Nami

Nami ARAM Build

Runes, items and win rate Patch 26.18
All champion stats Counters Pro builds Best Nami players
63.9% Win Rate
5.7% Pick Rate
6.43 KDA
0.8 CS/min
621.1 Gold/min
766.1 DMG/min
61 Games

Rune Page

71.0% 31 champions
Sorcery
Summon Aery 67.2% 70.7% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. Pick Rate67.2% Win Rate70.7% 41 games
Arcane Comet 3.3% 100.0% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. Pick Rate3.3% Win Rate100.0% 2 games
Stormraider's Surge 0.0% 0.0% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
Deathfire Touch 1.6% 0.0% Deathfire Touch Damaging a champion with an ability burns them over time. Pick Rate1.6% Win Rate0.0% 1 games
Artifact
Axiom Arcanist 2.4% 0.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate2.4% Win Rate0.0% 1 games
Manaflow Band 97.6% 72.5% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate97.6% Win Rate72.5% 40 games
Nimbus Cloak 0.0% 0.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
Transcendence 100.0% 70.7% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate100.0% Win Rate70.7% 41 games
Celerity 0.0% 0.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Absolute Focus 0.0% 0.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
Scorch 95.1% 69.2% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate95.1% Win Rate69.2% 39 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 4.9% 100.0% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate4.9% Win Rate100.0% 2 games
Resolve
Strength
Demolish 0.0% 0.0% Demolish Strength Your third attack against turrets deals bonus damage.
Font of Life 100.0% 71.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate100.0% Win Rate71.0% 31 games
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 0.0% 0.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Second Wind 0.0% 0.0% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
Bone Plating 0.0% 0.0% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
Overgrowth 0.0% 0.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
Revitalize 100.0% 71.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate100.0% Win Rate71.0% 31 games
Unflinching 0.0% 0.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
Adaptive Force 87.8% 66.7% Adaptive Force Offense +9 Adaptive Force Pick Rate87.8% Win Rate66.7% 36 games
Attack Speed 2.4% 100.0% Attack Speed Offense +10% Attack Speed Pick Rate2.4% Win Rate100.0% 1 games
Ability Haste 9.8% 100.0% Ability Haste Offense +8 Ability Haste Pick Rate9.8% Win Rate100.0% 4 games
Flex
Adaptive Force 92.7% 68.4% Adaptive Force Flex +9 Adaptive Force Pick Rate92.7% Win Rate68.4% 38 games
Move Speed 7.3% 100.0% Move Speed Flex +2.5% Move Speed Pick Rate7.3% Win Rate100.0% 3 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 4.9% 100.0% Health Defense +65 Health Pick Rate4.9% Win Rate100.0% 2 games
Tenacity and Slow Resist 7.3% 100.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate7.3% Win Rate100.0% 3 games
Health Scaling 87.8% 66.7% Health Scaling Defense +10-180 Health (based on level) Pick Rate87.8% Win Rate66.7% 36 games

Skill Order

Q Aqua Prison Aqua Prison Q Cost60 Cooldown12/11/10/9/8 Range875 Sends a bubble to a target area, dealing damage and stunning all enemies on impact. W Ebb and Flow Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. E Tidecaller's Blessing Tidecaller's Blessing E Cost55/60/65/70/75 Cooldown11 Range800 Empowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target. R Tidal Wave Tidal Wave R Cost100 Cooldown120/110/100 Range2550 Summons a massive Tidal Wave that knocks up, slows, and damages enemies. Allies hit gain double the effect of Surging Tides.

Max priority

Ebb and Flow W Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. Tidecaller's Blessing E Tidecaller's Blessing E Cost55/60/65/70/75 Cooldown11 Range800 Empowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target. Aqua Prison Q Aqua Prison Q Cost60 Cooldown12/11/10/9/8 Range875 Sends a bubble to a target area, dealing damage and stunning all enemies on impact. 68.0% 70.6% 34
Ebb and Flow W Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. Aqua Prison Q Aqua Prison Q Cost60 Cooldown12/11/10/9/8 Range875 Sends a bubble to a target area, dealing damage and stunning all enemies on impact. Tidecaller's Blessing E Tidecaller's Blessing E Cost55/60/65/70/75 Cooldown11 Range800 Empowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target. 16.0% 87.5% 8
Aqua Prison Q Aqua Prison Q Cost60 Cooldown12/11/10/9/8 Range875 Sends a bubble to a target area, dealing damage and stunning all enemies on impact. Ebb and Flow W Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. Tidecaller's Blessing E Tidecaller's Blessing E Cost55/60/65/70/75 Cooldown11 Range800 Empowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target. 16.0% 62.5% 8

