
Rumble ARAM Build
Runes, items and win rate Patch 26.18
All champion stats Counters Pro builds Best Rumble players48.3% Win Rate
3.9% Pick Rate
3.02 KDA
2.2 CS/min
685.1 Gold/min
1616.6 DMG/min
29 Games
Rune Page
Artifact
90.0% 44.4%
Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
0.0% 0.0%
Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
10.0% 0.0%
Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
100.0% 40.0%
Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
0.0% 0.0%
Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
0.0% 0.0%
Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
10.0% 0.0%
Scorch Power Your first damaging ability hit every 10s burns champions.
0.0% 0.0%
Waterwalking Power Gain MS and AP or AD, adaptive in the river.
90.0% 44.4%
Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game.
Malice
20.0% 0.0%
Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
0.0% 0.0%
Taste of Blood Malice Heal when you damage an enemy champion.
0.0% 0.0%
Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
0.0% 0.0%
Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
80.0% 50.0%
Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
0.0% 0.0%
Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
0.0% 0.0%
Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
80.0% 50.0%
Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
20.0% 0.0%
Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Stat Shards
Offense
90.0% 44.4%
Adaptive Force Offense +9 Adaptive Force
0.0% 0.0%
Attack Speed Offense +10% Attack Speed
10.0% 0.0%
Ability Haste Offense +8 Ability Haste
Flex
90.0% 44.4%
Adaptive Force Flex +9 Adaptive Force
10.0% 0.0%
Move Speed Flex +2.5% Move Speed
0.0% 0.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
0.0% 0.0%
Health Defense +65 Health
10.0% 0.0%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
90.0% 44.4%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 56.5% 23 games order not measured
1st Item
Liandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 57.9% 19 games
› 2nd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 50.0% 4 games
› 3rd Item
Rabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 66.7% 3 games
Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 56.5% 23 games order not measured
1st Item
Liandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 57.9% 19 games
› 2nd Item
Void Staff 3000 +95 Ability Power+40% Magic Penetration Void Staff 50.0% 2 games
› 3rd Item
Zhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 25.0% 4 games
Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 56.5% 23 games order not measured
1st Item
Malignance 2700 +90 Ability Power+600 Mana+15 Ability Haste ScornGain 20 Ultimate Ability Haste.HatefogDamaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.Malignance 50.0% 6 games
› 2nd Item
Liandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 50.0% 4 games
› 3rd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 33.3% 3 games
Later Items situational, after the core
ARAM has no ban phase, no lanes and no rank tiers, so those breakdowns are not shown. The numbers are measured from ARAM matches on the patch above.