
Augments taken with Evelynn
1
ADAPtADAPt Convert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. 2.58 73.7% 19 9.3%+0.35
2
MarksmageMarksmage Your Attacks deal additional physical damage equal to 75% Ability Power. 2.85 61.5% 13 6.4%+0.27
3
Jeweled Gauntlet 3.00 59.4% 32 15.7%+0.09
4
Big BrainBig Brain At the start of each round, gain 1 Shield for every 1 Ability Power. 3.15 60.0% 20 9.8%-0.07
5
Clown CollegeClown College Gain Deceive Summoner Spell. Deceive: You teleport and become Invisible. Your next Attack while Invisible deals an additional physical damage. When you die, spawn an exploding box that deals a large amount of magic damage and Fear nearby enemies. 3.27 54.5% 22 10.8%-0.22
6
Giant SlayerGiant Slayer Become tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you. 3.36 57.1% 14 6.9%-0.21
7
DoomsayerDoomsayer Hitting an enemy champion with an ability hits grant you permanent Cursed Power. Gain Adaptive Force based on your Cursed Power. 3.45 45.5% 11 5.4%-0.03
8
Transmute: PrismaticTransmute: Prismatic Gain a random Prismatic Augment. 3.46 61.5% 13 6.4%-0.07
9
Glass Cannon 3.47 46.7% 15 7.4%-0.21
10
Contract KillerContract Killer Each round, mark an opposing champion. That champion takes 15% extra damage and grants an +150 gold when killed. 3.50 50.0% 10 4.9%-0.07
11
Phenomenal EvilPhenomenal Evil Permanently gain 1 Ability Power when you hit an enemy with an Ability. If taken after round 4, gain 40 Ability Power. 3.59 45.5% 22 10.8%-0.01
12
Witchful ThinkingWitchful Thinking Gain 60 Ability Power. 3.92 38.5% 13 6.4%-0.31
Items taken with Evelynn
1
FlesheaterFlesheater 2750 70 Adaptive Force · 500 Health · 20 Ability Haste · Hack the Meat · Dealing damage shreds 3 Armor and Magic Resist for 5 seconds, stacking up to 10 times. Applying stacks has a 1 second cooldown per Ability. · Cannibalize · On Champion Takedown, steal 10% of their stats and size for the rest of the round. 2.14 85.7% 7 1.5%+0.45
2
Sword of the DivineSword of the Divine 2750 110 Adaptive Force · 50% Critical Strike Chance · Excoriate · Each Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance. 2.50 66.7% 6 1.3%+0.27
3
Demon King's CrownDemon King's Crown 2750 Supremacy · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, increased by 0% per round win and -3% each round lost after acquiring this item. 2.57 85.7% 7 1.5%+0.08
4
Hextech RocketbeltHextech Rocketbelt 2500 95 Ability Power · 400 Health · 20 Ability Haste · Active - Supersonic: Dash in target direction, unleashing an arc of magic missiles that deal damage. 2.62 75.0% 8 1.7%+0.26
5
EverfrostEverfrost 2750 100 Ability Power · 250 Health · 600 Mana · 25 Ability Haste · ACTIVE (0s) · Glaciate · Deal damage in a cone, Slowing enemies hit. Enemies at the center of the cone are Rooted instead. 2.71 71.4% 7 1.5%+0.30
6
Void StaffVoid Staff 2500 65 Ability Power · 40% Magic Penetration 2.75 71.9% 32 7.0%+0.03
7
ShardbladeShardblade 2500 Increase the effectiveness of stat shards. 2.79 57.1% 14 3.1%+0.17
8
Hextech GunbladeHextech Gunblade 2500 90 Ability Power · 45 Attack Damage · 15% Omnivamp · ACTIVE (0s) · Lightning Bolt · Shocks the target enemy champion, dealing magic damage and Slowing them by 25% for 1.5 seconds. 2.83 66.7% 12 2.6%+0.19
9
Detonation OrbDetonation Orb 2750 90 Ability Power · 12 Magic Penetration · 600 Mana · 20 Ability Haste · The Bomb · Ability damage marks the target, storing 20% of the damage dealt (increased to 25% against Immobilized enemies). · 3 seconds after you last damage the target with an ability, detonate the stored damage on them. If at any point the damage is enough to kill the target, detonate immediately. 2.87 65.2% 23 5.0%+0.30
