
Zeri Patch Verlauf
Die Namen der Werte stammen aus den Spieldateien und werden auf Englisch angezeigt.
Alle Champion-Statistiken Konter Duos Profi-BuildsJede Zahl, die sich für Zeri geändert hat, Patch für Patch. Die Werte stammen aus den Spieldaten, es sind also die Zahlen, mit denen das Spiel wirklich rechnet.
26.18
NerfW Ultraschock-Laser
- AD Ratio 1.2 1
26.16
BuffGrundwerte
- Base magic resist 30 33
26.10
BuffQ Feuerstoß
- Base Damage 21/24/27/30/33 22/26/30/34/38
- Excess Attack Speed To AD Mult 0.5 0.6
R Blitzeinschlag
- Duration Increase Per Hit 1.5 2.5
26.9
Grundwerte
- Attack range 500 550
Q Feuerstoß
- Active AD Ratio 1.04/1.08/1.12/1.16/1.2 1.02/1.04/1.06/1.08/1.1
- Base Damage 15/17/19/21/23 21/24/27/30/33
- Passive Execute Threshold 60 - 150 70 - 160
- Passive Execute Threshold 0.18 0.2
- Excess Attack Speed To AD Mult 0.7 0.5
W Ultraschock-Laser
- Total Damage 0.25 0.5
- Critical Effectiveness 0.75 0.5
E Überspannung
- Bonus Damage Base 17/19/21/23/25 22/24/26/28/30
- Cooldown 22/21/20/19/18 24/22.5/21/19.5/18
R Blitzeinschlag
- Base Bonus MS 0.1 0.15
- Total Active Damage 1 0.6
- Max Hypercharge Duration 1.5 2.5
- MS Percent 0.01 0.015
26.1
NerfE Überspannung
- Bonus Damage Base 20/22/24/26/28 17/19/21/23/25
R Blitzeinschlag
- Active Damage 200/300/400 150/250/350
25.23
BuffR Blitzeinschlag
- MS Percent 0.005 0.01
25.12
BuffR Blitzeinschlag
- Active Damage 175/275/375 200/300/400
- Total Active Damage 0.85 1
- Chain AD Ratio 0.3 0.4
14.18
NerfQ Feuerstoß
- Passive Max Charge Percent Health 1% - 15% 1% - 11%
- Passive Max Damage 90 - 200 75 - 160
14.8
NerfGrundwerte
- Base health 630 600
14.3
BuffGrundwerte
- Base attack damage 53 56
R Blitzeinschlag
- Cooldown 100/85/70 80/75/70
13.24
BuffGrundwerte
- Attack damage per level 1.3 2
W Ultraschock-Laser
- Damage 20/60/100/140/180 30/70/110/150/190
13.19
NerfGrundwerte
- Move speed 335 330
13.12
BuffGrundwerte
- Move speed 330 335
E Überspannung
- Crit Chance Max Amp 0.65 0.85
13.7
NerfGrundwerte
- Health per level 115 110
P Lebende Batterie
- Percent Shield Steal 0.6 0.45
R Blitzeinschlag
- {be692616} 1 0.85
13.1
NerfGrundwerte
- Attack damage per level 1.5 1.3
Q Feuerstoß
- Base Damage 15/18/21/24/27 15/17/19/21/23
12.23
Grundwerte
- Attack speed ratio 0.568 0.625
- Base armor 20 24
- Base attack damage 50 53
- Base health 600 630
- Move speed 325 330
- Health per level 109 115
P Lebende Batterie
- Energized Duration 3 2
Q Feuerstoß
- Active AD Ratio 1/1.05/1.1/1.15/1.2 1.04/1.08/1.12/1.16/1.2
- Base Damage 8/11/14/17/20 15/18/21/24/27
- {8d0433f1} 0.9 1.1
- Excess Attack Speed To AD Mult 0.6 0.7
W Ultraschock-Laser
- Beam Cast Time 0.75 0.85
- Total Damage 1 1.3
- Total Damage 0.4 0.25
- Damage 20/55/90/125/160 20/60/100/140/180
E Überspannung
- Buff Duration 6 5
- Cooldown 24/22.5/21/19.5/18 22/21/20/19/18
- Cost 80 90/85/80/75/70/70
- Pen Damage Percent 0.6/0.7/0.8/0.9/1 0.8/0.85/0.9/0.95/1
