
Raptor
Accounts are collected from public esports sources, not verified with the player. Names can change between splits.
Accounts with no game in the last 6 months are not listed. They stay on record and still show a pro badge on their own profile.
Account Tier Win Rate
Recent games









Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.
Stridebreaker 3300 +40 Attack Damage+25% Attack Speed+450 Health CleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per champion hit for 3 seconds.
Control Ward 75 ConsumePlaces a Control Ward that grants vision and reveals enemy Stealth Wards, traps and Camouflaged enemies.
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.
Experimental Hexplate 3000 +40 Attack Damage+20% Attack Speed+450 Health HexchargedGain 30 Ultimate Ability Haste.OverdriveAfter casting your Ultimate, gain % Attack Speed and % Move Speed for 8 seconds.
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Caulfield's Warhammer 1050 +20 Attack Damage+10 Ability Haste
Eclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Slightly Magical Footwear 300 +25 Move Speed Grants an additional 10 Move Speed. Boots that build from Slightly Magical Footwear retain this bonus Move Speed.
Ruby Crystal 400 +150 Health
Tunneler 1150 +15 Attack Damage+250 Health
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








The Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.
Voltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.
Pickaxe 875 +25 Attack Damage
Slightly Magical Footwear 300 +25 Move Speed Grants an additional 10 Move Speed. Boots that build from Slightly Magical Footwear retain this bonus Move Speed.
Cloak of Agility 600 +15% Crit Chance
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.
Heartsteel 3000 +900 Health+100% Base Health Regen Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.GoliathFor each 1000 max Health, gain 3% increased size, up to 30%.
Control Ward 75 ConsumePlaces a Control Ward that grants vision and reveals enemy Stealth Wards, traps and Camouflaged enemies.
Ruby Crystal 400 +150 Health
Winged Moonplate 800 +200 Health+4% Move Speed
Cloth Armor 300 +15 Armor
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Doran's Ring 400 +18 Ability Power+90 Health DrainRestore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead.Helping HandAttacks deal 5 bonus physical damage to minions.
Hextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.
Blighting Jewel 1100 +25 Ability Power+13% Magic Penetration
Blackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.
Spellslinger's Shoes 1100 +20 Magic Penetration+8% Magic Penetration+45 Move Speed
Farsight Alteration Active (198 - 99s)Reveals a distant area for 2 seconds and leaves a Ward that expires upon spotting an enemy champion.








Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed
Zhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.
Void Staff 3000 +95 Ability Power+40% Magic Penetration
Control Ward 75 ConsumePlaces a Control Ward that grants vision and reveals enemy Stealth Wards, traps and Camouflaged enemies.
Lich Bane 2900 +100 Ability Power+6% Move Speed+10 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus magic damage On-Hit.
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Voltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.
Profane Hydra 2850 +55 Attack Damage+18 Lethality+10 Ability Haste CleaveAttacks deal physical damage to nearby enemies.Heretical CleaveDeal physical damage around you.
Serylda's Grudge 3000 +45 Attack Damage+35% Armor Penetration+15 Ability Haste Bitter ColdDamaging Abilities Slow enemies below 50% Health by 30% for 1 second.
Ionian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.
Serrated Dirk 1000 +20 Attack Damage+10 Lethality
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Sundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.
Profane Hydra 2850 +55 Attack Damage+18 Lethality+10 Ability Haste CleaveAttacks deal physical damage to nearby enemies.Heretical CleaveDeal physical damage around you.
Control Ward 75 ConsumePlaces a Control Ward that grants vision and reveals enemy Stealth Wards, traps and Camouflaged enemies.
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Dusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.
Kraken Slayer 3000 +45 Attack Damage+40% Attack Speed+4% Move Speed Bring It DownEvery third Attack deals bonus physical damage On-Hit, increased based on their missing Health.
Steel Sigil 1100 +15 Attack Damage+30 Armor
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.
Jak'Sho, The Protean 3200 +350 Health+45 Armor+45 Magic Resist Voidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Protoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity
Sheen 900 +10 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Pickaxe 875 +25 Attack Damage
Experimental Hexplate 3000 +40 Attack Damage+20% Attack Speed+450 Health HexchargedGain 30 Ultimate Ability Haste.OverdriveAfter casting your Ultimate, gain % Attack Speed and % Move Speed for 8 seconds.
Control Ward 75 ConsumePlaces a Control Ward that grants vision and reveals enemy Stealth Wards, traps and Camouflaged enemies.
Ruby Crystal 400 +150 Health
Slightly Magical Footwear 300 +25 Move Speed Grants an additional 10 Move Speed. Boots that build from Slightly Magical Footwear retain this bonus Move Speed.
Ruby Crystal 400 +150 Health
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Black Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.
Eclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Black Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.
Eclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
B. F. Sword 1300 +40 Attack Damage
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity
Guardian Angel 3200 +55 Attack Damage+45 Armor RebirthUpon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Black Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.
Sundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity
Guardian Angel 3200 +55 Attack Damage+45 Armor RebirthUpon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
Hexdrinker 1300 +25 Attack Damage+25 Magic Resist LifelineTaking magic damage that would reduce your Health below 30% grants a magic damage Shield for 2.5 seconds.
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Sundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.
Eclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Control Ward 75 ConsumePlaces a Control Ward that grants vision and reveals enemy Stealth Wards, traps and Camouflaged enemies.
B. F. Sword 1300 +40 Attack Damage
Maw of Malmortius 3100 +60 Attack Damage+15 Ability Haste+40 Magic Resist LifelineTaking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Spirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.
Protoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.
Control Ward 75 ConsumePlaces a Control Ward that grants vision and reveals enemy Stealth Wards, traps and Camouflaged enemies.
Iceborn Gauntlet 2900 +300 Health+50 Armor+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity
Kaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.