
Akali Patch Verlauf
Die Namen der Werte stammen aus den Spieldateien und werden auf Englisch angezeigt.
Alle Champion-Statistiken Konter Duos Profi-BuildsJede Zahl, die sich für Akali geändert hat, Patch für Patch. Die Werte stammen aus den Spieldaten, es sind also die Zahlen, mit denen das Spiel wirklich rechnet.
14.15
Q Fünf-Punkt-Angriff
- Slow Duration 0.5 0.5
- Slow Percentage 0.5 0.5
- t AD Ratio 0.65 0.65
W Zwielicht-Schleier
- Cooldown 20 20/19/18/17/16
R Perfekte Ausführung
- Base Damage 80/220/360 110/220/330
- Cooldown Between Casts 2.5 2.5
- Cooldown 100/80/60 120/90/60
- Max Execute Threshold 0.3 0.3
- R2 Base Damage 60/130/200 70/140/210
14.12
E Shuriken-Salto
- Base Damage 100/187.5/275/362.5/450 70/140/210/280/350
- Total AD Ratio 0.85 1
- Total AP Ratio 1.2 1.1
14.8
BuffGrundwerte
- Base health 570 600
13.16
BuffQ Fünf-Punkt-Angriff
- Base Damage Named 40/65/90/115/140 45/70/95/120/145
- Cost 130/115/100/85/70/55 110/100/90/80/70/60
13.11
BuffQ Fünf-Punkt-Angriff
- Base Damage Named 30/55/80/105/130 40/65/90/115/140
12.15
BuffW Zwielicht-Schleier
- Energy Restore 80 100
12.10
BuffGrundwerte
- Armor per level 3.5 4.7
- Base health 500 570
- Health per level 105 119
- Magic resist per level 1.25 2.05
12.3
Grundwerte
- Armor per level 4 3.5
- Attack speed per level 4 3.2
- Base armor 32 23
- Base attack damage 70 62
- Base health 700 500
- Attack damage per level 4 3.3
- Health per level 95 105
12.1
Grundwerte
- Armor per level 3.5 4
- Attack speed per level 3.2 4
- Base armor 23 32
- Base attack damage 62 70
- Base health 500 700
- Attack damage per level 3.3 4
- Health per level 105 95
11.22
BuffP Zeichen der Assassine
- Damage 0.4 0.55
11.20
Grundwerte
- Armor per level 4 3.5
- Attack speed per level 4 3.2
- Base armor 32 23
- Base attack damage 70 62
- Base health 700 500
- Attack damage per level 4 3.3
- Health per level 95 105
11.19
Grundwerte
- Armor per level 3.5 4
- Attack speed per level 3.2 4
- Base armor 23 32
- Base attack damage 62 70
- Base health 500 700
- Base health regen 1.6 1.8
- Attack damage per level 3.3 4
- Health per level 105 95
- Health regen per level 0.1 0.18
11.18
Grundwerte
- Armor per level 4 3.5
- Attack speed per level 4 3.2
- Base armor 32 23
- Base attack damage 70 62
- Base health 700 500
- Attack damage per level 4 3.3
- Health per level 95 105
11.17
Grundwerte
- Armor per level 3.5 4
- Attack speed per level 3.2 4
- Base armor 23 32
- Base attack damage 62 70
- Base health 500 700
- Attack damage per level 3.3 4
- Health per level 105 95
11.16
Grundwerte
- Armor per level 4 3.5
- Attack speed per level 4 3.2
- Base armor 32 23
- Base attack damage 70 62
- Base health 700 500
- Attack damage per level 4 3.3
- Health per level 95 105
11.15
Grundwerte
- Armor per level 3.5 4
- Attack speed per level 3.2 4
- Base armor 23 32
- Base attack damage 62 70
- Base health 500 700
- Attack damage per level 3.3 4
- Health per level 105 95
11.14
BuffR Perfekte Ausführung
- R2 Base Damage 75/145/215 60/130/200
11.13
Grundwerte
- Armor per level 4 3.5
- Attack speed per level 4 3.2
- Base armor 32 23
- Base attack damage 70 62
- Base health 700 500
- Attack damage per level 4 3.3
- Health per level 95 105
11.12
Grundwerte
- Armor per level 3.5 4
- Attack speed per level 3.2 4
- Base armor 23 32
- Base attack damage 62 70
- Base health 500 700
- Attack damage per level 3.3 4
- Health per level 105 95
11.9
Grundwerte
- Armor per level 4 3.5
- Attack speed per level 4 3.2
- Base armor 32 23
- Base attack damage 70 62
- Base health 700 500
- Attack damage per level 4 3.3
- Health per level 95 105
11.8
Grundwerte
- Armor per level 3.5 4
- Attack speed per level 3.2 4
- Base armor 23 32
- Base attack damage 62 70
- Base health 500 700
- Attack damage per level 3.3 4
- Health per level 105 95
11.6
Grundwerte
- Base health 575 500
- Health per level 95 105
Q Fünf-Punkt-Angriff
- Bonus Damage To Minions 1.25 1
- Cost 120/115/110/105/100/95 130/115/100/85/70/55
E Shuriken-Salto
- Base Damage 50/85/120/155/190 100/187.5/275/362.5/450
R Perfekte Ausführung
- Base Damage 125/225/325 80/220/360
11.2
NerfGrundwerte
- Armor per level 4 3.5
- Attack speed per level 4 3.2
- Base armor 32 23
- Base attack damage 70 62
- Base health 700 575
- Attack damage per level 4 3.3
Q Fünf-Punkt-Angriff
- Cost 120/110/100/90/80/80 120/115/110/105/100/95