Braum

Braum ARAM Build

Runes, items and win rate Patch 26.19
All champion stats Counters Pro builds Best Braum players
41.2% Win Rate
2.3% Pick Rate
4.20 KDA
0.7 CS/min
622.5 Gold/min
776.6 DMG/min
17 Games

Rune Page

33.3% 12 champions
Resolve
Grasp of the Undying 11.8% 50.0% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. Pick Rate11.8% Win Rate50.0% 2 games
Aftershock 5.9% 100.0% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. Pick Rate5.9% Win Rate100.0% 1 games
Guardian 70.6% 33.3% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. Pick Rate70.6% Win Rate33.3% 12 games
Strength
Demolish 8.3% 100.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate8.3% Win Rate100.0% 1 games
Font of Life 91.7% 27.3% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate91.7% Win Rate27.3% 11 games
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 100.0% 33.3% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate100.0% Win Rate33.3% 12 games
Second Wind 0.0% 0.0% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
Bone Plating 0.0% 0.0% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
Overgrowth 100.0% 33.3% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate100.0% Win Rate33.3% 12 games
Revitalize 0.0% 0.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Unflinching 0.0% 0.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 100.0% 33.3% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate100.0% Win Rate33.3% 12 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 0.0% 0.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
Legend: Haste 100.0% 33.3% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate100.0% Win Rate33.3% 12 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 0.0% 0.0% Coup de Grace Combat Deal more damage to low health enemy champions.
Cut Down 0.0% 0.0% Cut Down Combat Deal more damage to high health enemy champions.
Last Stand 0.0% 0.0% Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
Adaptive Force 0.0% 0.0% Adaptive Force Offense +9 Adaptive Force
Attack Speed 0.0% 0.0% Attack Speed Offense +10% Attack Speed
Ability Haste 100.0% 33.3% Ability Haste Offense +8 Ability Haste Pick Rate100.0% Win Rate33.3% 12 games
Flex
Adaptive Force 0.0% 0.0% Adaptive Force Flex +9 Adaptive Force
Move Speed 0.0% 0.0% Move Speed Flex +2.5% Move Speed
Health Scaling 100.0% 33.3% Health Scaling Flex +10-180 Health (based on level) Pick Rate100.0% Win Rate33.3% 12 games
Defense
Health 0.0% 0.0% Health Defense +65 Health
Tenacity and Slow Resist 0.0% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
Health Scaling 100.0% 33.3% Health Scaling Defense +10-180 Health (based on level) Pick Rate100.0% Win Rate33.3% 12 games

Skill Order

Q Winter's Bite Winter's Bite Q Cost45/50/55/60/65 Cooldown8/7.5/7/6.5/6 Range1000 Braum propels freezing ice from his shield, slowing and dealing magic damage. Applies a stack of Concussive Blows. W Stand Behind Me Stand Behind Me W Cost40 Cooldown12/11/10/9/8 Range650 Braum leaps to a target allied champion or minion. On arrival, Braum and the ally gain Armor and Magic Resist for a few seconds. E Unbreakable Unbreakable E Cost30/35/40/45/50 Cooldown16/14/12/10/8 Braum raises his shield in a direction for several seconds, intercepting all projectiles causing them to hit him and be destroyed. He negates the damage of the first attack completely and reduces the damage of all subsequent attacks from this direction. R Glacial Fissure Glacial Fissure R Cost100 Cooldown130/115/100 Range1250 Braum slams the ground, knocking up enemies nearby and in a line in front of him. A fissure is left along the line that slows enemies.