- Reveal Range Over Walls 850 1500
R Blitzeinschlag
- Active Damage 150/250/350 175/275/375
- {be692616} 0.8 1.1
- {be692616} 0.8 1
- Duration Increase Per Hit 2 1.5
- Duration 6 5
- Stack Duration 6 5
12.16
NerfQ Feuerstoß
- Active AD Ratio 1.05/1.1/1.15/1.2/1.25 1/1.05/1.1/1.15/1.2
W Ultraschock-Laser
- Total Damage 1.3 1
- Total Damage 0.6 0.4
12.14
NerfR Blitzeinschlag
- Bonus Magic Damage 10/15/20 5/10/15
12.13
NerfR Blitzeinschlag
- MS Percent 0.01 0.005
12.12
Grundwerte
- Health regen per level 0.11 0.14
Q Feuerstoß
- Active AD Ratio 1.1/1.15/1.2/1.25/1.3 1.05/1.1/1.15/1.2/1.25
W Ultraschock-Laser
- Total Damage 1.5 1.3
- Total Damage 0.7 0.6
- Damage 10/45/80/115/150 20/55/90/125/160
E Überspannung
- Cooldown 22/20.5/19/17.5/16 24/22.5/21/19.5/18
12.11
Q Feuerstoß
- Active AD Ratio 1.1/1.125/1.15/1.175/1.2 1.1/1.15/1.2/1.25/1.3
- Base Damage 7/9/11/13/15 8/11/14/17/20
- {8d0433f1} 0.8 0.9
- Slow Duration 1 0.25
- Slow Percent 0.18/0.26/0.34/0.42/0.5 0.99
W Ultraschock-Laser
- Total Damage 1.4 1.5
- Cooldown 13/12/11/10/9 12/11/10/9/8
- Slow Percent 0.3/0.4/0.5/0.6/0.7 0.3/0.35/0.4/0.45/0.5
E Überspannung
- CD Reduction Per Hit 1 0.5
- Cooldown 26/24.5/23/21.5/20 22/20.5/19/17.5/16
R Blitzeinschlag
- Cooldown 120/95/70 100/85/70
- MS Percent 0.015 0.01
- Stacks Per Hit 4 8
12.10
BuffGrundwerte
- Armor per level 3 4.2
- Base health 530 600
- Health per level 95 109
- Magic resist per level 0.5 1.3
12.8
BuffGrundwerte
- Base health 500 530
W Ultraschock-Laser
- Total Damage 1.2 1.4
- Slow Duration 1/1.25/1.5/1.75/2 2
E Überspannung
- Cooldown 28/26.5/25/23.5/22 26/24.5/23/21.5/20
12.7
Grundwerte
- Base armor 22 20
- Base attack damage 53 50
- Attack damage per level 2 1.5
- Health per level 90 95
Q Feuerstoß
- Base Damage 10/15/20/25/30 7/9/11/13/15
W Ultraschock-Laser
- Total Damage 1 1.2
- Total Damage 0.6 0.7
- Damage 40/75/110/145/180 10/45/80/115/150
E Überspannung
- Cooldown 23 28/26.5/25/23.5/22
R Blitzeinschlag
- Cooldown 100/90/80 120/95/70
12.6
Grundwerte
- Armor per level 3.5 3
- Base armor 23 22
- Base attack damage 58 53
- Health per level 85 90
Q Feuerstoß
- Base Damage 9/13/17/21/25 10/15/20/25/30
E Überspannung
- Cooldown 23/22/21/20/19 23
- Pen Damage Percent 0.8/0.85/0.9/0.95/1 0.6/0.7/0.8/0.9/1
R Blitzeinschlag
- MS Percent 0.02 0.015
- Stacks Per Hit 3 4
12.4
Q Feuerstoß
- Base Damage 10/15/20/25/30 9/13/17/21/25
- Min Damage 15 - 40 10 - 25
- Min Damage 0.04 0.03
- Excess Attack Speed To AD Mult 0.5 0.6
- Passive Execute Multiplier 4 6
- Slow Duration 1.5 1
- Slow Percent 0.2/0.25/0.3/0.35/0.4 0.18/0.26/0.34/0.42/0.5
W Ultraschock-Laser
- Slow Percent 0.5/0.55/0.6/0.65/0.7 0.3/0.4/0.5/0.6/0.7
E Überspannung
- CD Reduction Per Hit 1.5 1
- Cooldown 23/21.5/20/18.5/17 23/22/21/20/19
R Blitzeinschlag
- Base AS Percent 0.3/0.35/0.4 0.3
12.3
NerfGrundwerte
- Move speed 330 325
Q Feuerstoß
- {a6d2269f} 3% - 20% 3% - 15%
R Blitzeinschlag
- Bonus Magic Damage 10/20/30 10/15/20