Lane
40.4% Win Rate
0.6% Pick Rate
6.0% Ban Rate
1.86 KDA
7.1 CS/min
424.8 Gold/min
874.2 DMG/min
52 Games

Rune Page

49.0% 194 champions
Resolve
Grasp of the Undying 36.2% 48.2% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. Pick Rate36.2% Win Rate48.2% 245 games
Aftershock 0.0% 0.0% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.
Guardian 0.0% 0.0% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
Strength
Demolish 0.0% 0.0% Demolish Strength Your third attack against turrets deals bonus damage.
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 100.0% 48.2% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate100.0% Win Rate48.2% 245 games
Resistance
Conditioning 0.0% 0.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Second Wind 73.5% 49.4% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate73.5% Win Rate49.4% 180 games
Bone Plating 26.5% 44.6% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate26.5% Win Rate44.6% 65 games
Vitality
Overgrowth 64.5% 46.2% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate64.5% Win Rate46.2% 158 games
Revitalize 4.5% 72.7% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate4.5% Win Rate72.7% 11 games
Unflinching 31.0% 48.7% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate31.0% Win Rate48.7% 76 games
Inspiration
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 51.0% 48.5% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate51.0% Win Rate48.5% 99 games
Cash Back 5.2% 60.0% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate5.2% Win Rate60.0% 10 games
Tomorrow
Triple Tonic 20.1% 59.0% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate20.1% Win Rate59.0% 39 games
Time Warp Tonic 0.5% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately. Pick Rate0.5% Win Rate0.0% 1 games
Biscuit Delivery 76.8% 46.3% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate76.8% Win Rate46.3% 149 games
Beyond
Cosmic Insight 43.8% 49.4% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate43.8% Win Rate49.4% 85 games
Approach Velocity 0.0% 0.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair.
Jack Of All Trades 2.6% 40.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. Pick Rate2.6% Win Rate40.0% 5 games
Stat Shards
Offense
Adaptive Force 93.9% 48.3% Adaptive Force Offense +9 Adaptive Force Pick Rate93.9% Win Rate48.3% 230 games
Attack Speed 2.0% 60.0% Attack Speed Offense +10% Attack Speed Pick Rate2.0% Win Rate60.0% 5 games
Ability Haste 4.1% 40.0% Ability Haste Offense +8 Ability Haste Pick Rate4.1% Win Rate40.0% 10 games
Flex
Adaptive Force 100.0% 48.2% Adaptive Force Flex +9 Adaptive Force Pick Rate100.0% Win Rate48.2% 245 games
Move Speed 0.0% 0.0% Move Speed Flex +2.5% Move Speed
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 94.3% 47.2% Health Defense +65 Health Pick Rate94.3% Win Rate47.2% 231 games
Tenacity and Slow Resist 0.0% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
Health Scaling 5.7% 64.3% Health Scaling Defense +10-180 Health (based on level) Pick Rate5.7% Win Rate64.3% 14 games

Skill Order

Q Cunning Sweep / Sundering Slam Cunning Sweep / Sundering Slam Q Cost70 Cooldown14/13/12/11/10 Range650 Ambessa sweeps her twin drakehounds in a semicircle in front of her, dealing bonus damage to enemies hit by the blades. Striking an enemy will transform the next cast of this ability for a short period of time, causing her to slam her twin drakehounds down in a line in front of her, dealing bonus damage to the first enemy hit. W Repudiation Repudiation W Cost70 Cooldown18/17/16/15/14 Range325 Ambessa gains a shield, briefly braces herself, and then slams the ground to damage nearby enemies. If she blocked any non-minion damage while bracing herself, this ability will deal increased damage. E Lacerate Lacerate E Cost70 Cooldown13/12/11/10/9 Range325 Ambessa whips her twin drakehounds around herself, damaging and slowing nearby enemies. Initiating Drakehound's Step from this ability causes her to strike a second time at the end of its dash. R Public Execution Public Execution R Cooldown130/115/100 Range1250 Ambessa blinks to the farthest enemy champion in a line of her choosing and suppresses them upon her arrival. She then slams the enemy into the ground where they take damage and are stunned.

