Syndra

Syndra ARAM Build

Runes, items and win rate Patch 26.18
All champion stats Counters Pro builds Best Syndra players
44.3% Win Rate
6.3% Pick Rate
3.23 KDA
2.9 CS/min
671.0 Gold/min
1476.1 DMG/min
61 Games

Rune Page

41.7% 24 champions
Domination
Electrocute 1.6% 0.0% Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. Pick Rate1.6% Win Rate0.0% 1 games
Dark Harvest 68.9% 45.2% Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. Pick Rate68.9% Win Rate45.2% 42 games
Hail of Blades 0.0% 0.0% Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.
Malice
Cheap Shot 97.6% 46.3% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions. Pick Rate97.6% Win Rate46.3% 41 games
Taste of Blood 2.4% 0.0% Taste of Blood Malice Heal when you damage an enemy champion. Pick Rate2.4% Win Rate0.0% 1 games
Sudden Impact 0.0% 0.0% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
Sixth Sense 0.0% 0.0% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
Grisly Mementos 100.0% 45.2% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate100.0% Win Rate45.2% 42 games
Deep Ward 0.0% 0.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
Treasure Hunter 2.4% 100.0% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate2.4% Win Rate100.0% 1 games
Relentless Hunter 0.0% 0.0% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
Ultimate Hunter 97.6% 43.9% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate97.6% Win Rate43.9% 41 games
Sorcery
Artifact
Axiom Arcanist 16.7% 25.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate16.7% Win Rate25.0% 4 games
Manaflow Band 8.3% 50.0% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate8.3% Win Rate50.0% 2 games
Nimbus Cloak 0.0% 0.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
Transcendence 70.8% 47.1% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate70.8% Win Rate47.1% 17 games
Celerity 0.0% 0.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Absolute Focus 4.2% 0.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate4.2% Win Rate0.0% 1 games
Power
Scorch 4.2% 0.0% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate4.2% Win Rate0.0% 1 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 95.8% 43.5% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate95.8% Win Rate43.5% 23 games
Stat Shards
Offense
Adaptive Force 92.9% 46.2% Adaptive Force Offense +9 Adaptive Force Pick Rate92.9% Win Rate46.2% 39 games
Attack Speed 0.0% 0.0% Attack Speed Offense +10% Attack Speed
Ability Haste 7.1% 33.3% Ability Haste Offense +8 Ability Haste Pick Rate7.1% Win Rate33.3% 3 games
Flex
Adaptive Force 97.6% 46.3% Adaptive Force Flex +9 Adaptive Force Pick Rate97.6% Win Rate46.3% 41 games
Move Speed 2.4% 0.0% Move Speed Flex +2.5% Move Speed Pick Rate2.4% Win Rate0.0% 1 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 2.4% 0.0% Health Defense +65 Health Pick Rate2.4% Win Rate0.0% 1 games
Tenacity and Slow Resist 4.8% 50.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate4.8% Win Rate50.0% 2 games
Health Scaling 92.9% 46.2% Health Scaling Defense +10-180 Health (based on level) Pick Rate92.9% Win Rate46.2% 39 games

Skill Order

Q Dark Sphere Dark Sphere Q Cost40/45/50/55/60 Cooldown7 Range800 Syndra conjures a Dark Sphere dealing magic damage. The sphere remains and can be manipulated by her other powers. W Force of Will Force of Will W Cost60/70/80/90/100 Cooldown13/12/11/10/9 Range925 Syndra picks up and throws a Dark Sphere or enemy minion dealing magic damage and slowing the Move Speed of enemies. E Scatter the Weak Scatter the Weak E Cost50 Cooldown15 Range650 Syndra knocks enemies and Dark Spheres back dealing magic damage. Enemies hit by Dark Spheres become stunned. R Unleashed Power Unleashed Power R Cost100 Cooldown120/100/80 Range675 Syndra bombards an enemy Champion with all of her Dark Spheres.

Max priority

Dark Sphere Q Dark Sphere Q Cost40/45/50/55/60 Cooldown7 Range800 Syndra conjures a Dark Sphere dealing magic damage. The sphere remains and can be manipulated by her other powers. Scatter the Weak E Scatter the Weak E Cost50 Cooldown15 Range650 Syndra knocks enemies and Dark Spheres back dealing magic damage. Enemies hit by Dark Spheres become stunned. Force of Will W Force of Will W Cost60/70/80/90/100 Cooldown13/12/11/10/9 Range925 Syndra picks up and throws a Dark Sphere or enemy minion dealing magic damage and slowing the Move Speed of enemies. 70.9% 43.6% 39
Dark Sphere Q Dark Sphere Q Cost40/45/50/55/60 Cooldown7 Range800 Syndra conjures a Dark Sphere dealing magic damage. The sphere remains and can be manipulated by her other powers. Force of Will W Force of Will W Cost60/70/80/90/100 Cooldown13/12/11/10/9 Range925 Syndra picks up and throws a Dark Sphere or enemy minion dealing magic damage and slowing the Move Speed of enemies. Scatter the Weak E Scatter the Weak E Cost50 Cooldown15 Range650 Syndra knocks enemies and Dark Spheres back dealing magic damage. Enemies hit by Dark Spheres become stunned. 21.8% 33.3% 12
Scatter the Weak E Scatter the Weak E Cost50 Cooldown15 Range650 Syndra knocks enemies and Dark Spheres back dealing magic damage. Enemies hit by Dark Spheres become stunned. Dark Sphere Q Dark Sphere Q Cost40/45/50/55/60 Cooldown7 Range800 Syndra conjures a Dark Sphere dealing magic damage. The sphere remains and can be manipulated by her other powers. Force of Will W Force of Will W Cost60/70/80/90/100 Cooldown13/12/11/10/9 Range925 Syndra picks up and throws a Dark Sphere or enemy minion dealing magic damage and slowing the Move Speed of enemies. 7.3% 75.0% 4

