Teemo

Teemo ARAM Build

Runes, items and win rate Patch 26.17
All champion stats Counters Pro builds Best Teemo players
42.4% Win Rate
9.3% Pick Rate
2.79 KDA
2.0 CS/min
653.0 Gold/min
1463.8 DMG/min
278 Games

Rune Page

48.4% 153 champions
Domination
Electrocute 1.1% 0.0% Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. Pick Rate1.1% Win Rate0.0% 3 games
Dark Harvest 80.6% 45.5% Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. Pick Rate80.6% Win Rate45.5% 224 games
Hail of Blades 0.4% 100.0% Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. Pick Rate0.4% Win Rate100.0% 1 games
Malice
Cheap Shot 98.2% 45.5% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions. Pick Rate98.2% Win Rate45.5% 220 games
Taste of Blood 1.8% 50.0% Taste of Blood Malice Heal when you damage an enemy champion. Pick Rate1.8% Win Rate50.0% 4 games
Sudden Impact 0.0% 0.0% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
Sixth Sense 0.0% 0.0% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
Grisly Mementos 100.0% 45.5% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate100.0% Win Rate45.5% 224 games
Deep Ward 0.0% 0.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
Treasure Hunter 0.0% 0.0% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
Relentless Hunter 0.4% 100.0% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate0.4% Win Rate100.0% 1 games
Ultimate Hunter 99.6% 45.3% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate99.6% Win Rate45.3% 223 games
Sorcery
Artifact
Axiom Arcanist 3.9% 33.3% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate3.9% Win Rate33.3% 6 games
Manaflow Band 1.3% 100.0% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate1.3% Win Rate100.0% 2 games
Nimbus Cloak 0.0% 0.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
Transcendence 97.4% 48.3% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate97.4% Win Rate48.3% 149 games
Celerity 0.7% 0.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate0.7% Win Rate0.0% 1 games
Absolute Focus 0.0% 0.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
Scorch 92.8% 50.0% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate92.8% Win Rate50.0% 142 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 3.9% 16.7% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate3.9% Win Rate16.7% 6 games
Stat Shards
Offense
Adaptive Force 93.3% 45.0% Adaptive Force Offense +9 Adaptive Force Pick Rate93.3% Win Rate45.0% 209 games
Attack Speed 1.8% 50.0% Attack Speed Offense +10% Attack Speed Pick Rate1.8% Win Rate50.0% 4 games
Ability Haste 4.9% 54.5% Ability Haste Offense +8 Ability Haste Pick Rate4.9% Win Rate54.5% 11 games
Flex
Adaptive Force 98.2% 45.0% Adaptive Force Flex +9 Adaptive Force Pick Rate98.2% Win Rate45.0% 220 games
Move Speed 1.8% 75.0% Move Speed Flex +2.5% Move Speed Pick Rate1.8% Win Rate75.0% 4 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 1.8% 50.0% Health Defense +65 Health Pick Rate1.8% Win Rate50.0% 4 games
Tenacity and Slow Resist 1.3% 33.3% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate1.3% Win Rate33.3% 3 games
Health Scaling 96.9% 45.6% Health Scaling Defense +10-180 Health (based on level) Pick Rate96.9% Win Rate45.6% 217 games

Skill Order

Q Blinding Dart Blinding Dart Q Cost70/75/80/85/90 Cooldown7 Range680 Obscures an enemy's vision with a powerful venom, dealing damage to the target unit and blinding it for the duration. W Move Quick Move Quick W Cost40 Cooldown14 Teemo scampers around, passively increasing his Move Speed until he is struck by an enemy champion or turret. Teemo can sprint to gain bonus Move Speed that isn't stopped by being struck for a short time. E Toxic Shot Toxic Shot E Range680 Each of Teemo's attacks will poison the target On-Hit, dealing damage on impact and each second after for 4 seconds. R Noxious Trap Noxious Trap R Cost75/55/35 Cooldown0.25 Range600 Teemo throws an explosive poisonous trap using one of the mushrooms stored in his pack. If an enemy steps on the trap, it will release a poisonous cloud, slowing enemies and damaging them over time. If Teemo throws a mushroom onto another mushroom it will bounce, gaining additional range.

Max priority

Blinding Dart Q Blinding Dart Q Cost70/75/80/85/90 Cooldown7 Range680 Obscures an enemy's vision with a powerful venom, dealing damage to the target unit and blinding it for the duration. Toxic Shot E Toxic Shot E Range680 Each of Teemo's attacks will poison the target On-Hit, dealing damage on impact and each second after for 4 seconds. Move Quick W Move Quick W Cost40 Cooldown14 Teemo scampers around, passively increasing his Move Speed until he is struck by an enemy champion or turret. Teemo can sprint to gain bonus Move Speed that isn't stopped by being struck for a short time. 61.3% 41.4% 152
Toxic Shot E Toxic Shot E Range680 Each of Teemo's attacks will poison the target On-Hit, dealing damage on impact and each second after for 4 seconds. Blinding Dart Q Blinding Dart Q Cost70/75/80/85/90 Cooldown7 Range680 Obscures an enemy's vision with a powerful venom, dealing damage to the target unit and blinding it for the duration. Move Quick W Move Quick W Cost40 Cooldown14 Teemo scampers around, passively increasing his Move Speed until he is struck by an enemy champion or turret. Teemo can sprint to gain bonus Move Speed that isn't stopped by being struck for a short time. 35.5% 42.0% 88
Toxic Shot E Toxic Shot E Range680 Each of Teemo's attacks will poison the target On-Hit, dealing damage on impact and each second after for 4 seconds. Move Quick W Move Quick W Cost40 Cooldown14 Teemo scampers around, passively increasing his Move Speed until he is struck by an enemy champion or turret. Teemo can sprint to gain bonus Move Speed that isn't stopped by being struck for a short time. Blinding Dart Q Blinding Dart Q Cost70/75/80/85/90 Cooldown7 Range680 Obscures an enemy's vision with a powerful venom, dealing damage to the target unit and blinding it for the duration. 3.2% 75.0% 8