Max priority

Winter's Bite Q Winter's Bite Q Cost45/50/55/60/65 Cooldown8/7.5/7/6.5/6 Range1000 Braum propels freezing ice from his shield, slowing and dealing magic damage. Applies a stack of Concussive Blows.› Unbreakable E Unbreakable E Cost30/35/40/45/50 Cooldown16/14/12/10/8 Braum raises his shield in a direction for several seconds, intercepting all projectiles causing them to hit him and be destroyed. He negates the damage of the first attack completely and reduces the damage of all subsequent attacks from this direction.› Stand Behind Me W Stand Behind Me W Cost40 Cooldown12/11/10/9/8 Range650 Braum leaps to a target allied champion or minion. On arrival, Braum and the ally gain Armor and Magic Resist for a few seconds. 62.5% 40.0% 10
Unbreakable E Unbreakable E Cost30/35/40/45/50 Cooldown16/14/12/10/8 Braum raises his shield in a direction for several seconds, intercepting all projectiles causing them to hit him and be destroyed. He negates the damage of the first attack completely and reduces the damage of all subsequent attacks from this direction.› Winter's Bite Q Winter's Bite Q Cost45/50/55/60/65 Cooldown8/7.5/7/6.5/6 Range1000 Braum propels freezing ice from his shield, slowing and dealing magic damage. Applies a stack of Concussive Blows.› Stand Behind Me W Stand Behind Me W Cost40 Cooldown12/11/10/9/8 Range650 Braum leaps to a target allied champion or minion. On arrival, Braum and the ally gain Armor and Magic Resist for a few seconds. 18.8% 33.3% 3
Winter's Bite Q Winter's Bite Q Cost45/50/55/60/65 Cooldown8/7.5/7/6.5/6 Range1000 Braum propels freezing ice from his shield, slowing and dealing magic damage. Applies a stack of Concussive Blows.› Stand Behind Me W Stand Behind Me W Cost40 Cooldown12/11/10/9/8 Range650 Braum leaps to a target allied champion or minion. On arrival, Braum and the ally gain Armor and Magic Resist for a few seconds.› Unbreakable E Unbreakable E Cost30/35/40/45/50 Cooldown16/14/12/10/8 Braum raises his shield in a direction for several seconds, intercepting all projectiles causing them to hit him and be destroyed. He negates the damage of the first attack completely and reduces the damage of all subsequent attacks from this direction. 18.8% 33.3% 3

First 5 points

Winter's Bite Q Winter's Bite Q Cost45/50/55/60/65 Cooldown8/7.5/7/6.5/6 Range1000 Braum propels freezing ice from his shield, slowing and dealing magic damage. Applies a stack of Concussive Blows. Stand Behind Me W Stand Behind Me W Cost40 Cooldown12/11/10/9/8 Range650 Braum leaps to a target allied champion or minion. On arrival, Braum and the ally gain Armor and Magic Resist for a few seconds. Unbreakable E Unbreakable E Cost30/35/40/45/50 Cooldown16/14/12/10/8 Braum raises his shield in a direction for several seconds, intercepting all projectiles causing them to hit him and be destroyed. He negates the damage of the first attack completely and reduces the damage of all subsequent attacks from this direction. Winter's Bite Q Winter's Bite Q Cost45/50/55/60/65 Cooldown8/7.5/7/6.5/6 Range1000 Braum propels freezing ice from his shield, slowing and dealing magic damage. Applies a stack of Concussive Blows. Winter's Bite Q Winter's Bite Q Cost45/50/55/60/65 Cooldown8/7.5/7/6.5/6 Range1000 Braum propels freezing ice from his shield, slowing and dealing magic damage. Applies a stack of Concussive Blows. 84.6% 36.4% 11

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 40.0% 10 games order not measured
1st ItemHeartsteelHeartsteel 3000 +900 Health+100% Base Health Regen Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.GoliathFor each 1000 max Health, gain 3% increased size, up to 30%.Heartsteel 45.5% 11 games
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2nd ItemWinter's ApproachWinter's Approach 2400 +550 Health+500 Mana+15 Ability Haste AweGain Health.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions).Transforms intoFimbulwinter at 360 max Mana.Winter's Approach 20.0% 5 games
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3rd ItemUnending DespairUnending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.Unending Despair 50.0% 2 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 40.0% 10 games order not measured
1st ItemHeartsteelHeartsteel 3000 +900 Health+100% Base Health Regen Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.GoliathFor each 1000 max Health, gain 3% increased size, up to 30%.Heartsteel 45.5% 11 games
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2nd ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail 60.0% 5 games
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3rd ItemWarmog's ArmorWarmog's Armor 3100 +1000 Health+100% Base Health Regen Warmog's HeartIf you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second.Warmog's VitalityGain bonus Health equal to 12% of your Item Health (0).Warmog's Armor 50.0% 4 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 40.0% 10 games order not measured
1st ItemHeartsteelHeartsteel 3000 +900 Health+100% Base Health Regen Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.GoliathFor each 1000 max Health, gain 3% increased size, up to 30%.Heartsteel 45.5% 11 games
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2nd ItemSpirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage 50.0% 2 games
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3rd ItemBandlepipesBandlepipes 2300 +200 Health+15 Ability Haste+20 Armor+20 Magic Resist FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.Bandlepipes 0.0% 1 games
Later Items situational, after the core
Kaenic RookernKaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.100.0% 3
Randuin's OmenRanduin's Omen 2700 +350 Health+75 Armor ResilienceReceive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds.0.0% 1

ARAM has no ban phase, no lanes and no rank tiers, so those breakdowns are not shown. The numbers are measured from ARAM matches on the patch above.