First 5 points

Dark Sphere Q Dark Sphere Q Cost40/45/50/55/60 Cooldown7 Range800 Syndra conjures a Dark Sphere dealing magic damage. The sphere remains and can be manipulated by her other powers. Force of Will W Force of Will W Cost60/70/80/90/100 Cooldown13/12/11/10/9 Range925 Syndra picks up and throws a Dark Sphere or enemy minion dealing magic damage and slowing the Move Speed of enemies. Scatter the Weak E Scatter the Weak E Cost50 Cooldown15 Range650 Syndra knocks enemies and Dark Spheres back dealing magic damage. Enemies hit by Dark Spheres become stunned. Dark Sphere Q Dark Sphere Q Cost40/45/50/55/60 Cooldown7 Range800 Syndra conjures a Dark Sphere dealing magic damage. The sphere remains and can be manipulated by her other powers. Dark Sphere Q Dark Sphere Q Cost40/45/50/55/60 Cooldown7 Range800 Syndra conjures a Dark Sphere dealing magic damage. The sphere remains and can be manipulated by her other powers. 86.5% 40.0% 45
Dark Sphere Q Dark Sphere Q Cost40/45/50/55/60 Cooldown7 Range800 Syndra conjures a Dark Sphere dealing magic damage. The sphere remains and can be manipulated by her other powers. Force of Will W Force of Will W Cost60/70/80/90/100 Cooldown13/12/11/10/9 Range925 Syndra picks up and throws a Dark Sphere or enemy minion dealing magic damage and slowing the Move Speed of enemies. Scatter the Weak E Scatter the Weak E Cost50 Cooldown15 Range650 Syndra knocks enemies and Dark Spheres back dealing magic damage. Enemies hit by Dark Spheres become stunned. Scatter the Weak E Scatter the Weak E Cost50 Cooldown15 Range650 Syndra knocks enemies and Dark Spheres back dealing magic damage. Enemies hit by Dark Spheres become stunned. Scatter the Weak E Scatter the Weak E Cost50 Cooldown15 Range650 Syndra knocks enemies and Dark Spheres back dealing magic damage. Enemies hit by Dark Spheres become stunned. 7.7% 50.0% 4
Dark Sphere Q Dark Sphere Q Cost40/45/50/55/60 Cooldown7 Range800 Syndra conjures a Dark Sphere dealing magic damage. The sphere remains and can be manipulated by her other powers. Force of Will W Force of Will W Cost60/70/80/90/100 Cooldown13/12/11/10/9 Range925 Syndra picks up and throws a Dark Sphere or enemy minion dealing magic damage and slowing the Move Speed of enemies. Scatter the Weak E Scatter the Weak E Cost50 Cooldown15 Range650 Syndra knocks enemies and Dark Spheres back dealing magic damage. Enemies hit by Dark Spheres become stunned. Dark Sphere Q Dark Sphere Q Cost40/45/50/55/60 Cooldown7 Range800 Syndra conjures a Dark Sphere dealing magic damage. The sphere remains and can be manipulated by her other powers. Scatter the Weak E Scatter the Weak E Cost50 Cooldown15 Range650 Syndra knocks enemies and Dark Spheres back dealing magic damage. Enemies hit by Dark Spheres become stunned. 5.8% 33.3% 3

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 43.8% 48 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 42.2% 45 games
2nd ItemStormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 41.7% 24 games
3rd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 40.0% 15 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 43.8% 48 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 42.2% 45 games
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 50.0% 22 games
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 50.0% 12 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 43.8% 48 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 42.2% 45 games
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 50.0% 22 games
3rd ItemStormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 42.9% 7 games
Later Items situational, after the core
Rabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.55.6% 9
ShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.20.0% 5
Void StaffVoid Staff 3000 +95 Ability Power+40% Magic Penetration 0.0% 5
Zhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.20.0% 5
MorellonomiconMorellonomicon 2850 +75 Ability Power+350 Health+15 Ability Haste Grievous WoundsDealing magic damage to champions applies 40% Wounds for 3 seconds.33.3% 3
StormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.33.3% 3
RiftmakerRiftmaker 3100 +70 Ability Power+350 Health+15 Ability Haste Void CorruptionFor each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.Void InfusionGain 2% of your bonus Health as Ability Power.66.7% 3
Blackfire TorchBlackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.100.0% 2

ARAM has no ban phase, no lanes and no rank tiers, so those breakdowns are not shown. The numbers are measured from ARAM matches on the patch above.