
Elix1r
Accounts are collected from public esports sources, not verified with the player. Names can change between splits.
Accounts with no game in the last 6 months are not listed. They stay on record and still show a pro badge on their own profile.
Account Tier Win Rate
Recent games









Dead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.
Hextech Rocketbelt 2650 +60 Ability Power+350 Health+10 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.
Force of Nature 2800 +400 Health+55 Magic Resist+4% Move Speed SteadfastGain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity
Ruby Crystal 400 +150 Health
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Voltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.
Umbral Glaive 2800 +60 Attack Damage+18 Lethality+15 Ability Haste NightstalkerAfter being unseen by enemies briefly, your next attack against a champion deals an additional true damage.BlackoutWhen you are near enemy Stealth Wards and traps, reveal them briefly. While revealing wards, your attacks deal bonus damage to them.
Bastionbreaker 3000 +55 Attack Damage+18 Lethality+15 Ability Haste Shaped Charge (0s)Dealing Ability damage to a Champion or Epic Monster deals an additional true damage.SabotageTaking down a champion within 3 seconds of damaging them grants Sabotage for 25000 seconds. While you have Sabotage, your next Attack against an Epic Monster or Turret deals an additional true damage over 3 seconds.
Boots 300 +25 Move Speed
Edge of Night 3000 +50 Attack Damage+15 Lethality+250 Health AnnulGrants a Spell Shield that blocks the next enemy Ability.
Steel Sigil 1100 +15 Attack Damage+30 Armor
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Thornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
Frozen Heart 2500 +75 Armor+400 Mana+20 Ability Haste Winter's CaressReduce the Attack Speed of nearby champions by 20%.
Zeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.
Doran's Helm 450 +150 Health+8 Armor+8 Magic Resist Helping HandAttacks deal 5 bonus physical damage to minions.
Negatron Cloak 850 +45 Magic Resist
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Unending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
Spectre's Cowl 1250 +200 Health+35 Magic Resist+100% Base Health Regen
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.
Kindlegem 800 +200 Health+10 Ability Haste
Heartsteel 3000 +900 Health+100% Base Health Regen Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.GoliathFor each 1000 max Health, gain 3% increased size, up to 30%.
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Solstice Sleigh 400 +200 Health+75% Base Health Regen+75% Base Mana Regen+9 Gold per 10s Going SleddingSlowing or Immobilizing an enemy champion near allies restores Health and grants 20% decaying Move Speed for 2.5 seconds to you and a nearby ally.Active (4 charges)Places an Invisible Stealth Ward that grants vision.
Ionian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.
Locket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.
Kindlegem 800 +200 Health+10 Ability Haste
Zeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
Chain Vest 800 +40 Armor
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Spear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
Trinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.
Giant's Belt 900 +350 Health
Cloth Armor 300 +15 Armor
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Black Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.
Eclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Hexdrinker 1300 +25 Attack Damage+25 Magic Resist LifelineTaking magic damage that would reduce your Health below 30% grants a magic damage Shield for 2.5 seconds.
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.
Glowing Mote 250 +5 Ability Haste
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Sundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.
Trinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.
Caulfield's Warhammer 1050 +20 Attack Damage+10 Ability Haste
Slightly Magical Footwear 300 +25 Move Speed Grants an additional 10 Move Speed. Boots that build from Slightly Magical Footwear retain this bonus Move Speed.
Null-Magic Mantle 400 +20 Magic Resist
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.
Trinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.
Spear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.
Jak'Sho, The Protean 3200 +350 Health+45 Armor+45 Magic Resist Voidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Riftmaker 3100 +70 Ability Power+350 Health+15 Ability Haste Void CorruptionFor each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.Void InfusionGain 2% of your bonus Health as Ability Power.
Dusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.
Zhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.
Slightly Magical Footwear 300 +25 Move Speed Grants an additional 10 Move Speed. Boots that build from Slightly Magical Footwear retain this bonus Move Speed.
Amplifying Tome 400 +20 Ability Power
Dark Seal 350 +15 Ability Power+50 Health GloryTakedowns grantGlory, up to 10. 5Glory is lost on death.Gain 4 Ability Power perGlory.
