Taliyah

Taliyah ARAM Build

Runes, items and win rate Patch 26.19
All champion stats Counters Pro builds Best Taliyah players
50.0% Win Rate
3.9% Pick Rate
3.29 KDA
2.8 CS/min
700.2 Gold/min
1591.9 DMG/min
70 Games

Rune Page

58.3% 24 champions
Domination
Electrocute 24.3% 29.4% Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. Pick Rate24.3% Win Rate29.4% 17 games
Dark Harvest 67.1% 57.4% Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. Pick Rate67.1% Win Rate57.4% 47 games
Hail of Blades 0.0% 0.0% Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.
Malice
Cheap Shot 95.7% 57.8% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions. Pick Rate95.7% Win Rate57.8% 45 games
Taste of Blood 4.3% 50.0% Taste of Blood Malice Heal when you damage an enemy champion. Pick Rate4.3% Win Rate50.0% 2 games
Sudden Impact 0.0% 0.0% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
Sixth Sense 0.0% 0.0% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
Grisly Mementos 100.0% 57.4% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate100.0% Win Rate57.4% 47 games
Deep Ward 0.0% 0.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
Treasure Hunter 95.7% 60.0% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate95.7% Win Rate60.0% 45 games
Relentless Hunter 2.1% 0.0% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate2.1% Win Rate0.0% 1 games
Ultimate Hunter 2.1% 0.0% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate2.1% Win Rate0.0% 1 games
Sorcery
Artifact
Axiom Arcanist 0.0% 0.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow Band 100.0% 58.3% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate100.0% Win Rate58.3% 24 games
Nimbus Cloak 0.0% 0.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
Transcendence 95.8% 60.9% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate95.8% Win Rate60.9% 23 games
Celerity 0.0% 0.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Absolute Focus 0.0% 0.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
Scorch 0.0% 0.0% Scorch Power Your first damaging ability hit every 10s burns champions.
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 4.2% 0.0% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate4.2% Win Rate0.0% 1 games
Stat Shards
Offense
Adaptive Force 97.9% 56.5% Adaptive Force Offense +9 Adaptive Force Pick Rate97.9% Win Rate56.5% 46 games
Attack Speed 0.0% 0.0% Attack Speed Offense +10% Attack Speed
Ability Haste 2.1% 100.0% Ability Haste Offense +8 Ability Haste Pick Rate2.1% Win Rate100.0% 1 games
Flex
Adaptive Force 100.0% 57.4% Adaptive Force Flex +9 Adaptive Force Pick Rate100.0% Win Rate57.4% 47 games
Move Speed 0.0% 0.0% Move Speed Flex +2.5% Move Speed
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 0.0% 0.0% Health Defense +65 Health
Tenacity and Slow Resist 0.0% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
Health Scaling 100.0% 57.4% Health Scaling Defense +10-180 Health (based on level) Pick Rate100.0% Win Rate57.4% 47 games

Skill Order

Q Threaded Volley Threaded Volley Q Cost55/60/65/70/75 Cooldown7/6/5/4/3 Range1000 Taliyah throws a volley of rocks in a target direction, moving freely as she casts. This creates Worked Ground below her. If Taliyah casts Threaded Volley on Worked Ground, she consumes the ground to throw a stronger boulder that slows enemies. W Seismic Shove Seismic Shove W Cost40/30/20/10/0 Cooldown14/12.5/11/9.5/8 Range900 Taliyah causes an area of ground to erupt and throws enemies within it in a direction of her choosing. E Unraveled Earth Unraveled Earth E Cost90 Cooldown14 Range950 Taliyah creates a slowing minefield. If enemies dash through it or are knocked through it, the mines explode and stun them. R Weaver's Wall Weaver's Wall R Cost100 Cooldown180/150/120 Range2500 Taliyah creates a very long wall and then surfs it.

Max priority

Threaded Volley Q Threaded Volley Q Cost55/60/65/70/75 Cooldown7/6/5/4/3 Range1000 Taliyah throws a volley of rocks in a target direction, moving freely as she casts. This creates Worked Ground below her. If Taliyah casts Threaded Volley on Worked Ground, she consumes the ground to throw a stronger boulder that slows enemies.› Unraveled Earth E Unraveled Earth E Cost90 Cooldown14 Range950 Taliyah creates a slowing minefield. If enemies dash through it or are knocked through it, the mines explode and stun them.› Seismic Shove W Seismic Shove W Cost40/30/20/10/0 Cooldown14/12.5/11/9.5/8 Range900 Taliyah causes an area of ground to erupt and throws enemies within it in a direction of her choosing. 89.5% 52.9% 51
Unraveled Earth E Unraveled Earth E Cost90 Cooldown14 Range950 Taliyah creates a slowing minefield. If enemies dash through it or are knocked through it, the mines explode and stun them.› Threaded Volley Q Threaded Volley Q Cost55/60/65/70/75 Cooldown7/6/5/4/3 Range1000 Taliyah throws a volley of rocks in a target direction, moving freely as she casts. This creates Worked Ground below her. If Taliyah casts Threaded Volley on Worked Ground, she consumes the ground to throw a stronger boulder that slows enemies.› Seismic Shove W Seismic Shove W Cost40/30/20/10/0 Cooldown14/12.5/11/9.5/8 Range900 Taliyah causes an area of ground to erupt and throws enemies within it in a direction of her choosing. 5.3% 33.3% 3
Threaded Volley Q Threaded Volley Q Cost55/60/65/70/75 Cooldown7/6/5/4/3 Range1000 Taliyah throws a volley of rocks in a target direction, moving freely as she casts. This creates Worked Ground below her. If Taliyah casts Threaded Volley on Worked Ground, she consumes the ground to throw a stronger boulder that slows enemies.› Seismic Shove W Seismic Shove W Cost40/30/20/10/0 Cooldown14/12.5/11/9.5/8 Range900 Taliyah causes an area of ground to erupt and throws enemies within it in a direction of her choosing.› Unraveled Earth E Unraveled Earth E Cost90 Cooldown14 Range950 Taliyah creates a slowing minefield. If enemies dash through it or are knocked through it, the mines explode and stun them. 5.3% 33.3% 3

