Lane

These two champions have not met often enough in this lane on the current patch.

Rell build

Full Rell build

Builds are not measured per opponent yet: this is what Rell builds on patch 26.18 against every opponent.

Runes

51.7% 662
57.8% 45
50.0% 40

Summoner Spells

52.3% 409
50.0% 296

Skill Order

Q Shattering Strike Shattering Strike Q Cost50 Cooldown11/10.5/10/9.5/9 Range600 Rell deals magic damage to units in a line, breaking their shields and stunning them. W Ferromancy: Crash Down Ferromancy: Crash Down W Cost40 Cooldown10 Range450 Mounted: Rell Dismounts, crashing down in her armor, Knocking enemies up and gaining a large Shield. While dismounted, she gains Armor, Magic Resist, Attack Speed, and Attack Range, but is Slowed. Dismounted: Rell forms her Mount, gaining a burst of speed and Knocking Up the next enemy she attacks. E Full Tilt Full Tilt E Cost40 Cooldown14/13/12/11/10 Range1200 Passive: Rell gains out of combat Move Speed. Active: Rell and an ally gain ramping Move Speed, doubled toward enemies and each other. Her next Attack explodes, dealing magic damage. R Magnet Storm Magnet Storm R Cost100 Cooldown120/100/80 Range200 Rell explodes in a magnetic fury, violently Pulling nearby enemies toward herself. Then Rell constantly Drags nearby enemies toward herself for a short while, dealing magic damage over time.

Max priority

Ferromancy: Crash Down W Ferromancy: Crash Down W Cost40 Cooldown10 Range450 Mounted: Rell Dismounts, crashing down in her armor, Knocking enemies up and gaining a large Shield. While dismounted, she gains Armor, Magic Resist, Attack Speed, and Attack Range, but is Slowed. Dismounted: Rell forms her Mount, gaining a burst of speed and Knocking Up the next enemy she attacks. Full Tilt E Full Tilt E Cost40 Cooldown14/13/12/11/10 Range1200 Passive: Rell gains out of combat Move Speed. Active: Rell and an ally gain ramping Move Speed, doubled toward enemies and each other. Her next Attack explodes, dealing magic damage. Shattering Strike Q Shattering Strike Q Cost50 Cooldown11/10.5/10/9.5/9 Range600 Rell deals magic damage to units in a line, breaking their shields and stunning them. 84.0% 57.1% 21
Ferromancy: Crash Down W Ferromancy: Crash Down W Cost40 Cooldown10 Range450 Mounted: Rell Dismounts, crashing down in her armor, Knocking enemies up and gaining a large Shield. While dismounted, she gains Armor, Magic Resist, Attack Speed, and Attack Range, but is Slowed. Dismounted: Rell forms her Mount, gaining a burst of speed and Knocking Up the next enemy she attacks. Shattering Strike Q Shattering Strike Q Cost50 Cooldown11/10.5/10/9.5/9 Range600 Rell deals magic damage to units in a line, breaking their shields and stunning them. Full Tilt E Full Tilt E Cost40 Cooldown14/13/12/11/10 Range1200 Passive: Rell gains out of combat Move Speed. Active: Rell and an ally gain ramping Move Speed, doubled toward enemies and each other. Her next Attack explodes, dealing magic damage. 12.0% 33.3% 3

First 5 points

Ferromancy: Crash Down W Ferromancy: Crash Down W Cost40 Cooldown10 Range450 Mounted: Rell Dismounts, crashing down in her armor, Knocking enemies up and gaining a large Shield. While dismounted, she gains Armor, Magic Resist, Attack Speed, and Attack Range, but is Slowed. Dismounted: Rell forms her Mount, gaining a burst of speed and Knocking Up the next enemy she attacks. Shattering Strike Q Shattering Strike Q Cost50 Cooldown11/10.5/10/9.5/9 Range600 Rell deals magic damage to units in a line, breaking their shields and stunning them. Full Tilt E Full Tilt E Cost40 Cooldown14/13/12/11/10 Range1200 Passive: Rell gains out of combat Move Speed. Active: Rell and an ally gain ramping Move Speed, doubled toward enemies and each other. Her next Attack explodes, dealing magic damage. Ferromancy: Crash Down W Ferromancy: Crash Down W Cost40 Cooldown10 Range450 Mounted: Rell Dismounts, crashing down in her armor, Knocking enemies up and gaining a large Shield. While dismounted, she gains Armor, Magic Resist, Attack Speed, and Attack Range, but is Slowed. Dismounted: Rell forms her Mount, gaining a burst of speed and Knocking Up the next enemy she attacks. Ferromancy: Crash Down W Ferromancy: Crash Down W Cost40 Cooldown10 Range450 Mounted: Rell Dismounts, crashing down in her armor, Knocking enemies up and gaining a large Shield. While dismounted, she gains Armor, Magic Resist, Attack Speed, and Attack Range, but is Slowed. Dismounted: Rell forms her Mount, gaining a burst of speed and Knocking Up the next enemy she attacks. 92.5% 42.9% 49