
Renata Glasc ARAM Build
Runes, items and win rate Patch 26.19
All champion stats Counters Pro builds Best Renata Glasc players76.9% Win Rate
3.5% Pick Rate
4.64 KDA
0.9 CS/min
625.9 Gold/min
722.5 DMG/min
13 Games
Rune Page
Artifact
20.0% 50.0%
Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
80.0% 87.5%
Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
0.0% 0.0%
Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
100.0% 80.0%
Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
0.0% 0.0%
Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
0.0% 0.0%
Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
40.0% 75.0%
Scorch Power Your first damaging ability hit every 10s burns champions.
0.0% 0.0%
Waterwalking Power Gain MS and AP or AD, adaptive in the river.
60.0% 83.3%
Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game.
Malice
100.0% 100.0%
Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
0.0% 0.0%
Taste of Blood Malice Heal when you damage an enemy champion.
0.0% 0.0%
Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
0.0% 0.0%
Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
0.0% 0.0%
Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
0.0% 0.0%
Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
0.0% 0.0%
Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
0.0% 0.0%
Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
100.0% 100.0%
Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Stat Shards
Offense
30.0% 66.7%
Adaptive Force Offense +9 Adaptive Force
0.0% 0.0%
Attack Speed Offense +10% Attack Speed
70.0% 85.7%
Ability Haste Offense +8 Ability Haste
Flex
100.0% 80.0%
Adaptive Force Flex +9 Adaptive Force
0.0% 0.0%
Move Speed Flex +2.5% Move Speed
0.0% 0.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
0.0% 0.0%
Health Defense +65 Health
0.0% 0.0%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
100.0% 80.0%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Ionian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 83.3% 6 games order not measured
1st Item
Malignance 2700 +90 Ability Power+600 Mana+15 Ability Haste ScornGain 20 Ultimate Ability Haste.HatefogDamaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.Malignance 100.0% 3 games
› 2nd Item
Imperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.Imperial Mandate 100.0% 3 games
› 3rd Item
Ardent Censer 2200 +45 Ability Power+10% Heal and Shield Power+125% Base Mana Regen+4% Move Speed SanctifyHealing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.Ardent Censer 100.0% 2 games
Boots
Ionian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 83.3% 6 games order not measured
1st Item
Imperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.Imperial Mandate 80.0% 5 games
› 2nd Item
Archangel's Staff 2900 +70 Ability Power+600 Mana+25 Ability Haste AweGain Ability Power equal to 1% bonus Mana.Manaflow (8s, max 5 charges)Landing Abilities grants 5 max Mana (doubled vs. champions).Transforms intoSeraph's Embrace at 360 max Mana.Archangel's Staff 100.0% 2 games
› 3rd Item
Malignance 2700 +90 Ability Power+600 Mana+15 Ability Haste ScornGain 20 Ultimate Ability Haste.HatefogDamaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.Malignance 100.0% 2 games
Boots
Ionian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 83.3% 6 games order not measured
1st Item
Imperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.Imperial Mandate 80.0% 5 games
› 2nd Item
Zeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.Zeke's Convergence 100.0% 1 games
› 3rd Item
Warmog's Armor 3100 +1000 Health+100% Base Health Regen Warmog's HeartIf you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second.Warmog's VitalityGain bonus Health equal to 12% of your Item Health (0).Warmog's Armor 100.0% 1 games
Later Items situational, after the core
ARAM has no ban phase, no lanes and no rank tiers, so those breakdowns are not shown. The numbers are measured from ARAM matches on the patch above.