First 5 points

Threaded Volley Q Threaded Volley Q Cost55/60/65/70/75 Cooldown7/6/5/4/3 Range1000 Taliyah throws a volley of rocks in a target direction, moving freely as she casts. This creates Worked Ground below her. If Taliyah casts Threaded Volley on Worked Ground, she consumes the ground to throw a stronger boulder that slows enemies. Seismic Shove W Seismic Shove W Cost40/30/20/10/0 Cooldown14/12.5/11/9.5/8 Range900 Taliyah causes an area of ground to erupt and throws enemies within it in a direction of her choosing. Unraveled Earth E Unraveled Earth E Cost90 Cooldown14 Range950 Taliyah creates a slowing minefield. If enemies dash through it or are knocked through it, the mines explode and stun them. Threaded Volley Q Threaded Volley Q Cost55/60/65/70/75 Cooldown7/6/5/4/3 Range1000 Taliyah throws a volley of rocks in a target direction, moving freely as she casts. This creates Worked Ground below her. If Taliyah casts Threaded Volley on Worked Ground, she consumes the ground to throw a stronger boulder that slows enemies. Threaded Volley Q Threaded Volley Q Cost55/60/65/70/75 Cooldown7/6/5/4/3 Range1000 Taliyah throws a volley of rocks in a target direction, moving freely as she casts. This creates Worked Ground below her. If Taliyah casts Threaded Volley on Worked Ground, she consumes the ground to throw a stronger boulder that slows enemies. 89.1% 46.9% 49
Threaded Volley Q Threaded Volley Q Cost55/60/65/70/75 Cooldown7/6/5/4/3 Range1000 Taliyah throws a volley of rocks in a target direction, moving freely as she casts. This creates Worked Ground below her. If Taliyah casts Threaded Volley on Worked Ground, she consumes the ground to throw a stronger boulder that slows enemies. Unraveled Earth E Unraveled Earth E Cost90 Cooldown14 Range950 Taliyah creates a slowing minefield. If enemies dash through it or are knocked through it, the mines explode and stun them. Seismic Shove W Seismic Shove W Cost40/30/20/10/0 Cooldown14/12.5/11/9.5/8 Range900 Taliyah causes an area of ground to erupt and throws enemies within it in a direction of her choosing. Threaded Volley Q Threaded Volley Q Cost55/60/65/70/75 Cooldown7/6/5/4/3 Range1000 Taliyah throws a volley of rocks in a target direction, moving freely as she casts. This creates Worked Ground below her. If Taliyah casts Threaded Volley on Worked Ground, she consumes the ground to throw a stronger boulder that slows enemies. Threaded Volley Q Threaded Volley Q Cost55/60/65/70/75 Cooldown7/6/5/4/3 Range1000 Taliyah throws a volley of rocks in a target direction, moving freely as she casts. This creates Worked Ground below her. If Taliyah casts Threaded Volley on Worked Ground, she consumes the ground to throw a stronger boulder that slows enemies. 7.3% 75.0% 4

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 46.6% 58 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 46.8% 47 games
›
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 34.8% 23 games
›
3rd ItemStormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 37.5% 8 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 46.6% 58 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 46.8% 47 games
›
2nd ItemStormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 63.6% 11 games
›
3rd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 33.3% 12 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 46.6% 58 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 46.8% 47 games
›
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 34.8% 23 games
›
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 50.0% 6 games
Later Items situational, after the core
Rabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.42.9% 7
Rylai's Crystal ScepterRylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.85.7% 7
Void StaffVoid Staff 3000 +95 Ability Power+40% Magic Penetration 14.3% 7
Zhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.40.0% 5
ShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.60.0% 5
Liandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.50.0% 4
CryptbloomCryptbloom 3000 +75 Ability Power+30% Magic Penetration+20 Ability Haste Life from DeathWhen a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals.100.0% 4
MorellonomiconMorellonomicon 2850 +75 Ability Power+350 Health+15 Ability Haste Grievous WoundsDealing magic damage to champions applies 40% Wounds for 3 seconds.66.7% 3

ARAM has no ban phase, no lanes and no rank tiers, so those breakdowns are not shown. The numbers are measured from ARAM matches on the patch above.