
Augments taken with Milio
1
Protein Shake 2.57 71.4% 14 20.9%+0.39
2
All For YouAll For You Your Heals and Shields are stronger when used on an ally. 2.82 63.6% 11 16.4%+0.34
3
Circle of DeathCircle of Death Healing and Health Regen you do deals a portion of the value as magic damage to the nearest enemy champion. 3.38 50.0% 16 23.9%-0.08
4
First-Aid KitFirst-Aid Kit Gain 20% Heal and Shield Power. 3.50 42.9% 14 20.9%-0.07
5
Dark BlessingDark Blessing Healing or Shielding an ally grants you permanent Cursed Power. Gain Ability Haste based on your Cursed Power. 3.92 41.7% 12 17.9%-0.41
Items taken with Milio
1
DawncoreDawncore 2500 45 Ability Power · 12% Heal and Shield Power · 200% Base Mana Regen · First Light · Gain 3% Heal and Shield Power and 15 Ability Power per 100% Base Mana Regen. 2.14 85.7% 14 5.5%+0.45
2
Radiant VirtueRadiant Virtue 2750 400 Health · 35 Armor · 35 Magic Resist · 12% Heal and Shield Power · Judgement · Gain 30 Ultimate Haste. · Guiding Light · Upon casting your Ultimate you Transcend, increasing your Max Health by for 9 seconds. While Transcended, you and allies within 5000 range of you heal for () over the duration (0s). 2.40 70.0% 10 3.9%+0.34
3
RunecarverRunecarver 2750 80 Ability Power · 20 Ability Haste · 4% Move Speed · Helix · Moving, attacking, and dealing damage with an ability grants 30 Energized stacks and triggers Energized Actions if it is ready. · Spiral Out · On Energized Action, gain a Rune stack for the rest of the round. Then fire a missile at the target for each Rune stack, dealing magic damage. 2.40 80.0% 5 2.0%+0.33
4
Ardent CenserArdent Censer 2500 40 Ability Power · 10% Heal and Shield Power · 150% Base Mana Regen · 6% Move Speed · Sanctify · Healing or Shielding another ally enhances you both for 6 seconds, granting your Attacks 40% Attack Speed and 25 magic damage On-Hit. 2.50 70.0% 10 3.9%+0.21
5
Locket of the Iron SolariLocket of the Iron Solari 2500 400 Health · 25 Armor · 35 Magic Resist · 25 Ability Haste · Devotion · Grant nearby allies a Shield, decaying over time. 2.50 62.5% 8 3.1%+0.17
6
#4011 2.54 69.2% 13 5.1%+0.41
7
Void StaffVoid Staff 2500 65 Ability Power · 40% Magic Penetration 2.80 80.0% 5 2.0%+0.01
8
PuppeteerPuppeteer 2750 30% Attack Speed · 15% Heal and Shield Power · 40 Ability Haste · 150% Base Mana Regen · Pull Their Strings (0s) · Attacking a champion adds a stack for 15 seconds. At 4 stacks, Berserk them for 2 seconds. You grant Berserk enemies an additional Attack Speed and 40% Move Speed. · Healing, Shielding, or buffing yourself or an ally with an Ability reduces the Cooldown by 5 seconds. · If only one enemy is alive, instead Fear them for the same duration. 2.83 50.0% 6 2.4%+0.14
9
Staff of Flowing WaterStaff of Flowing Water 2500 65 Ability Power · 10% Heal and Shield Power · 150% Base Mana Regen · 15 Ability Haste · Rapids · Healing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds. 3.00 63.6% 11 4.3%+0.07
10
Empyrean PromiseEmpyrean Promise 2750 70 Ability Power · 18% Heal and Shield Power · 30 Ability Haste · 125% Base Mana Regen · ACTIVE (0s) · Vigilance · Teleport to your ally and grant shield for 5s when landing. Can be used when Ally is downed. 3.11 66.7% 9 3.5%+0.04
11
RedemptionRedemption 2500 30 Ability Power · 15 Ability Haste · 100% Base Mana Regen · 10% Heal and Shield Power · ACTIVE (0s) · Intervention · Target an area within. After 2.5 seconds, call down a beam of light to restore Health to allies and damage enemy champions. 3.17 50.0% 18 7.1%-0.07
