runes

48.3% 87
50.0% 2
0.0% 1

Summoner Spells

49.2% 59
48.0% 25

Items

Phantom DancerPhantom Dancer 2650 +65% Attack Speed+25% Crit Chance+10% Move Speed Spectral WaltzBecome Ghosted.43.1% 58
Hexoptics C44Hexoptics C44 2800 +55 Attack Damage+25% Crit Chance MagnificationDeal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range).Arcane AimWhen a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 8 seconds.44.0% 50
Infinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage 55.6% 45
Yun Tal WildarrowsYun Tal Wildarrows 3000 +50 Attack Damage+45% Attack Speed Practice Makes LethalOn-Attack, gain Critical Strike Chance permanently up to 25%.FlurryOn-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown).Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.54.2% 24
Runaan's HurricaneRunaan's Hurricane 2650 +40% Attack Speed+25% Crit Chance+5% Move Speed Wind's FuryAttacks fire bolts at 2 additional enemies near the target.Each bolt deals physical damage and applies On-Hit effects.71.4% 21
Lord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.60.0% 20

Skill Order

Q Ranger's Focus Ranger's Focus Q Cost30 Range400 Ashe builds up Focus by attacking. At maximum Focus, Ashe can cast Ranger's Focus to consume all stacks of Focus, temporarily increasing her Attack Speed and transforming her basic attack into a powerful flurry attack for the duration. W Volley Volley W Cost75/70/65/60/55 Cooldown18/14.5/11/7.5/4 Range1200 Ashe fires arrows in a cone for increased damage. Also applies Frost Shot. E Hawkshot Hawkshot E Cooldown5 Ashe sends her Hawk Spirit on a scouting mission anywhere on the map. R Enchanted Crystal Arrow Enchanted Crystal Arrow R Cost100 Cooldown100/80/60 Ashe fires a missile of ice in a straight line. If the arrow collides with an enemy Champion, it deals damage and stuns the Champion, stunning for longer the farther arrow has traveled. In addition, surrounding enemy units take damage and are slowed.

Max priority

Volley W Volley W Cost75/70/65/60/55 Cooldown18/14.5/11/7.5/4 Range1200 Ashe fires arrows in a cone for increased damage. Also applies Frost Shot.› Ranger's Focus Q Ranger's Focus Q Cost30 Range400 Ashe builds up Focus by attacking. At maximum Focus, Ashe can cast Ranger's Focus to consume all stacks of Focus, temporarily increasing her Attack Speed and transforming her basic attack into a powerful flurry attack for the duration.› Hawkshot E Hawkshot E Cooldown5 Ashe sends her Hawk Spirit on a scouting mission anywhere on the map. 100.0% 33.3% 3

How this matchup is measured

The big number is the raw win rate. Next to it stands the adjusted one: small samples are pulled towards the champion's own average, so a lucky run cannot look like a counter. The difference column compares the matchup with that average, because a champion that wins 48 percent of all its games looks weak in every matchup. The laning rows are measured between the two laners only, without the noise of the other eight players.