First 5 points

Aqua Prison Q Aqua Prison Q Cost60 Cooldown12/11/10/9/8 Range875 Sends a bubble to a target area, dealing damage and stunning all enemies on impact. Ebb and Flow W Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. Tidecaller's Blessing E Tidecaller's Blessing E Cost55/60/65/70/75 Cooldown11 Range800 Empowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target. Ebb and Flow W Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. Ebb and Flow W Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. 68.3% 75.0% 28
Aqua Prison Q Aqua Prison Q Cost60 Cooldown12/11/10/9/8 Range875 Sends a bubble to a target area, dealing damage and stunning all enemies on impact. Ebb and Flow W Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. Tidecaller's Blessing E Tidecaller's Blessing E Cost55/60/65/70/75 Cooldown11 Range800 Empowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target. Aqua Prison Q Aqua Prison Q Cost60 Cooldown12/11/10/9/8 Range875 Sends a bubble to a target area, dealing damage and stunning all enemies on impact. Aqua Prison Q Aqua Prison Q Cost60 Cooldown12/11/10/9/8 Range875 Sends a bubble to a target area, dealing damage and stunning all enemies on impact. 22.0% 33.3% 9
Aqua Prison Q Aqua Prison Q Cost60 Cooldown12/11/10/9/8 Range875 Sends a bubble to a target area, dealing damage and stunning all enemies on impact. Ebb and Flow W Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. Tidecaller's Blessing E Tidecaller's Blessing E Cost55/60/65/70/75 Cooldown11 Range800 Empowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target. Aqua Prison Q Aqua Prison Q Cost60 Cooldown12/11/10/9/8 Range875 Sends a bubble to a target area, dealing damage and stunning all enemies on impact. Ebb and Flow W Ebb and Flow W Cost70/75/80/85/90 Cooldown10 Range725 Unleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies. 9.8% 75.0% 4

Build Order

Percentages are the win rate of players who bought that item.
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 65.7% 35 games order not measured
1st ItemMoonstone RenewerMoonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer 70.4% 27 games
2nd ItemArdent CenserArdent Censer 2200 +45 Ability Power+10% Heal and Shield Power+125% Base Mana Regen+4% Move Speed SanctifyHealing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.Ardent Censer 70.6% 17 games
3rd ItemRedemptionRedemption 2300 +30 Ability Power+15 Ability Haste+100% Base Mana Regen+10% Heal and Shield Power InterventionRestore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.Redemption 57.1% 7 games
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 65.7% 35 games order not measured
1st ItemImperial MandateImperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.Imperial Mandate 60.0% 10 games
2nd ItemArchangel's StaffArchangel's Staff 2900 +70 Ability Power+600 Mana+25 Ability Haste AweGain Ability Power equal to 1% bonus Mana.Manaflow (8s, max 5 charges)Landing Abilities grants 5 max Mana (doubled vs. champions).Transforms intoSeraph's Embrace at 360 max Mana.Archangel's Staff 75.0% 8 games
3rd ItemMoonstone RenewerMoonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer 75.0% 4 games
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 65.7% 35 games order not measured
1st ItemMoonstone RenewerMoonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer 70.4% 27 games
2nd ItemArdent CenserArdent Censer 2200 +45 Ability Power+10% Heal and Shield Power+125% Base Mana Regen+4% Move Speed SanctifyHealing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.Ardent Censer 70.6% 17 games
3rd ItemImperial MandateImperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.Imperial Mandate 100.0% 5 games
Later Items situational, after the core
Ardent CenserArdent Censer 2200 +45 Ability Power+10% Heal and Shield Power+125% Base Mana Regen+4% Move Speed SanctifyHealing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.83.3% 6
Staff of Flowing WaterStaff of Flowing Water 2250 +35 Ability Power+10% Heal and Shield Power+125% Base Mana Regen+10 Ability Haste RapidsHealing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds.75.0% 4
MalignanceMalignance 2700 +90 Ability Power+600 Mana+15 Ability Haste ScornGain 20 Ultimate Ability Haste.HatefogDamaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.50.0% 4
RedemptionRedemption 2300 +30 Ability Power+15 Ability Haste+100% Base Mana Regen+10% Heal and Shield Power InterventionRestore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.66.7% 3
Luden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.50.0% 2
MorellonomiconMorellonomicon 2850 +75 Ability Power+350 Health+15 Ability Haste Grievous WoundsDealing magic damage to champions applies 40% Wounds for 3 seconds.50.0% 2
ShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.50.0% 2
DawncoreDawncore 2500 +45 Ability Power+16% Heal and Shield Power+100% Base Mana Regen First LightGain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.50.0% 2

ARAM has no ban phase, no lanes and no rank tiers, so those breakdowns are not shown. The numbers are measured from ARAM matches on the patch above.