Sett

Sett

Arena Tier List Patch 26.17
Build & Stats

Augments taken with Sett

1 Celestial Body Celestial BodyCelestial Body Gain 1000 Health, but you deal 10% less damage. 2.41 80.4% 56 6.6%+0.67
2 Doomsayer DoomsayerDoomsayer Hitting an enemy champion with an ability hits grant you permanent Cursed Power. Gain Adaptive Force based on your Cursed Power. 2.57 69.6% 23 2.7%+0.59
3 The Brutalizer The BrutalizerThe Brutalizer Gain 20 Attack Damage, 10 Ability Haste, and 10 Lethality. 2.71 70.6% 17 2.0%+0.47
4 Blunt Force Blunt ForceBlunt Force Gain 10% Attack Damage. 2.71 64.3% 14 1.6%+0.51
5 Symphony of War Symphony of WarSymphony of War Gain the Lethal Tempo and Conqueror Keystone Runes. 2.74 69.6% 23 2.7%+0.25
6 Perseverance PerseverancePerseverance Gain hugely increased Health Regen, further increased at low Health. 2.77 65.4% 26 3.0%+0.62
7 Final Form Final Form 2.78 65.2% 23 2.7%+0.31
8 Demon's Dance Demon's DanceDemon's Dance Gain the Fleet Footwork and Grasp of the Undying Keystone Runes. 2.81 62.5% 16 1.9%+0.38
9 Clothesline ClotheslineClothesline There is a tether connecting your team, deals constant magic damage to enemies it touches. 2.87 60.9% 23 2.7%-0.06
10 Dreadbringer DreadbringerDreadbringer Gain an aura that continuously harvests permanent Cursed Power per enemy champion inside. Gain max Health based on your Cursed Power. 3.05 67.4% 43 5.0%+0.30
11 Rice and Fish Rice and Fish 3.06 62.5% 16 1.9%+0.33
12 Goliath GoliathGoliath Become large, gaining 15% Health and 10% Adaptive Force. 3.07 60.7% 84 9.8%+0.10
13 Heavy Hitter Heavy HitterHeavy Hitter Your Attacks deal additional physical damage equal to 3.5% of your max Health. 3.11 58.2% 55 6.4%+0.09
14 Transmute: Prismatic Transmute: PrismaticTransmute: Prismatic Gain a random Prismatic Augment. 3.12 65.9% 41 4.8%+0.18
15 Gamba Anvil Gamba AnvilGamba Anvil Gain +1000 gold and reduce the price of all anvils. Prismatic Anvils: -1500 gold Legendary Anvils: -750 gold Stat Anvils: -250 gold Items acquired from anvils resell for -500 gold less. 3.13 46.7% 15 1.8%-0.01
16 Deathtouch DeathtouchDeathtouch Attacking enemy champions grants permanent Cursed Power and deal additional magic damage based on your Cursed Power. 3.14 57.1% 14 1.6%+0.26
17 Desecrator DesecratorDesecrator Immobilizing enemy champions grants you permanent Cursed Power. Gain Armor and Magic Resistance based on your Cursed Power. 3.15 55.0% 20 2.3%-0.02
18 Tank Engine Tank EngineTank Engine Gain increased size and percent bonus Health per takedown. 3.20 59.4% 69 8.1%+0.15
19 Cerberus CerberusCerberus Gain the Hail of Blades and Press the Attack Keystone Runes. 3.23 53.8% 13 1.5%+0.08
20 Jeweled Gauntlet Jeweled Gauntlet 3.24 54.1% 37 4.3%-0.09
21 Deft DeftDeft Gain 60% Attack Speed. 3.25 62.5% 16 1.9%+0.04
22 Center of the Universe Center of the UniverseCenter of the Universe Stars orbit you, dealing magic damage to enemies they pass through. 3.31 62.5% 16 1.9%-0.17
23 escAPADe escAPADeescAPADe Convert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. 3.35 50.0% 26 3.0%+0.04
24 Bread And Jam Bread And JamBread And Jam Your W gains 100 Ability Haste. 3.39 50.0% 18 2.1%+0.10
25 Dual Wield Dual WieldDual Wield When you Attack, fire a bolt that deals 40% damage and applies your On-Hit effects at 40% effectiveness. Gain 15% total Attack Speed. 3.47 52.9% 17 2.0%-0.28
26 Quest: Steel Your Heart Quest: Steel Your HeartQuest: Steel Your Heart Requirement: Possess Heartsteel with 400+ stacks. Reward: Multiply your Heartsteel stacks by 3. Increase your Health Regeneration by 12.5% of your Heartsteel stacks. 3.50 50.0% 52 6.1%+0.01
27 Mystic Punch Mystic PunchMystic Punch On-Hit reduce the cooldown of your abilities by 1.25 seconds . 3.58 55.0% 40 4.7%-0.34
28 Blade Waltz Blade WaltzBlade Waltz Gain the Blade Waltz Summoner Spell. Blade Waltz makes you untargetable while you dash at and damage enemies 6 times. 3.62 46.2% 13 1.5%-0.20
29 Courage of the Colossus Courage of the Colossus 3.79 42.9% 14 1.6%-0.37
30 Slap Around Slap AroundSlap Around Each time you Immobilize or Ground an enemy, gain 15 Adaptive Force for the round. 3.85 38.5% 13 1.5%-0.21

