Zac

Zac Patch Verlauf

Die Namen der Werte stammen aus den Spieldateien und werden auf Englisch angezeigt.
Alle Champion-Statistiken Konter Duos Profi-Builds

Jede Zahl, die sich für Zac geändert hat, Patch für Patch. Die Werte stammen aus den Spieldaten, es sind also die Zahlen, mit denen das Spiel wirklich rechnet.

26.15
Buff

Grundwerte

  • Armor per level 4.7 5.2
26.4
Nerf

R Hopsen wir los!

  • Base Damage Bounce 140/210/280 120/190/260
14.23
Nerf

Q Dehnschlag

  • Damage Tooltip 0.04 0.03
14.13
Nerf

P Zellteilung

  • Heal Percent 500% - 500% 4% - 8%
14.5
Nerf

W Instabile Materie

  • Base Damage 35/50/65/80/95 40/50/60/70/80
14.4
Buff

R Hopsen wir los!

  • Passive Healing Tooltip 0.05/0.06/0.07 0.06/0.07/0.08
14.2
Buff

P Zellteilung

  • Heal Percent 4 - 4 5 - 5

E Elastische Schleuder

  • Cooldown 24/21/18/15/12 22/19/16/13/10

R Hopsen wir los!

  • Cooldown 130/115/100 120/105/90
13.4
Nerf

W Instabile Materie

  • AP Ratio To Percent Damage 0.04 0.03

E Elastische Schleuder

  • Damage 0.9 0.8
12.23
Buff

Q Dehnschlag

  • Damage Tooltip 0.025 0.04
  • Cooldown 15/13.5/12/10.5/9 14/12.5/11/9.5/8

R Hopsen wir los!

  • Additional Chunk Healing 0.75/1.5/2.25 1/2/3
  • Passive Healing Tooltip 0.0475/0.055/0.0625 0.05/0.06/0.07
12.10

Grundwerte

  • Armor per level 3.5 4.7
  • Base health 615 685
  • Health per level 95 109
  • Magic resist per level 1.25 2.05

R Hopsen wir los!

  • Additional Chunk Healing 1/2/3 0.75/1.5/2.25
  • Passive Healing Tooltip 6/7/8 0.0475/0.055/0.0625
12.3
Nerf

Grundwerte

  • Armor per level 4.5 3.5
  • Base armor 38 33
  • Health per level 105 95
  • Magic resist per level 1.75 1.25
12.1
Buff

Grundwerte

  • Armor per level 3.5 4.5
  • Base armor 33 38
  • Health per level 95 105
  • Magic resist per level 1.25 1.75
11.24
Nerf

Grundwerte

  • Armor per level 4.5 3.5
  • Base armor 38 33
  • Health per level 105 95
  • Magic resist per level 1.75 1.25
11.23
Buff

Grundwerte

  • Armor per level 3.5 4.5
  • Base armor 33 38
  • Health per level 95 105
  • Magic resist per level 1.25 1.75
11.21
Nerf

Grundwerte

  • Armor per level 4.5 3.5
  • Base armor 38 33
  • Health per level 105 95
  • Magic resist per level 1.75 1.25
11.20
Buff

Grundwerte

  • Armor per level 3.5 4.5
  • Base armor 33 38
  • Health per level 95 105
  • Magic resist per level 1.25 1.75
11.19
Nerf

Grundwerte

  • Armor per level 4.5 3.5
  • Base armor 38 33
  • Health per level 105 95
  • Magic resist per level 1.75 1.25
11.18
Buff

Grundwerte

  • Armor per level 3.5 4.5
  • Base armor 33 38
  • Health per level 95 105
  • Magic resist per level 1.25 1.75
11.14
Nerf

Grundwerte

  • Armor per level 4.5 3.5
  • Base armor 38 33
  • Health per level 105 95
  • Magic resist per level 1.75 1.25
11.12
Buff

Grundwerte

  • Armor per level 3.5 4.5
  • Base armor 33 38
  • Health per level 95 105
  • Magic resist per level 1.25 1.75
11.10
Nerf

Grundwerte

  • Armor per level 4.5 3.5
  • Base armor 38 33
  • Health per level 105 95
  • Magic resist per level 1.75 1.25
11.9
Buff

Grundwerte

  • Armor per level 3.5 4.5
  • Base armor 33 38
  • Health per level 95 105
  • Magic resist per level 1.25 1.75
11.8

Grundwerte

  • Armor per level 4.5 3.5
  • Base armor 38 33
  • Health per level 105 95
  • Magic resist per level 1.75 1.25

W Instabile Materie

  • AP Ratio To Percent Damage 0.02 0.04
  • Base Damage 25/40/55/70/85 35/50/65/80/95
11.6
Buff

Grundwerte

  • Armor per level 3.5 4.5
  • Base armor 33 38
  • Health per level 95 105
  • Magic resist per level 1.25 1.75
11.5
Nerf

Grundwerte

  • Armor per level 4.5 3.5
  • Base armor 38 33
  • Health per level 105 95
  • Magic resist per level 1.75 1.25
11.4
Buff

Grundwerte

  • Armor per level 3.5 4.5
  • Base armor 33 38
  • Health per level 95 105
  • Magic resist per level 1.25 1.75
11.2
Nerf

Grundwerte

  • Armor per level 4.5 3.5
  • Base armor 38 33
  • Health per level 105 95
  • Magic resist per level 1.75 1.25