Max priority

Cunning Sweep / Sundering Slam Q Cunning Sweep / Sundering Slam Q Cost70 Cooldown14/13/12/11/10 Range650 Ambessa sweeps her twin drakehounds in a semicircle in front of her, dealing bonus damage to enemies hit by the blades. Striking an enemy will transform the next cast of this ability for a short period of time, causing her to slam her twin drakehounds down in a line in front of her, dealing bonus damage to the first enemy hit.› Lacerate E Lacerate E Cost70 Cooldown13/12/11/10/9 Range325 Ambessa whips her twin drakehounds around herself, damaging and slowing nearby enemies. Initiating Drakehound's Step from this ability causes her to strike a second time at the end of its dash.› Repudiation W Repudiation W Cost70 Cooldown18/17/16/15/14 Range325 Ambessa gains a shield, briefly braces herself, and then slams the ground to damage nearby enemies. If she blocked any non-minion damage while bracing herself, this ability will deal increased damage. 97.5% 59.0% 39

First 5 points

Cunning Sweep / Sundering Slam Q Cunning Sweep / Sundering Slam Q Cost70 Cooldown14/13/12/11/10 Range650 Ambessa sweeps her twin drakehounds in a semicircle in front of her, dealing bonus damage to enemies hit by the blades. Striking an enemy will transform the next cast of this ability for a short period of time, causing her to slam her twin drakehounds down in a line in front of her, dealing bonus damage to the first enemy hit. Repudiation W Repudiation W Cost70 Cooldown18/17/16/15/14 Range325 Ambessa gains a shield, briefly braces herself, and then slams the ground to damage nearby enemies. If she blocked any non-minion damage while bracing herself, this ability will deal increased damage. Lacerate E Lacerate E Cost70 Cooldown13/12/11/10/9 Range325 Ambessa whips her twin drakehounds around herself, damaging and slowing nearby enemies. Initiating Drakehound's Step from this ability causes her to strike a second time at the end of its dash. Cunning Sweep / Sundering Slam Q Cunning Sweep / Sundering Slam Q Cost70 Cooldown14/13/12/11/10 Range650 Ambessa sweeps her twin drakehounds in a semicircle in front of her, dealing bonus damage to enemies hit by the blades. Striking an enemy will transform the next cast of this ability for a short period of time, causing her to slam her twin drakehounds down in a line in front of her, dealing bonus damage to the first enemy hit. Cunning Sweep / Sundering Slam Q Cunning Sweep / Sundering Slam Q Cost70 Cooldown14/13/12/11/10 Range650 Ambessa sweeps her twin drakehounds in a semicircle in front of her, dealing bonus damage to enemies hit by the blades. Striking an enemy will transform the next cast of this ability for a short period of time, causing her to slam her twin drakehounds down in a line in front of her, dealing bonus damage to the first enemy hit. 75.6% 55.9% 34
Cunning Sweep / Sundering Slam Q Cunning Sweep / Sundering Slam Q Cost70 Cooldown14/13/12/11/10 Range650 Ambessa sweeps her twin drakehounds in a semicircle in front of her, dealing bonus damage to enemies hit by the blades. Striking an enemy will transform the next cast of this ability for a short period of time, causing her to slam her twin drakehounds down in a line in front of her, dealing bonus damage to the first enemy hit. Lacerate E Lacerate E Cost70 Cooldown13/12/11/10/9 Range325 Ambessa whips her twin drakehounds around herself, damaging and slowing nearby enemies. Initiating Drakehound's Step from this ability causes her to strike a second time at the end of its dash. Repudiation W Repudiation W Cost70 Cooldown18/17/16/15/14 Range325 Ambessa gains a shield, briefly braces herself, and then slams the ground to damage nearby enemies. If she blocked any non-minion damage while bracing herself, this ability will deal increased damage. Cunning Sweep / Sundering Slam Q Cunning Sweep / Sundering Slam Q Cost70 Cooldown14/13/12/11/10 Range650 Ambessa sweeps her twin drakehounds in a semicircle in front of her, dealing bonus damage to enemies hit by the blades. Striking an enemy will transform the next cast of this ability for a short period of time, causing her to slam her twin drakehounds down in a line in front of her, dealing bonus damage to the first enemy hit. Cunning Sweep / Sundering Slam Q Cunning Sweep / Sundering Slam Q Cost70 Cooldown14/13/12/11/10 Range650 Ambessa sweeps her twin drakehounds in a semicircle in front of her, dealing bonus damage to enemies hit by the blades. Striking an enemy will transform the next cast of this ability for a short period of time, causing her to slam her twin drakehounds down in a line in front of her, dealing bonus damage to the first enemy hit. 20.0% 55.6% 9

Build Order

Percentages are the win rate of players who bought that item.
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 50.0% 2 games order not measured
1st ItemEclipseEclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.Eclipse
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2nd ItemBlack CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver
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3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 50.0% 2 games order not measured
1st ItemEclipseEclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.Eclipse
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2nd ItemSpear of ShojinSpear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Spear of Shojin
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3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 50.0% 2 games order not measured
1st ItemEclipseEclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.Eclipse
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2nd ItemVoltaic CycloswordVoltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.Voltaic Cyclosword 100.0% 1 games
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3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance