Sett

Sett ARAM Build

Runes, items and win rate Patch 26.17
All champion stats Counters Pro builds Best Sett players
52.8% Win Rate
5.5% Pick Rate
2.51 KDA
1.6 CS/min
669.3 Gold/min
1369.3 DMG/min
36 Games

Rune Page

29.4% 17 champions
Precision
Press the Attack 0.0% 0.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Lethal Tempo 0.0% 0.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet Footwork 2.8% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate2.8% Win Rate0.0% 1 games
Conqueror 61.1% 36.4% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate61.1% Win Rate36.4% 22 games
Heroism
Absorb Life 4.5% 0.0% Absorb Life Heroism Killing a target heals you. Pick Rate4.5% Win Rate0.0% 1 games
Triumph 95.5% 38.1% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate95.5% Win Rate38.1% 21 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 18.2% 25.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate18.2% Win Rate25.0% 4 games
Legend: Haste 81.8% 38.9% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate81.8% Win Rate38.9% 18 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 4.5% 0.0% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate4.5% Win Rate0.0% 1 games
Cut Down 0.0% 0.0% Cut Down Combat Deal more damage to high health enemy champions.
Last Stand 95.5% 38.1% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate95.5% Win Rate38.1% 21 games
Resolve
Strength
Demolish 0.0% 0.0% Demolish Strength Your third attack against turrets deals bonus damage.
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 17.6% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate17.6% Win Rate0.0% 3 games
Resistance
Conditioning 0.0% 0.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Second Wind 88.2% 33.3% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate88.2% Win Rate33.3% 15 games
Bone Plating 0.0% 0.0% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
Overgrowth 17.6% 66.7% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate17.6% Win Rate66.7% 3 games
Revitalize 76.5% 23.1% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate76.5% Win Rate23.1% 13 games
Unflinching 0.0% 0.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
Adaptive Force 0.0% 0.0% Adaptive Force Offense +9 Adaptive Force
Attack Speed 100.0% 36.4% Attack Speed Offense +10% Attack Speed Pick Rate100.0% Win Rate36.4% 22 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 95.5% 38.1% Adaptive Force Flex +9 Adaptive Force Pick Rate95.5% Win Rate38.1% 21 games
Move Speed 4.5% 0.0% Move Speed Flex +2.5% Move Speed Pick Rate4.5% Win Rate0.0% 1 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 0.0% 0.0% Health Defense +65 Health
Tenacity and Slow Resist 4.5% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate4.5% Win Rate0.0% 1 games
Health Scaling 95.5% 38.1% Health Scaling Defense +10-180 Health (based on level) Pick Rate95.5% Win Rate38.1% 21 games

Skill Order

Q Knuckle Down Knuckle Down Q Cooldown9/8/7/6/5 Sett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions. W Haymaker Haymaker W Cooldown18/16.5/15/13.5/12 Sett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides. E Facebreaker Facebreaker E Cooldown16/14.5/13/11.5/10 Range490 Sett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. R The Show Stopper The Show Stopper R Cooldown120/100/80 Range400 Sett carries an enemy champion through the air and slams them into the ground, dealing damage and slowing all enemies near where they land.

Max priority

Haymaker W Haymaker W Cooldown18/16.5/15/13.5/12 Sett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides. Knuckle Down Q Knuckle Down Q Cooldown9/8/7/6/5 Sett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions. Facebreaker E Facebreaker E Cooldown16/14.5/13/11.5/10 Range490 Sett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. 75.9% 45.5% 22
Knuckle Down Q Knuckle Down Q Cooldown9/8/7/6/5 Sett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions. Haymaker W Haymaker W Cooldown18/16.5/15/13.5/12 Sett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides. Facebreaker E Facebreaker E Cooldown16/14.5/13/11.5/10 Range490 Sett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. 17.2% 60.0% 5

First 5 points

Knuckle Down Q Knuckle Down Q Cooldown9/8/7/6/5 Sett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions. Haymaker W Haymaker W Cooldown18/16.5/15/13.5/12 Sett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides. Facebreaker E Facebreaker E Cooldown16/14.5/13/11.5/10 Range490 Sett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. Haymaker W Haymaker W Cooldown18/16.5/15/13.5/12 Sett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides. Haymaker W Haymaker W Cooldown18/16.5/15/13.5/12 Sett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides. 77.8% 52.4% 21
Knuckle Down Q Knuckle Down Q Cooldown9/8/7/6/5 Sett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions. Haymaker W Haymaker W Cooldown18/16.5/15/13.5/12 Sett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides. Facebreaker E Facebreaker E Cooldown16/14.5/13/11.5/10 Range490 Sett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. Knuckle Down Q Knuckle Down Q Cooldown9/8/7/6/5 Sett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions. Knuckle Down Q Knuckle Down Q Cooldown9/8/7/6/5 Sett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions. 14.8% 25.0% 4

Build Order

Percentages are the win rate of players who bought that item.
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 31.6% 19 games order not measured
1st ItemHeartsteelHeartsteel 3000 +900 Health+100% Base Health Regen Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.GoliathFor each 1000 max Health, gain 3% increased size, up to 30%.Heartsteel 65.0% 20 games
2nd ItemOverlord's BloodmailOverlord's Bloodmail 3300 +30 Attack Damage+550 Health TyrannyGain 2.5% of your bonus Health as Attack Damage.RetributionGain up to 12% increased Attack Damage based on your percent missing Health.Overlord's Bloodmail 44.4% 18 games
3rd ItemWarmog's ArmorWarmog's Armor 3100 +1000 Health+100% Base Health Regen Warmog's HeartIf you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second.Warmog's VitalityGain bonus Health equal to 12% of your Item Health (0).Warmog's Armor 50.0% 6 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 31.6% 19 games order not measured
1st ItemHeartsteelHeartsteel 3000 +900 Health+100% Base Health Regen Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.GoliathFor each 1000 max Health, gain 3% increased size, up to 30%.Heartsteel 65.0% 20 games
2nd ItemOverlord's BloodmailOverlord's Bloodmail 3300 +30 Attack Damage+550 Health TyrannyGain 2.5% of your bonus Health as Attack Damage.RetributionGain up to 12% increased Attack Damage based on your percent missing Health.Overlord's Bloodmail 44.4% 18 games
3rd ItemTitanic HydraTitanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.Titanic Hydra 50.0% 2 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 31.6% 19 games order not measured
1st ItemTitanic HydraTitanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.Titanic Hydra 100.0% 1 games
2nd ItemHeartsteelHeartsteel 3000 +900 Health+100% Base Health Regen Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.GoliathFor each 1000 max Health, gain 3% increased size, up to 30%.Heartsteel 100.0% 1 games
3rd ItemOverlord's BloodmailOverlord's Bloodmail 3300 +30 Attack Damage+550 Health TyrannyGain 2.5% of your bonus Health as Attack Damage.RetributionGain up to 12% increased Attack Damage based on your percent missing Health.Overlord's Bloodmail 100.0% 3 games
Later Items situational, after the core
ThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.100.0% 3
Warmog's ArmorWarmog's Armor 3100 +1000 Health+100% Base Health Regen Warmog's HeartIf you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second.Warmog's VitalityGain bonus Health equal to 12% of your Item Health (0).50.0% 2
Force of NatureForce of Nature 2800 +400 Health+55 Magic Resist+4% Move Speed SteadfastGain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.50.0% 2
Overlord's BloodmailOverlord's Bloodmail 3300 +30 Attack Damage+550 Health TyrannyGain 2.5% of your bonus Health as Attack Damage.RetributionGain up to 12% increased Attack Damage based on your percent missing Health.0.0% 1
Mercurial ScimitarMercurial Scimitar 3200 +50 Attack Damage+35 Magic Resist+10% Life Steal ACTIVEQuicksilverRemoves all crowd control debuffs (excluding Airborne) and grants Move Speed.0.0% 1
Dead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.0.0% 1
Protoplasm HarnessProtoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.100.0% 1

ARAM has no ban phase, no lanes and no rank tiers, so those breakdowns are not shown. The numbers are measured from ARAM matches on the patch above.