Akali

Akali Patch Verlauf

Die Namen der Werte stammen aus den Spieldateien und werden auf Englisch angezeigt.
Alle Champion-Statistiken Konter Duos Profi-Builds

Jede Zahl, die sich für Akali geändert hat, Patch für Patch. Die Werte stammen aus den Spieldaten, es sind also die Zahlen, mit denen das Spiel wirklich rechnet.

14.15

Q Fünf-Punkt-Angriff

  • Slow Duration 0.5 0.5
  • Slow Percentage 0.5 0.5
  • t AD Ratio 0.65 0.65

W Zwielicht-Schleier

  • Cooldown 20 20/19/18/17/16

R Perfekte Ausführung

  • Base Damage 80/220/360 110/220/330
  • Cooldown Between Casts 2.5 2.5
  • Cooldown 100/80/60 120/90/60
  • Max Execute Threshold 0.3 0.3
  • R2 Base Damage 60/130/200 70/140/210
14.12

E Shuriken-Salto

  • Base Damage 100/187.5/275/362.5/450 70/140/210/280/350
  • Total AD Ratio 0.85 1
  • Total AP Ratio 1.2 1.1
14.8
Buff

Grundwerte

  • Base health 570 600
13.16
Buff

Q Fünf-Punkt-Angriff

  • Base Damage Named 40/65/90/115/140 45/70/95/120/145
  • Cost 130/115/100/85/70/55 110/100/90/80/70/60
13.11
Buff

Q Fünf-Punkt-Angriff

  • Base Damage Named 30/55/80/105/130 40/65/90/115/140
12.15
Buff

W Zwielicht-Schleier

  • Energy Restore 80 100
12.10
Buff

Grundwerte

  • Armor per level 3.5 4.7
  • Base health 500 570
  • Health per level 105 119
  • Magic resist per level 1.25 2.05
12.3

Grundwerte

  • Armor per level 4 3.5
  • Attack speed per level 4 3.2
  • Base armor 32 23
  • Base attack damage 70 62
  • Base health 700 500
  • Attack damage per level 4 3.3
  • Health per level 95 105
12.1

Grundwerte

  • Armor per level 3.5 4
  • Attack speed per level 3.2 4
  • Base armor 23 32
  • Base attack damage 62 70
  • Base health 500 700
  • Attack damage per level 3.3 4
  • Health per level 105 95
11.22
Buff

P Zeichen der Assassine

  • Damage 0.4 0.55
11.20

Grundwerte

  • Armor per level 4 3.5
  • Attack speed per level 4 3.2
  • Base armor 32 23
  • Base attack damage 70 62
  • Base health 700 500
  • Attack damage per level 4 3.3
  • Health per level 95 105
11.19

Grundwerte

  • Armor per level 3.5 4
  • Attack speed per level 3.2 4
  • Base armor 23 32
  • Base attack damage 62 70
  • Base health 500 700
  • Base health regen 1.6 1.8
  • Attack damage per level 3.3 4
  • Health per level 105 95
  • Health regen per level 0.1 0.18
11.18

Grundwerte

  • Armor per level 4 3.5
  • Attack speed per level 4 3.2
  • Base armor 32 23
  • Base attack damage 70 62
  • Base health 700 500
  • Attack damage per level 4 3.3
  • Health per level 95 105
11.17

Grundwerte

  • Armor per level 3.5 4
  • Attack speed per level 3.2 4
  • Base armor 23 32
  • Base attack damage 62 70
  • Base health 500 700
  • Attack damage per level 3.3 4
  • Health per level 105 95
11.16

Grundwerte

  • Armor per level 4 3.5
  • Attack speed per level 4 3.2
  • Base armor 32 23
  • Base attack damage 70 62
  • Base health 700 500
  • Attack damage per level 4 3.3
  • Health per level 95 105
11.15

Grundwerte

  • Armor per level 3.5 4
  • Attack speed per level 3.2 4
  • Base armor 23 32
  • Base attack damage 62 70
  • Base health 500 700
  • Attack damage per level 3.3 4
  • Health per level 105 95
11.14
Buff

R Perfekte Ausführung

  • R2 Base Damage 75/145/215 60/130/200
11.13

Grundwerte

  • Armor per level 4 3.5
  • Attack speed per level 4 3.2
  • Base armor 32 23
  • Base attack damage 70 62
  • Base health 700 500
  • Attack damage per level 4 3.3
  • Health per level 95 105
11.12

Grundwerte

  • Armor per level 3.5 4
  • Attack speed per level 3.2 4
  • Base armor 23 32
  • Base attack damage 62 70
  • Base health 500 700
  • Attack damage per level 3.3 4
  • Health per level 105 95
11.9

Grundwerte

  • Armor per level 4 3.5
  • Attack speed per level 4 3.2
  • Base armor 32 23
  • Base attack damage 70 62
  • Base health 700 500
  • Attack damage per level 4 3.3
  • Health per level 95 105
11.8

Grundwerte

  • Armor per level 3.5 4
  • Attack speed per level 3.2 4
  • Base armor 23 32
  • Base attack damage 62 70
  • Base health 500 700
  • Attack damage per level 3.3 4
  • Health per level 105 95
11.6

Grundwerte

  • Base health 575 500
  • Health per level 95 105

Q Fünf-Punkt-Angriff

  • Bonus Damage To Minions 1.25 1
  • Cost 120/115/110/105/100/95 130/115/100/85/70/55

E Shuriken-Salto

  • Base Damage 50/85/120/155/190 100/187.5/275/362.5/450

R Perfekte Ausführung

  • Base Damage 125/225/325 80/220/360
11.2
Nerf

Grundwerte

  • Armor per level 4 3.5
  • Attack speed per level 4 3.2
  • Base armor 32 23
  • Base attack damage 70 62
  • Base health 700 575
  • Attack damage per level 4 3.3

Q Fünf-Punkt-Angriff

  • Cost 120/110/100/90/80/80 120/115/110/105/100/95