Items taken with Sett

1 Demon King's Crown Demon King's CrownDemon King's Crown 2750 Supremacy · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, increased by 0% per round win and -3% each round lost after acquiring this item. 2.19 76.2% 21 1.4%+0.38
2 Goredrinker GoredrinkerGoredrinker 2750 55 Attack Damage · 400 Health · 20 Ability Haste · 10% Omnivamp · Active - Thirsting Slash: Deal damage to nearby enemies. Restore Health for each champion hit. 2.53 71.1% 38 2.6%+0.65
3 Sterak's Gage Sterak's GageSterak's Gage 2500 300 Health · 20% Tenacity · The Claws that Catch · Gain bonus Attack Damage. · Lifeline (0s) · Upon taking damage that would reduce your Health below 30%, gain a Shield decaying over 4.5 seconds. 2.57 74.4% 82 5.7%+0.50
4 Spear of Shojin Spear of ShojinSpear of Shojin 2500 40 Attack Damage · 350 Health · Dragonforce · Gain 25 Basic Ability Haste. · Focused Will · Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times). 2.61 69.6% 23 1.6%+0.40
5 Dragonheart DragonheartDragonheart 2750 Inner Flame · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. · Every 2 rounds, gain a Dragon Soul. · If you already have every elemental soul and would gain another, an ancient power awakens within... · When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5. 2.72 70.7% 58 4.0%+0.35
6 Reverberation ReverberationReverberation 2750 35 Armor · 35 Magic Resist · 40% Attack Speed · Reverberate · At combat start gain 50 max Health per 10% bonus Attack Speed. · Resonate · Attacks deal magic damage On-Hit. · Rumble · Immobilizing or Grounding an enemy champion applies On-Hit effects 3 times. 2.75 65.0% 20 1.4%+0.13
7 Titanic Hydra Titanic HydraTitanic Hydra 2500 40 Attack Damage · 400 Health · Colossus: Gain bonus Attack Damage based off of bonus Health. · Cleave: Attacks apply additional damage On-Hit, creating a shockwave that deals damage to enemies behind the target. Titanic Crescent · Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target. 2.76 70.6% 68 4.7%+0.34
8 Turbo Chemtank Turbo ChemtankTurbo Chemtank 2750 600 Health · 80 Adaptive Force · Ignore the next time you are Immobilized, instead dropping a chemical cannister nearby (s Cooldown). Picking up the cannister reduces the Cooldown by 15 seconds and restores 4% max Health. Enemies stepping on the cannister destroy it. 2.77 64.5% 31 2.1%+0.43
9 Warmog's Armor Warmog's ArmorWarmog's Armor 2750 1100 Health · 4% Move Speed · Warmog's Heart · Requires 1350 bonus Health. · Restore Health per second. If you have not taken damage within 4 seconds, restore an additional Health per second. 2.86 66.7% 66 4.5%+0.35
10 Black Hole Gauntlet Black Hole GauntletBlack Hole Gauntlet 2750 900 Health · 25 Ability Haste · Accretion · On-Hit, gain 1 stack of Accretion, and 5 stacks for immobilizing an enemy champion. These stacks last for the rest of the round, up to 50. Each stack increases your size by 2%. · ACTIVE (0s) · Dark Star · Summon a Black Hole that scales with your size. Slowing nearby enemies by 30% while those in the center are pulled closer and take magic damage each second, granting you 1 stack of Accretion. The Black Hole lasts for seconds. · Increases in size every 10 stacks. 2.87 70.1% 67 4.6%+0.33