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Black Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.
Steel Sigil 1100 +15 Attack Damage+30 Armor
Titanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.
B. F. Sword 1300 +40 Attack Damage
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Serpent's Fang 2500 +55 Attack Damage+15 Lethality Shield ReaverDamaging an enemy champion reduces Shields they gain by % for 3 seconds.If they were not already affected byShield Reaver, reduce Shields on them by %.
Voltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.
Edge of Night 3000 +50 Attack Damage+15 Lethality+250 Health AnnulGrants a Spell Shield that blocks the next enemy Ability.
Black Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Eclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Null-Magic Mantle 400 +20 Magic Resist
Caulfield's Warhammer 1050 +20 Attack Damage+10 Ability Haste
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity
Black Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.
Long Sword 350 +10 Attack Damage
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Trinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.
Sundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Infinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage
Doran's Blade 450 +10 Attack Damage+80 Health+2.5% Omnivamp
Lord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.
Hexoptics C44 2800 +55 Attack Damage+25% Crit Chance MagnificationDeal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range).Arcane AimWhen a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 8 seconds.
Zeal 1200 +15% Attack Speed+15% Crit Chance+4% Move Speed
Farsight Alteration Active (198 - 99s)Reveals a distant area for 2 seconds and leaves a Ward that expires upon spotting an enemy champion.








Bastionbreaker 3000 +55 Attack Damage+18 Lethality+15 Ability Haste Shaped Charge (0s)Dealing Ability damage to a Champion or Epic Monster deals an additional true damage.SabotageTaking down a champion within 3 seconds of damaging them grants Sabotage for 25000 seconds. While you have Sabotage, your next Attack against an Epic Monster or Turret deals an additional true damage over 3 seconds.
Profane Hydra 2850 +55 Attack Damage+18 Lethality+10 Ability Haste CleaveAttacks deal physical damage to nearby enemies.Heretical CleaveDeal physical damage around you.
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity
Edge of Night 3000 +50 Attack Damage+15 Lethality+250 Health AnnulGrants a Spell Shield that blocks the next enemy Ability.
Voltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.
Lord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Bastionbreaker 3000 +55 Attack Damage+18 Lethality+15 Ability Haste Shaped Charge (0s)Dealing Ability damage to a Champion or Epic Monster deals an additional true damage.SabotageTaking down a champion within 3 seconds of damaging them grants Sabotage for 25000 seconds. While you have Sabotage, your next Attack against an Epic Monster or Turret deals an additional true damage over 3 seconds.
Voltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.
Profane Hydra 2850 +55 Attack Damage+18 Lethality+10 Ability Haste CleaveAttacks deal physical damage to nearby enemies.Heretical CleaveDeal physical damage around you.
Slightly Magical Footwear 300 +25 Move Speed Grants an additional 10 Move Speed. Boots that build from Slightly Magical Footwear retain this bonus Move Speed.
Edge of Night 3000 +50 Attack Damage+15 Lethality+250 Health AnnulGrants a Spell Shield that blocks the next enemy Ability.
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Dusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.
Zhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.
Riftmaker 3100 +70 Ability Power+350 Health+15 Ability Haste Void CorruptionFor each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.Void InfusionGain 2% of your bonus Health as Ability Power.
Haunting Guise 1300 +30 Ability Power+200 Health MadnessFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Maw of Malmortius 3100 +60 Attack Damage+15 Ability Haste+40 Magic Resist LifelineTaking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.
Trinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity
Guardian Angel 3200 +55 Attack Damage+45 Armor RebirthUpon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
Executioner's Calling 800 +15 Attack Damage Grievous WoundsDealing physical damage to champions applies 40% Wounds for 3 seconds.
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Black Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.
Guardian Angel 3200 +55 Attack Damage+45 Armor RebirthUpon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
Maw of Malmortius 3100 +60 Attack Damage+15 Ability Haste+40 Magic Resist LifelineTaking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.
Voltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity
Long Sword 350 +10 Attack Damage
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.