10
Wooglet's WitchcapWooglet's Witchcap 6000 300 Ability Power · 50 Armor · 20 Ability Haste · Magical Opus: · Increases your total Ability Power by 50% (0). · Time Stop · Enter Stasis for 2.5 seconds. 2.93 60.0% 15 3.3%+0.08
11
Banshee's VeilBanshee's Veil 2500 80 Ability Power · 40 Magic Resist · Annul · Grants a Spell Shield that blocks the next enemy Ability. · Item cooldown is restarted if you take damage from champions before it is completed. 3.29 71.4% 7 1.5%-0.15
12
ShadowflameShadowflame 2500 90 Ability Power · 10 Magic Penetration · Cinderbloom · Magic and true damage Critically Strikes enemies below 40% Health, dealing 15% increased damage. 3.30 56.8% 44 9.6%-0.11
13
Rabadon's DeathcapRabadon's Deathcap 2500 65 Ability Power · Magical Opus · Increases your total Ability Power by 30%. 3.33 54.1% 61 13.3%-0.14
14
Lich BaneLich Bane 2500 80 Ability Power · 10% Move Speed · 20 Ability Haste · Spellblade (0s) · After using an Ability, your next Attack is enhanced with an additional magic damage On-Hit. 3.42 50.0% 36 7.8%-0.10
15
StormsurgeStormsurge 2500 90 Ability Power · 15 Magic Penetration · 4% Move Speed · Stormraider · Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them and grants 25% Move Speed for 1.5 seconds. · Squall · After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies and you gain 25% Move Speed for 1.5 seconds. 3.53 46.7% 15 3.3%-0.23
16
#3430 3.60 40.0% 5 1.1%-0.22
17
RunecarverRunecarver 2750 80 Ability Power · 20 Ability Haste · 4% Move Speed · Helix · Moving, attacking, and dealing damage with an ability grants 30 Energized stacks and triggers Energized Actions if it is ready. · Spiral Out · On Energized Action, gain a Rune stack for the rest of the round. Then fire a missile at the target for each Rune stack, dealing magic damage. 3.64 50.0% 14 3.1%-0.17
18
Innervating LocketInnervating Locket 2750 70 Ability Power · 20 Ability Haste · 200 Health · Fill the Soul · Any Ability cast within 800 range grants you a charge. · At 30 charges, gain Shield, Ability Power, and Move Speed for the rest of the round. 3.71 35.3% 17 3.7%-0.32
19
DragonheartDragonheart 2750 Inner Flame · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. · Every 2 rounds, gain a Dragon Soul. · If you already have every elemental soul and would gain another, an ancient power awakens within... · When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5. 3.83 50.0% 12 2.6%-0.37
20
Night HarvesterNight Harvester 2750 90 Ability Power · 300 Health · 25 Ability Haste · Soulrend (0s) per champion · Damaging a champion with Attacks or Abilities deals an additional magic damage and grants you 40% Move Speed for 1.5 seconds. · Damaging a new champion will extend the duration of the Move Speed bonus. 3.86 41.7% 36 7.8%-0.52
21
Demonic EmbraceDemonic Embrace 2750 80 Ability Power · 700 Health · Sinister Pact · Gain +1.5% Ability Power and 1.5% Move Speed per 100 Missing Health, up to 45%. 3.89 33.3% 18 3.9%-0.40
22
Crown of the Shattered QueenCrown of the Shattered Queen 2750 85 Ability Power · 350 Health · 600 Mana · 25 Ability Haste · Safeguard · You are Safeguarded, reducing incoming champion damage by 90%. Safeguard persists for 1.25 seconds after taking champion damage. (0s). · Item Cooldown is restarted when damage is taken from champions. 4.20 30.0% 10 2.2%-0.39
23
Sorcerer's ShoesSorcerer's Shoes 500 20 Magic Penetration · 55 Move Speed 4.21 31.2% 48 10.5%-0.24
24
Ionian Boots of LucidityIonian Boots of Lucidity 500 40 Ability Haste · 45 Move Speed · Gain 10 Summoner Spell Haste. 4.60 0.0% 5 1.1%-0.21
Best teammates for Evelynn
# Champion Avg. Place Expected Δ Overall Games
1 Patch 26.17