Olaf

Olaf ARAM Build

Runes, items and win rate Patch 26.18
All champion stats Counters Pro builds Best Olaf players
43.3% Win Rate
2.7% Pick Rate
2.30 KDA
2.0 CS/min
698.4 Gold/min
1394.4 DMG/min
30 Games

Rune Page

58.3% 12 champions
Precision
Press the Attack 13.3% 0.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate13.3% Win Rate0.0% 4 games
Lethal Tempo 13.3% 25.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate13.3% Win Rate25.0% 4 games
Fleet Footwork 0.0% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
Conqueror 70.0% 57.1% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate70.0% Win Rate57.1% 21 games
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 100.0% 57.1% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate100.0% Win Rate57.1% 21 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 95.2% 55.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate95.2% Win Rate55.0% 20 games
Legend: Haste 0.0% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
Legend: Bloodline 4.8% 100.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate4.8% Win Rate100.0% 1 games
Combat
Coup de Grace 4.8% 100.0% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate4.8% Win Rate100.0% 1 games
Cut Down 0.0% 0.0% Cut Down Combat Deal more damage to high health enemy champions.
Last Stand 95.2% 55.0% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate95.2% Win Rate55.0% 20 games
Domination
Malice
Cheap Shot 0.0% 0.0% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
Taste of Blood 91.7% 63.6% Taste of Blood Malice Heal when you damage an enemy champion. Pick Rate91.7% Win Rate63.6% 11 games
Sudden Impact 0.0% 0.0% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
Sixth Sense 0.0% 0.0% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
Grisly Mementos 8.3% 0.0% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate8.3% Win Rate0.0% 1 games
Deep Ward 0.0% 0.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
Treasure Hunter 100.0% 58.3% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate100.0% Win Rate58.3% 12 games
Relentless Hunter 0.0% 0.0% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
Ultimate Hunter 0.0% 0.0% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Stat Shards
Offense
Adaptive Force 4.8% 100.0% Adaptive Force Offense +9 Adaptive Force Pick Rate4.8% Win Rate100.0% 1 games
Attack Speed 95.2% 55.0% Attack Speed Offense +10% Attack Speed Pick Rate95.2% Win Rate55.0% 20 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 95.2% 60.0% Adaptive Force Flex +9 Adaptive Force Pick Rate95.2% Win Rate60.0% 20 games
Move Speed 4.8% 0.0% Move Speed Flex +2.5% Move Speed Pick Rate4.8% Win Rate0.0% 1 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 4.8% 100.0% Health Defense +65 Health Pick Rate4.8% Win Rate100.0% 1 games
Tenacity and Slow Resist 0.0% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
Health Scaling 95.2% 55.0% Health Scaling Defense +10-180 Health (based on level) Pick Rate95.2% Win Rate55.0% 20 games

Skill Order

Q Undertow Undertow Q Cost50/55/60/65/70 Cooldown9 Range1000 Olaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. W Tough It Out Tough It Out W Cost50 Cooldown16/15/14/13/12 Range700 Olaf's Attack Speed is increased and he gains a Shield. E Reckless Swing Reckless Swing E Cooldown11/10/9/8/7 Range325 Olaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. R Ragnarok Ragnarok R Cost100 Cooldown100/90/80 Range400 Olaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking.

Max priority

Undertow Q Undertow Q Cost50/55/60/65/70 Cooldown9 Range1000 Olaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. Reckless Swing E Reckless Swing E Cooldown11/10/9/8/7 Range325 Olaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. Tough It Out W Tough It Out W Cost50 Cooldown16/15/14/13/12 Range700 Olaf's Attack Speed is increased and he gains a Shield. 72.7% 37.5% 16
Undertow Q Undertow Q Cost50/55/60/65/70 Cooldown9 Range1000 Olaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. Tough It Out W Tough It Out W Cost50 Cooldown16/15/14/13/12 Range700 Olaf's Attack Speed is increased and he gains a Shield. Reckless Swing E Reckless Swing E Cooldown11/10/9/8/7 Range325 Olaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. 18.2% 50.0% 4

First 5 points

Undertow Q Undertow Q Cost50/55/60/65/70 Cooldown9 Range1000 Olaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. Tough It Out W Tough It Out W Cost50 Cooldown16/15/14/13/12 Range700 Olaf's Attack Speed is increased and he gains a Shield. Reckless Swing E Reckless Swing E Cooldown11/10/9/8/7 Range325 Olaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. Undertow Q Undertow Q Cost50/55/60/65/70 Cooldown9 Range1000 Olaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. Undertow Q Undertow Q Cost50/55/60/65/70 Cooldown9 Range1000 Olaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. 85.7% 50.0% 18

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 54.5% 11 games order not measured
1st ItemStridebreakerStridebreaker 3300 +40 Attack Damage+25% Attack Speed+450 Health CleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per champion hit for 3 seconds.Stridebreaker 44.4% 18 games
2nd ItemExperimental HexplateExperimental Hexplate 3000 +40 Attack Damage+20% Attack Speed+450 Health HexchargedGain 30 Ultimate Ability Haste.OverdriveAfter casting your Ultimate, gain % Attack Speed and % Move Speed for 8 seconds.Experimental Hexplate 46.2% 13 games
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 44.4% 9 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 54.5% 11 games order not measured
1st ItemExperimental HexplateExperimental Hexplate 3000 +40 Attack Damage+20% Attack Speed+450 Health HexchargedGain 30 Ultimate Ability Haste.OverdriveAfter casting your Ultimate, gain % Attack Speed and % Move Speed for 8 seconds.Experimental Hexplate 50.0% 8 games
2nd ItemStridebreakerStridebreaker 3300 +40 Attack Damage+25% Attack Speed+450 Health CleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per champion hit for 3 seconds.Stridebreaker 66.7% 3 games
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 44.4% 9 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 54.5% 11 games order not measured
1st ItemExperimental HexplateExperimental Hexplate 3000 +40 Attack Damage+20% Attack Speed+450 Health HexchargedGain 30 Ultimate Ability Haste.OverdriveAfter casting your Ultimate, gain % Attack Speed and % Move Speed for 8 seconds.Experimental Hexplate 50.0% 8 games
2nd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 40.0% 5 games
3rd ItemSpirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage 50.0% 2 games
Later Items situational, after the core
Spirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.60.0% 5
Blade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.75.0% 4
Death's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.100.0% 2
StridebreakerStridebreaker 3300 +40 Attack Damage+25% Attack Speed+450 Health CleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per champion hit for 3 seconds.0.0% 1

ARAM has no ban phase, no lanes and no rank tiers, so those breakdowns are not shown. The numbers are measured from ARAM matches on the patch above.