12
#4016 3.20 60.0% 5 2.0%-0.13
13
Eleisa's MiracleEleisa's Miracle 2750 50 Armor · 50 Magic Resist · 25 Ability Haste · Enduring Vitality · Gain + 2.5% Heal and Shield Power per 100 Missing Health, up to 60%. 3.22 66.7% 9 3.5%+0.06
14
Rabadon's DeathcapRabadon's Deathcap 2500 65 Ability Power · Magical Opus · Increases your total Ability Power by 30%. 3.36 63.6% 11 4.3%-0.11
15
Pyromancer's CloakPyromancer's Cloak 2750 85 Adaptive Force · 400 Health · 15 Ability Haste · Spark (5s) Cooldown · Attack or Ability hits against an enemy champion Burn them for magic damage over 3 seconds. · Cleansing Flame (0s) per champion · Applying a Burn to an enemy champion creates a nearby Blaze for 5 seconds. While in a Blaze, you gain Move Speed and restore Health per second, while enemies take magic damage per second. · The size and strength of each Blaze scale the number unique Burn sources you have. 3.50 37.5% 8 3.1%-0.16
16
Echoes of HeliaEchoes of Helia 2500 40 Ability Power · 300 Health · 30 Ability Haste · 150% Base Mana Regen · Soul Siphon: Damaging a champion grants a Soul Shard. Healing or Shielding an ally consumes all Soul Shards to restore Health and deals magic damage per Shard to the nearest enemy champion. 3.50 50.0% 6 2.4%-0.23
17
Moonstone RenewerMoonstone Renewer 2500 35 Ability Power · 200 Health · 30 Ability Haste · 125% Base Mana Regen · Starlit Grace · Healing or shielding yourself or an ally chains to the other champion, healing 20% or shielding 25% of the original amount. 3.57 43.3% 30 11.8%-0.27
18
Night HarvesterNight Harvester 2750 90 Ability Power · 300 Health · 25 Ability Haste · Soulrend (0s) per champion · Damaging a champion with Attacks or Abilities deals an additional magic damage and grants you 60% Move Speed for 1 seconds. · Damaging a new champion will extend the duration of the Move Speed bonus. 3.57 42.9% 7 2.8%-0.11
19
Sanguine GiftSanguine Gift 2750 80 Ability Power · 20 Ability Haste · 15% Heal and Shield Power · Patronage · Store 15% of the total damage you've dealt to enemies. Whenever this exceeds 333, consume it to heal yourself and your nearest ally for that amount. 3.67 41.7% 12 4.7%-0.14
20
CrueltyCruelty 2750 80 Ability Power · 30 Armor · 30 Magic Resist · Watch Them Fall · On Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast. 3.70 40.0% 10 3.9%-0.25
21
Imperial MandateImperial Mandate 2500 60 Ability Power · 15 Ability Haste · 150% Base Mana Regen · Control · Gain 15 Ability Haste for your abilities with Immobilizing effects. · Command · On Immobilizing an enemy champion, mark them as 6% Vulnerable for 4 seconds. 3.80 40.0% 5 2.0%-0.22
22
Ionian Boots of LucidityIonian Boots of Lucidity 500 40 Ability Haste · 45 Move Speed · Gain 10 Summoner Spell Haste. 3.96 35.7% 28 11.0%-0.01
23
Sorcerer's ShoesSorcerer's Shoes 500 20 Magic Penetration · 55 Move Speed 4.00 37.5% 8 3.1%-0.03
24
Diadem of SongsDiadem of Songs 2500 200 Health · 8% Heal and Shield Power · 1000 Mana · 100% Base Mana Regen · Harmony · Gain % Heal and Shield Power. · Consonance · While you or any ally you've healed or shielded in the last 3 seconds is in combat with champions, each second, heal the lowest health nearby ally champion for . 4.17 16.7% 6 2.4%-0.47
Best teammates for Milio
# Champion Avg. Place Expected Δ Overall Games
1 Patch 26.20