First 5 points

Blinding Dart Q Blinding Dart Q Cost70/75/80/85/90 Cooldown7 Range680 Obscures an enemy's vision with a powerful venom, dealing damage to the target unit and blinding it for the duration. Move Quick W Move Quick W Cost40 Cooldown14 Teemo scampers around, passively increasing his Move Speed until he is struck by an enemy champion or turret. Teemo can sprint to gain bonus Move Speed that isn't stopped by being struck for a short time. Toxic Shot E Toxic Shot E Range680 Each of Teemo's attacks will poison the target On-Hit, dealing damage on impact and each second after for 4 seconds. Blinding Dart Q Blinding Dart Q Cost70/75/80/85/90 Cooldown7 Range680 Obscures an enemy's vision with a powerful venom, dealing damage to the target unit and blinding it for the duration. Blinding Dart Q Blinding Dart Q Cost70/75/80/85/90 Cooldown7 Range680 Obscures an enemy's vision with a powerful venom, dealing damage to the target unit and blinding it for the duration. 60.5% 43.0% 121
Blinding Dart Q Blinding Dart Q Cost70/75/80/85/90 Cooldown7 Range680 Obscures an enemy's vision with a powerful venom, dealing damage to the target unit and blinding it for the duration. Move Quick W Move Quick W Cost40 Cooldown14 Teemo scampers around, passively increasing his Move Speed until he is struck by an enemy champion or turret. Teemo can sprint to gain bonus Move Speed that isn't stopped by being struck for a short time. Toxic Shot E Toxic Shot E Range680 Each of Teemo's attacks will poison the target On-Hit, dealing damage on impact and each second after for 4 seconds. Toxic Shot E Toxic Shot E Range680 Each of Teemo's attacks will poison the target On-Hit, dealing damage on impact and each second after for 4 seconds. Toxic Shot E Toxic Shot E Range680 Each of Teemo's attacks will poison the target On-Hit, dealing damage on impact and each second after for 4 seconds. 30.5% 45.9% 61
Blinding Dart Q Blinding Dart Q Cost70/75/80/85/90 Cooldown7 Range680 Obscures an enemy's vision with a powerful venom, dealing damage to the target unit and blinding it for the duration. Move Quick W Move Quick W Cost40 Cooldown14 Teemo scampers around, passively increasing his Move Speed until he is struck by an enemy champion or turret. Teemo can sprint to gain bonus Move Speed that isn't stopped by being struck for a short time. Toxic Shot E Toxic Shot E Range680 Each of Teemo's attacks will poison the target On-Hit, dealing damage on impact and each second after for 4 seconds. Toxic Shot E Toxic Shot E Range680 Each of Teemo's attacks will poison the target On-Hit, dealing damage on impact and each second after for 4 seconds. Blinding Dart Q Blinding Dart Q Cost70/75/80/85/90 Cooldown7 Range680 Obscures an enemy's vision with a powerful venom, dealing damage to the target unit and blinding it for the duration. 9.0% 50.0% 18

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 44.3% 203 games order not measured
1st ItemMalignanceMalignance 2700 +90 Ability Power+600 Mana+15 Ability Haste ScornGain 20 Ultimate Ability Haste.HatefogDamaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.Malignance 44.9% 107 games
2nd ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 48.0% 98 games
3rd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 36.4% 66 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 44.3% 203 games order not measured
1st ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 43.2% 81 games
2nd ItemMalignanceMalignance 2700 +90 Ability Power+600 Mana+15 Ability Haste ScornGain 20 Ultimate Ability Haste.HatefogDamaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.Malignance 37.9% 58 games
3rd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 36.4% 66 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 44.3% 203 games order not measured
1st ItemMalignanceMalignance 2700 +90 Ability Power+600 Mana+15 Ability Haste ScornGain 20 Ultimate Ability Haste.HatefogDamaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.Malignance 44.9% 107 games
2nd ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 48.0% 98 games
3rd ItemBlackfire TorchBlackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.Blackfire Torch 63.0% 27 games
Later Items situational, after the core
Rabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.37.2% 43
MorellonomiconMorellonomicon 2850 +75 Ability Power+350 Health+15 Ability Haste Grievous WoundsDealing magic damage to champions applies 40% Wounds for 3 seconds.47.1% 34
ShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.48.5% 33
Void StaffVoid Staff 3000 +95 Ability Power+40% Magic Penetration 66.7% 24
Liandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.23.1% 13
Statikk ShivStatikk Shiv 3000 +45 Attack Damage+45 Ability Power+30% Attack Speed+4% Move Speed ElectrosparkYour Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets.ElectroshockBasic Attacks grant extra Energized stacks.27.3% 11
Blackfire TorchBlackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.66.7% 9
StormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.42.9% 7

Full Build Win Rate

43.6% with 6 completed items
All champions 50.8%
Difference (pp) -7.1
Games reaching full build 19.8% (55)
Win rate by completed items
2
33.3% 12
3
31.8% 44
4
45.5% 88
5
45.3% 75
6
43.6% 55

ARAM has no ban phase, no lanes and no rank tiers, so those breakdowns are not shown. The numbers are measured from ARAM matches on the patch above.