11 Overlord's Bloodmail Overlord's BloodmailOverlord's Bloodmail 2500 40 Attack Damage · 400 Health · Tyranny · Gain AD equal to 3% Bonus HP. · Retribution · Gain up to 17.5% increased AD based on your percent missing Health. 3.01 62.8% 250 17.2%-0.06
12 Shardblade ShardbladeShardblade 2500 Increase the effectiveness of stat shards. 3.06 57.1% 35 2.4%+0.01
13 Divine Sunderer Divine SundererDivine Sunderer 2750 55 Attack Damage · 350 Health · 20 Ability Haste · Spellblade · After using an Ability, your next Attack is enhanced with additional damage. If the target is a champion, also heal. 3.10 58.7% 63 4.3%+0.04
14 Atma's Reckoning Atma's ReckoningAtma's Reckoning 2500 700 Health · 20% Critical Strike Chance · Big Hands · Gain 0-30% Critical Strike Chance, scaling with your bonus Health. 3.13 55.3% 38 2.6%+0.03
15 Stridebreaker StridebreakerStridebreaker 2500 40 Attack Damage · 15% Attack Speed · 375 Health · Cleave · Attacks deal physical damage to nearby enemies. · Breaking Shockwave · Deal physical damage and Slow nearby enemies by 40%. · Gain 40% decaying Move Speed per champion hit for 3 seconds. 3.14 59.1% 22 1.5%+0.14
16 Heartsteel HeartsteelHeartsteel 2500 700 Health · Colossal Consumption (0s) per target · Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health. · Goliath · Gain increased size based on Total Health. 3.16 59.7% 243 16.7%+0.21
17 Shield of Molten Stone Shield of Molten StoneShield of Molten Stone 2750 300 Health · 100 Armor · Immovable as the Earth · Increase your armor by 20%, and gain Block Chance based on your Armor. 3.17 62.5% 24 1.7%+0.05
18 Gargoyle Stoneplate Gargoyle StoneplateGargoyle Stoneplate 2750 65 Armor · 65 Magic Resist · 15 Ability Haste · 10% Move Speed · Active - Unbreakable: Gain a Shield that decays and grow in size. 3.32 52.0% 25 1.7%-0.05
19 Force Of Entropy Force Of EntropyForce Of Entropy 2750 900 Health · 30 Ability Haste · 25% Critical Strike Chance · Atrophy · When you Immobilizing a target roll your Critical Chance to increase their duration by 0.25 +33% seconds. 3.37 48.6% 35 2.4%-0.11
20 Void Immolation Void ImmolationVoid Immolation 6000 1000 Health · 100 Armor · 80 Magic Resist · 25 Ability Haste · 200% Base Health Regen · Immolate · After taking or dealing damage, deal magic damage per second to nearby enemies for 5 seconds. · Desolate · Killing an enemy deals magic damage around them. 3.44 44.4% 18 1.2%-0.24
21 Flesheater FlesheaterFlesheater 2750 70 Adaptive Force · 500 Health · 20 Ability Haste · Hack the Meat · Dealing damage shreds 3 Armor and Magic Resist for 5 seconds, stacking up to 10 times. Applying stacks has a 1 second cooldown per Ability. · Cannibalize · On Champion Takedown, steal 10% of their stats and size for the rest of the round. 3.72 56.0% 25 1.7%-0.35
22 Hemomancer's Helm Hemomancer's HelmHemomancer's Helm 2750 70 Attack Damage · 30 Ability Haste · 15% Omnivamp · Scarlet Allegiance · Threshold 30% Lifesteal/Omnivamp: Gain 500 Max Health. Drain 10% of all damage nearby enemies take. 3.82 52.9% 17 1.2%-0.35
23 Mercury's Treads Mercury's TreadsMercury's Treads 500 30 Magic Resist · 30 Move Speed · 30% Tenacity 3.86 41.1% 95 6.5%+0.04
24 Plated Steelcaps Plated SteelcapsPlated Steelcaps 500 25 Armor · 30 Move Speed · Reduces incoming damage from Attacks by 14%. 4.09 35.6% 87 6.0%-0.08

Patch 26.17